v1.1.2
- Ducks should now spawn less often in biomes.
- They also drop eggs less often now too and randomly the first time.
- Also fixed achievements.
I have implemented a working config for my other plugin which i will reuse in this mod in future updates. Configurable ducks are almost here
type /reload or restart your server for changes to take effect after installing. If ducks were already installed, u need to kill them in loaded chunks for new rates to take effect.
This is a hotfix for servers that run the Ducky Quack Pack.
Since last release, ducks were failing to spawn naturally.
After swapping jars type /reload as OP or in server console.
- For clients this JAR remains the same.
1 Major removal
- no more biome configs until i understand what broke in last release.
(This is a client only update, servers please stick to 1.0.0)
What's Changed
- Fixed several bugs and improved hitboxes.
- introduction of taming and sitting while maintaining flock order
-
- Shift + right click to sit leading duck, just like wolves.
- Added eggs breaking with particle effects
- Added animations
- Added a JSON configurable biome file.
Important changes coming to docs
- Important changes coming to compatibility docs for modloader range.
- As for my mod, updated clients should be able to join older servers unless i specify in a release.
Mod Loaders
Neoforge: 21.8.33 - 21.8.47 should all be supported. ( i've only tested last two myself)
Older versions of neoforge may also be supported just no tested.
Fabric Loader: 0.17.0 → 0.17.2 should work. Fabric API 0.133.0+1.21.8
Whats coming soon
- Better wiki content
- Better duck AI
- Wider mod loader and/or version support.
(This is a client only update, servers please stick to 1.0.0)
What's Changed
- Fixed several bugs and improved hitboxes.
- introduction of taming and sitting while maintaining flock order
-
- Shift + right click to sit leading duck, just like wolves.
- Added eggs breaking with particle effects
- Added animations
- Added a JSON configurable biome file.
Important changes coming to docs
- Important changes coming to compatibility docs for modloader range.
- As for my mod, updated clients should be able to join older servers unless i specify in a release.
Mod Loaders
Neoforge: 21.8.33 - 21.8.47 should all be supported. ( i've only tested last two myself)
Older versions of neoforge may also be supported just no tested.
Fabric Loader: 0.17.0 → 0.17.2 should work. Fabric API 0.133.0+1.21.8
Whats coming soon
- Better wiki content
- Better duck AI
- Wider mod loader and/or version support.
QuackedDucks 1.0.0
A "lightweight" cross-loader Minecraft mod that adds ducks with simple AI, natural spawns, sounds, items, and hatchable eggs. Built with Architectury to support both Fabric and NeoForge. GeckoLib5 for duck model and animations.
V1.0.0 Got CurseForge Approval! Just search Ducky Quack Pack on their website or client!
Features
- Duck entity (ambient/hurt/death sounds, basic behaviors, follow/line logic, egg-laying).
- Custom Duck entity AI keep ducks in a line or always in order.
- Duck items, foods with crafts and recipes.
-
- (mod-wiki coming soon.)
- Natural spawns across selected overworld biomes (rivers, swamps, plains, forests, etc.).
- Items: duck egg (throwable; chance to hatch ducklings), spawn egg, meat/food variants, feathers, more.
- Fabric and NeoForge builds from the same codebase.
Coming to V1.1
- plug-in config for custom biomes (from other mods) and adjustbale spawn rate.
- more animations, sounds and textures.
- flying ducks is a planned feature.