Fixes:
- Fixed ranged projectile damage
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- JEI support
- Armor bundle (quickly swap armor)
Removals:
- Removed alpha warning (since we are finally stable enough to release)
Changes:
- Back end uses ForgeRegistries instead of going to our registry
- You can now harm pets if you crouch (you monster)
- Kobblin, Cyclops and pumpkin spider spawn condition tweaks
- Log top textures
- tweaked nether spawns
- Made termasect nest more noticable
Fixes:
- Fixed arrows
- Fixed realmite block not showing in creative/jei
- Fixed rain precipitation appearing in iceika
- Fixed chest animations
- Fixed enthralled dramcryx and ancient entity reach
- Fixed particle colour system
- Fixed seed recipes
- Fixed hell pig
- Fixed wreck crash
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed tamable crash
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- Added Traveler's titles support - Pricerocks
Changes:
- Entity models:
- Cave Crawler
- Razorback
- Skyre
- Desert Crawler
- Shark
- Bunny/Glinthop
- Angry Bunny/Angry Glinthop
- Glacon
- Renamed bunny to glinthop and angry bunny to angry glinthop
Fixes:
- Fixed torridite bricks and arcanium torch recipe
- Fixed missing arcana traders spawn cages
- Fixed realmite ore spawnrate
- Fixed leorna crash
- Fixed mod chest crash when external storage was connected (hoppers and stuff)
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- Added raw ore blocks
- Added tools (terran axe, apalachia hoe, bedrock hoe, corrupted hoe, divine hoe, eden hoe, mortum hoe, rupee hoe, skythern hoe, terran hoe, wildwood hoe, terran pickaxe, terran shovel, corrupted shovel, terran shickaxe)
Changes:
- Enchanted warrior model (declan)
- Healing items behaviour (can heal other players and the item by right clicking players or monsters respectivley)
- Merchants will only panic when hit otherwise they will not move now
- Vethea will no longer spawn a portal, you need to trade the hunger for mortum blocks and use a dream flint to ignite it. (portal patterns: https://imgur.com/pQpD1cz)
- Made some items fire resistant (torridite block, torridite bricks, bedrock minibricks, torridite minibricks, bedrock chunk, molten shards, molten stone, torridite chunk, torridite ingot, torridite nugget, bedrock axe, inferno arrow, inferno bow, bedrock pickaxe, bedrock shovel, bedrock maul, bedrock sword, bedrock armour, inferno armour and torridite armour)
- Inferno sword is now craftable via redstone ore alternatives
- Buffed apalachia shickaxe
- Nerfed hastreus
Fixes:
- Fixed eucalyptus stairs hitbox
- Fixed plants
- Fixed glacide texture
- Cyclops fix
- Statue sound fix
- Fire fix/Heat Trap Fix
- Fixed traders sometimes selling air
- Fixed some plants breaking when placed next to each other
- Fixed halite, awakened halite, divine corrupted, glistening, demonized, tormented, arlemite and rupee armour effects
- Fixed nightmare bed block drops
- Fixed dreamwrecker pull
- Fixed workshop carpet sound
- Fixed leaves renders
- Fixed shickaxe tilling farmland
- Fixed shickaxe recipes
- Fixed tomato
- Fixed shield repair crash
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- re-added "beloved" mage shooting sound
- heard ai for lorga flight
- added "regular" spider loot to divinerpg spiders
- Changes:
- ported to 1.19.3
- fury maul now craftable by all diamond ores
- glacide model
- increased boss spawners generousity
- neutral mobs now agro their fellow mob types when hurt
- flying mob AI
- caveclops now have better spawn conditions
- many mob stats
- many armour stats
- buffed axe damage
- madivel only spawn in darkness
- nerfed serenade of health
- slowed zoragon
- legendary ender eye includes watching eyes now
- only 1 creative tab now
Fixes:
- teleporter fix
- demon of darkness model
- alicanto and grue aggression
- kazrotic shot doesnt break blocks
- skythern Fiend sound
- ender scrounge crashing game
- epiphite lightning behvaiour
- fixed iceika dungeons clipping into void
- fixed flaming swords not cooking meat
- fixed eden chest harvest level
- fixed glass drops
- fixed fairy lights drops
- fixed eden chest not working sometimes on first open and not loading contents
To see all 1.19.3 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.3.md
Backported:
- re-added "beloved" mage shooting sound
- heard ai for lorga flight
- added "regular" spider loot to divinerpg spiders
- ported to 1.19.3
- fury maul now craftable by all diamond ores
- increased boss spawners generousity
- neutral mobs now agro their fellow mob types when hurt
- flying mob AI
- caveclops now have better spawn conditions
- buffed axe damage
- madivel only spawn in darkness
