Additions:
- Added forge blocktag support (NicosaurusRex99)
Changes:
- Rive wont break tile entities now (NicosaurusRex99)
Fixes:
- Fixed sunstorm animation (NicosaurusRex99)
- Fixed dimensional grass bonemeal with double tall plants (NicosaurusRex99)
- Fixed sunstorm particle (NicosaurusRex99)
- Fixed sapling growth (NicosaurusRex99)
Changes:
- Ringu began changing some textures
Fixes:
- Fixed apalachia tallgrass (NicosaurusRex99)
- Fixed king of scorchers ai (NicosaurusRex99)
Changes:
- Reverted red divine sword, wrong zip. Nico's fault
- Minor tweaks to Rive (NicosaurusRex99)
Fixes:
- Fixed scorcher and frost shots (NicosaurusRex99)
- Fixed ender triplets NPE (NicosaurusRex99)
Changes:
- Twilight ores drop fragments to remove a dupe bug (NicosaurusRex99)
- Added more ringu textures (Ringu)
Fixes:
- Fixed LivingHurtEvent armour (NicosaurusRex99)
- Fixed smelt time (NicosaurusRex99)
- Fixed dimensional grass acting like farmland (NicosaurusRex99)
- Scaled ayercao and angry bunny models (NicosaurusRex99)
Changes:
- Tweaked armour durability (NicosaurusRex99)
Fixes:
- Fixed armour toughness (NicosaurusRex99)
- Fixed shield rotation (NicosaurusRex99)
Misc:
- Updated forge to recommended build
Most likely the last 1.16.5 build
Additions:
- chinese translation
Changes:
- arcanite tubes and ladder have a 3d model
Fixes:
- Mortum portal wont spawn on bedrock now
- Fixed glowbone models
- Fixed ranged agro
Additions:
- zh_cn.json tweaks (usamion)
Fixes:
- Fixed arcana on servers
- Fixed hat render call
- Fixed portals
fixed a vanilla issue that mojang shouldve fixed
Fixed saguaro worm
Fixed divine arrows crashing entities that do not extend LivingEntity
Fixed Termasect AI
Fixed particles
slightly increased termasect nest due to rarity but only for 1.16.5
Additions:
- arcana blocks: battle bricks; gilded bricks; arcanite stone; arcanite sand;
- decoration blocks: asphalt stairs, asphalt slab
- arcana vegetation: arcanite moss; arcanite vines; arcana bush; arcana brush; gem of the dunes;
- deepslate trader (diamond dave)
- added paintings
- iceika biomes and vegetation
- arcana mob (scyre, drains your arcana and shoots you with a ball of arcana)
- advancement (story of a lonely guy, trade with diamond dave)
Changes:
- Ore gen has been redone to match the new style
- Redesign of livestock merchant hut
- Vamacheron model now fits with the new cadillion models
- Redesigned all dimensions generation
- arcana now has a surface with entrances to the dungeon below
- vethea is now more open
- soul sludge breakable sound
- frossivence now heals itself when used on a monster
- statue items are now fireproof
- water mob AI
- redesigned frosted allure
- redesigned ayeraco battle (drops 1 statue now)
Fixes:
- readded particles
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- Added mortum ambience
Changes:
- Login messages now send to all players
- Statues have better bounding boxes
- Slight tweaks to vethea tree counts
Fixes:
- Fixed coloured bullet particles
- Fixed sunstorm arms
- Fixed mage targeting
- Fixed damage effecting armour
- Fixed Twins and Duo spinning and AI
- Fixed arcanium extractor not displaying tooltips
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed block drops
- Fixed arcana trader spawns
Additions:
- Flower pot support
- New arcana room (Designed by Price)
- Ability to throw tomatoes (crouch to throw)
Changes:
- Nerfed chest loot
- Tomatoes are now throwable (if you crouch)
- Frost walker negates heat traps
- Updated Russian translation
- Mortum creatures are now immune to fire
- Glacides fast again
- Music shooters have slight delay
- Duo and Twins behaviour/animation
- Ambience/Sky tweaks to most dimensions
Fixes:
- Fixed merchants spawn rates
- Fixed some arcana blocks being breakable
- Fixed fire dropping itself
- Fixed frost targeting creative players
- Fixed portals crashing when a specific vanilla bug is present (https://github.com/MinecraftForge/MinecraftForge/issues/8964)
- Fixed fireball kill timer
- Fixed aequorea having no attack damage causing a crash
- Fixed tar not burning entities
- Fixed rive breaking indestructible blocks
- Fixed vine rotation
- Fixed feature cycle order
- Fixed custom grass bonemeal results
- Fixed plants not breaking when block below is broken
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

Additions:
- Iceika sky
Fixes:
- Fixed custom skies crashing servers
- Fixed damage reduction armour abilities
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Additions:
- Added loot to some vanilla chests
Changes:
- Tweaks to iceika sky
- Tomato does less damage
- Changed some textures (Ringu)
- Added 1 tick delay to projectiles to minimize self inflicted damage
- Increased realmite spawn rate
Fixes:
- Fixed mob shadows and scales
- Fixed aequorea server crash
- Re-added soul fiend particles
- Re-added hide arcana
- Fixed hell pig crash
- Fixed and simplified back end of Divine Arrow (Locomen_)
- Fixed crash involving Jade and plants
- Fixed aquastrive armour not removing swim effect
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md
Fixes:
- Fixed ranged projectile damage
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

Additions:
- JEI support
- Armor bundle (quickly swap armor)
Removals:
- Removed alpha warning (since we are finally stable enough to release)
Changes:
- Back end uses ForgeRegistries instead of going to our registry
- You can now harm pets if you crouch (you monster)
- Kobblin, Cyclops and pumpkin spider spawn condition tweaks
- Log top textures
- tweaked nether spawns
- Made termasect nest more noticable
Fixes:
- Fixed arrows
- Fixed realmite block not showing in creative/jei
- Fixed rain precipitation appearing in iceika
- Fixed chest animations
- Fixed enthralled dramcryx and ancient entity reach
- Fixed particle colour system
- Fixed seed recipes
- Fixed hell pig
- Fixed wreck crash
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md

Fixes:
- Fixed tamable crash
To see all 1.19.2 changes, check here
https://github.com/DivineRPG/DivineRPG-Assets/blob/main/changelogs/1.19.2.md




