Crooked Crooks

Crooked Crooks

Mod

Adds crooks for vanilla and modded materials. They multiply drops from leaves and grasses and they pull mobs!

Client and server EquipmentUtility

676 downloads
3 followers
Created2 years ago
Updated3 months ago

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Changelog

  • Updated to Minecraft 1.20.1 (thanks Up!)
    • Updated the crook recipes in order to fit with the new smithing table system
    • Replaced the LibCD fork with Fabric Resource Conditions :(
    • Introduced Fabric's datagen system for most of the data
  • Simplified a lot of the codebase, making it easier to maintain
  • Fixed the lack of mod metadata
  • Removed Industrial Revolution integration due to it removing its own vanilla tool set

Changelog:

  • Updated to Minecraft 1.19.2
  • Added EMI support for looking up the effective blocks of a crook alongside their multipliers
  • Added Fluix Crooks if Applied Energistics 2 is installed
  • Updated MCDict to 1.19.2 by forking it for our own purposes
  • Temporarily removed default support for Promenade's leaf piles due to a REA bug
    • This can be solved on the user's end through a data pack adding it to the crooked_crooks:crook_effective registry attachment
  • Updated to Minecraft 1.19
  • Updated to Minecraft 1.18.2
  • Migrated to the Quilt toolchain, with the Quilt Loader and QSL now being required
    • With that, the Fabric Loader is no longer supported. Use Quilt Loader instead, it is both compatible with Quilt and Fabric mods
  • Replaced the MCDict port with QSL's Registry Entry Attachment API, which provides the same functionality but better
  • Added Large Fern to the effective blocks list
  • Switched from the Detonater to Machete for JAR optimization

Changelog

Updated to Minecraft 1.18.1

Updated the Applied Energistics 2 compat to rely on the new ae2 mod ID

Changelog

Fixed certuz quartz crooks using a 1.16-era tag for its ingredients

Added the crookedcrooks:entity_weight entity type dict, which allows to override the automatically-assigned weight in an specific entity

Changelog

Updated to Minecraft 1.17.1

Overhauled pulling logic; It is now three-dimensional and more reliable

Added integration for materials from Industrial Revolution and Additional Additions, and for leaf piles from Promenade

Added the Curse of Thorns enchantment, a rare enchantment that makes the crook deal damage when pulling

Added support for Minecraft's needs_x tags

Updated textures for Applied Energistics 2 crooks

Conflicting crooks (such as TR and IR's bronze) can now co-exist with each other, with a specific one (like IR's bronze) being the default with a built-in data pack being provided to switch to the other material

Assets (excluding textures) are now internally generated with the ₢³ data generator

Possibly fixed an issue involving fastutils

Fixed the mining speed of vanilla materials

Further shrunk the mod with the help of an updated Detonater

Removed integration for Astromine, Adabranium and Lil Tater Reloaded

Removed the "shift in order to lift mob" mechanism

External resources



Project members

Ennui

Owner

Up

Lead Developer


Technical information

License
MIT
Client side
required
Server side
required
Project ID