- nerfed serenade of health
- slowed zoragon
- legendary ender eye includes watching eyes now
- teleporter fix
- demon of darkness model
- alicanto and grue aggression
- kazrotic shot doesnt break blocks
- skythern Fiend sound
- ender scrounge crashing game
- epiphite lightning behvaiour
- fixed iceika dungeons clipping into void
- fixed flaming swords not cooking meat
- fixed eden chest harvest level
- fixed glass drops
- fixed fairy lights drops
- fixed eden chest not working sometimes on first open and not loading contents
- lots of item tags for more mod compatability (Lemon-Juiced)
- zh_cn.json (usamion)
- ja_jp.json (RyoTagami)
- compost list
- changed darven and karos lump texture
- renamed bluefire to soulfire for some vanilla parity
- tag based recipes for furnaces and blasting
- rotated chest items to match vanilla
- nerfed liopleurodon spawn rate
- fixed fyracryx and kazrotic crash
- fixed ore sounds
- fixed demon furnace placement
- fixed karos altar
- fixed burning swords losing durability in creative
- fixed aquamarine
- fixed twilight spawn cages
- fixed the armour using LivingHurtEvent
- fixed karot model
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed leather tag issue
Misc:
- Added ancient tomb loot table to JER compat
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed more tags
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed advancement backgrounds
Additions:
- Added zh_cn.json (usamion)
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
THIS UPDATE IS BETA AND WILL PROBABLY HAVE BUGS. PLEASE REPORT THEM
Additions:
- new mobs: groglin, gruzzorlug, sabear, robin, wolpertinger
- new food: raw seng meat, seng steak
- new armour: seng fur armour
- new items: seng fur, raw wolpertinger meat, wolpertinger steak, sabear fur, sabear tooth, sabear sabre
- new blocks: coalstone bricks
- lots of item tags for more mod compatability (Lemon-Juiced)
- zh_cn.json (usamion)
- ja_jp.json (RyoTagami)
- compost list
- added the best advancement ever
Removals:
- santa gear (your items will be swapped to bedrock gear)
Changes:
- changed darven and karos lump texture
- renamed bluefire to soulfire for some vanilla parity
- redesigned creative tabs
- tag based recipes for furnaces and blasting
- rotated chest items to match vanilla
- nerfed liopleurodon spawn rate
- many ringu textures
- infusion table doesnt automatically craft items when the ingredients are all present now
Fixes:
- fixed fyracryx and kazrotic crash
- fixed ore sounds
- fixed demon furnace placement
- fixed karos altar
- fixed burning swords losing durability in creative
- fixed aquamarine
- fixed twilight spawn cages
- fixed the armour using LivingHurtEvent
- fixed karot model
- fixed disk
Notes:
- Groglin, Gruzzorlug and Robin are unable to naturally spawn as they are a part next portion of the iceika update
To see all 1.19.4 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md
THIS UPDATE IS BETA AND WILL PROBABLY HAVE BUGS. PLEASE REPORT THEM
Changes:
- Gave some dimensions a subtle shader
Fixes:
- Fixed bows not using infinity if in offhand
- Fixed dungeon prisoners not spawning dungeon demons
- Fixed rive enchant description
- Fixed door sounds
- Fixed raglok making you blind after death
- Fixed custom sky renders
Notes:
- Groglin and Gruzzorlug are unable to naturally spawn as they are a part next portion of the iceika update
To see all 1.19.4 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md
Additions:
- Added minable/hoe tag support
Removals:
- Removed pet protection (if you would like to have it back use this mod https://www.curseforge.com/minecraft/mc-mods/friendly-fire)
Changes:
- Winterberry bushes can be planted via winterberries now
- Reworked the iceika dungeon system (Velocityraptor)
Fixes:
- Fixed door renders
- Fixed Eucalyptus door collision
- Fixed painting localizations
- Fixed fortune twilight ores using eden armour
- Fixed moonwolf eye height
- Fixed damage related crash with tamed pets
- Fixed flaming swords
- Fixed flower placement
- Fixed seng fur freeze protection
- Fixed seng audio
- Fixed hat rotation
- Fixed rive description
- Fixed glinthop foot pos
- Fixed glinthop taming without eden sparkles
- Fixed carpet tag
- Fixed flammable blocks
- Fixed amethyst tag support
Notes: - Groglin & Gruzzorlug are unable to naturally spawn as they are a part next portion of the iceika update
To see all 1.19.4 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.4.md
Fixes
- Fixed glinthop renders
- Fixed player hat render
- Fixed dungeon prisoner
- Fixed raglok persistant blindness
- Fixed moonwolf
- Fixed healing swords
- Fixed infinity bug
- Fixed burning swords
- Fixed no attack damage mobs crashing
- Fixed rive enchant description
- Fixed twilight armour
Removals
- Removed pet protection
To see all 1.19.2 changes, check here: https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md/
Fixes:
- Fixed glinthop renders
- Fixed player hat render
- Fixed dungeon prisoner
- Fixed raglok persistant blindness
- Fixed moonwolf
- Fixed healing swords
- Fixed infinity bug
- Fixed burning swords
- Fixed no attack damage mobs crashing
- Fixed rive enchant description
- Fixed twilight armour
- Fixed frozen planks sounds
Removals:
- Removed pet protection
To see all 1.19.3 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.3.md
Fixes
- Fixed grass tool requirement
- Fixed karos altar spawning
- Fixed peaceful until attacked mobs
Changes
- Removed mobGreifing rive requirement
To see all 1.19.3 changes, check here:
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.3.md
Additions:
- Added twilight shickaxes (Linx145 - textures, Velocityraptor - code)
- Added Aequorea (NicosaurusRex99)
Removals:
- Removed frozen charge (NicosaurusRex99)
Changes:
- Netherite renamed to Torridite for obvious reasons (NicosaurusRex99)
- Shurikens and variants all drop a shuriken (NicosaurusRex99)
- Various mob models (SirDeccy)
- Made all textures 16x16 instead of having a mix match (Velocityraptor)
- Audio mono conversion (Velocityraptor/Dizzlepop)
Misc:
- Ported to 1.16.5
- Changed many blocks to use blockstates instead of multiple new block ids (NicosaurusRex99)
Github pull requests:
- Server side fixes (Asek3)
- es_es.json (zeedif)
- ru_ru.json (Locomen, IvanRussian15)
- Rainbow wool (emtr23)
- Various minor tweaks to help move to 1.16x (Everyone)
- Altar of corruption requires a gem (NicosaurusRex99)
Known bugs:
- Particles aren't implemented as of the initial beta
Any bugs not listed please report in the issues tab via github
Additions:
- Added some missing recipes (Locomen_)
- Added block model for ayeraco spawn (NicosaurusRex99)
Removals:
Changes:
- Translation fixes (Locomen_)
- Added missed recipes (Locomen_)
- Added messages for Teleportation Star about the absence of a teleportation position and an attempt to change it (Locomen_)
- Increased durability for armour because too many people complained (NicosaurusRex99)
- Arid warrior attack speed reduced (NicosaurusRex99)
- Multiple ingame text fixes (Locomen_)
- Slowed down sword attack speed (might change again) (NicosaurusRex99)
Fixes:
- Fixed mobs attacking creative players (NicosaurusRex99)
- Fixed multiple missing textures for projectiles (NicosaurusRex99)
- Fixed Twilight Demon, Sunstorm, Termasect, Golem of Rejuvenation and Temple guardian crashing the game (NicosaurusRex99)
- Fixed removing blocks using Twilight Clock and Snow Globe (Locomen_)
- Fixed multiple ranged weapons (NicosaurusRex99)
- Fixed storm sword (NicosaurusRex99)
- Fixed Galroid, Lady Luna, Golem of Rejuvenation, Mages, Termasect, Twilight Demon, Saguaro Worm, Wreck and Sunstorm (NicosaurusRex99)
- Fixed peaceful entity causing server crash (Locomen_)
- Fixed eden chest (Locomen_)
- Fixed eternal archer model (NicosaurusRex99)
- Fixed eternal archer particle (NicosaurusRex99)
Misc:
Known bugs: - Particles aren't implemented as of the initial beta
Additions:
Removals:
Changes:
- Portals now insta spawn when activated (NicosaurusRex99)
- Swords have unique speeds (NicosaurusRex99)
- Frozen/Mortum tree variants returned (Velocityraptor)
- Changed cadillion models (Velocityraptor)
Fixes:
- Fixed fractite and dissiment model rotation (NicosaurusRex99)
- Fixed twilight demons attack target (NicosaurusRex99)
- Fixed extra height jump armour (NicosaurusRex99)
- Fixed Aequorea hitbox (NicosaurusRex99)
- Fixed pumpkin spider, kobblin and cyclops entity category (NicosaurusRex99)
- Fixed cadillion and bunny model (Velocityraptor)
- Fixed enthralled dramcryx, sun archer, frost archer, cave crawler and cadillion AI (Velocityraptor)
- Fixed server side frost shot bug (NicosaurusRex99)
- Fixed nightmare bed chat spam (NicosaurusRex99)
Misc:
Known bugs:
- Particles aren't implemented as of the initial beta
Additions:
- Twilight wood variants (Velocityraptor/NicosaurusRex99)
Removals:
Changes:
- Angelic armour now requires shadow stones instead of icy stones (NicosaurusRex99)
Fixes:
- Fixed scythe and tooltip (NicosaurusRex99)
- Added some missing recipes (NicosaurusRex99)
- Fixed divine arrow npe (Locomen)
- Fixed pet NPE (Locomen)
- Fixed an arcana portal bug (Locomen)
- Fixed dupe vethea portal bug (Locomen)
- Fixed divine arrow physics (NicosaurusRex99)
- Fixed flight override (NicosaurusRex99)
Misc:
Known bugs:
- Particles aren't implemented as of the initial beta