Putrid Banquet Patch || v1.4.1 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Malady Music Disc
- Dungeon's Delight's first ever music disc - composed by @TheArtyrian!
- Very rarely found in Rotten Monster Rooms
Additions
= Added Fried Wormroot, can be eaten quickly and restores a small amount of hunger, can be made incredibly quick
- Added two new configurations for Rotten Monster Room in and out of Swamp spawn chances
Changes
- Cleaver cooldowns are no longer affected by charge time
- Rotten Monster Rooms chance has been decreased
- 40% in swamps -> 25% in swamps
- 25% otherwise -> 5% otherwise
- "Weird" Rotten Monster Rooms chance has been decreased
- 1/10 in swamps -> 1/50
- 1/20 otherwise -> 1/30
Translations
- Updated
zh_cn(Credit: @IwasConfused) - Updated
zh_tw(Credit: @DEEMsss)
Fixes
- Fixed Cleaver range not being affected by charge progress
- Fixed Cleaver cooldown being invisible
- Fixed a very small chance of Rotten Spawners being overridden by another block
- Ancient Eggs are now in
#c/item/eggsitem tag
Putrid Banquet Update || v1.4.0 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Notes
- [Warning] Existing Rotten Zombies and Glow Berry Gelatin will disappear upon updating, read below for more details
- Assuming no issues arise this will most likely be the last content update for some time, so if things go quiet it's not because the mod is dead
- Versioning has been slightly reformatted, all future updates will now follow a semantic versioning scheme
- Due to overhauls involving its generation, expect a few things with Rotten Dungeons
- You may notice several warnings when entering chunks with existing Rotten Dungeons; the structure itself has been completely removed. You can safely ignore these
- You will no longer be able to use
/place structureto place Rotten Dungeons, as they now work together with existingmonster_roomplacement
Rotgourds & Rotgut Effect
- Added Rotgourd, a new pure rot crop ready for your tending
- Can be obtained by splashing a Pumpkin with Rancid Reduction
- Can be carved into a Carved Rotgourd using Shears, Knives, or a Cleaver
- Added Rotgut as Rotgourd's Monster Effect
- Monsterizes Regeneration
- When damaged while this effect is active a portion of lost health will be turned into rotten hearts (cap of +8 rotten hearts +2 per level of effect)
- Rotten hearts will not protect any damage and will act like empty containers
- When dealing damage to entities with rotten hearts half the damage dealt will be siphoned back into normal health
- When damage is dealt with rotten hearts there will always be a minimum of 1 heart that heals in the case the player deals less than 2 damage
- A new advancement has been added for obtaining Rotgut
- Added Spider Bisque, Grants Rotgut I for 2:00 and Pouncing I for 2:00
- Added Rotpop, grants Rotgut I for 1:30 and can be consumed quickly
- Added Rot Roast, grants Rotgut II for 1:30, Burrow Gut II for 1:30, and 75% of the time Ravenous Rush I for 0:10, can be bitten multiple times
- Added Putrid Spice Latte, grants Rotgut III for 2:30
- Tokayaki and Ghast Rolls are now crafted with Rotgourd Slices instead of Rotbulbs and grant Rotgut instead of Exudation
Sculk Foods Overhaul (Echo Blast)
- Majority of Sculk Foods now unleash an Echo Blast that causes low damage but high knockback, these are helpful for getting out of a situation or attempting to eat foods while leaving room for Exudation to deal with tanking and offensive situations
- Sculk Foods have 3 varying levels of blast size, each has a longer lifespan, windup time, and range
- Sculk Foods that have an Echo Blast are now always edible
- The level is determined by how many sculk ingredients are in an item's recipe
- Echo Blasts can only affect hostile mobs
- Echo Blasts inflict Slowness for 0:02
- The
#ignores_echo_blastentity tag has been added for mobs that should be unaffected, by default this includes Ender Dragon, Wither, and Warden - Some foods no longer have any effect which includes:
- Wardenzola
- Wardenzola Crumbles
- Sculk Mayo
- Cleaved Ancient Egg
- Echo Rock Candy
- Sculk Tarts, Polterghast Pizza, and Echo Rock Candy will keep the experience effect
- Devilish Eggs are now eaten quickly
- Gyudon now can monsterize an effect
- Poisonous Poutine now costs an extra
#sculk_cheeseitem - Echo Rock Candy now grants 50% more experience
- Echo Rock Candy Strength II duration reduced from 1:30 to 0:45
Sniffer Foods Overhaul (Harmonizing)
- Foods created using Sniffer meat now has a chance to cure a Monster Effect, this hopefully makes them feel connected to the mod rather
than a random addition
- Raw Snifferwurst has a 10% chance
- Cooked Snifferwrust has a 15% chance
- Soft Served Sniffer Egg has a 50% chance
- Chloropasta's has a 20% chance
- Snuffledog has a 100% chance
- Sniffer foods no longer have slower eating speed
- Cooked Sniffer Shank saturation decreased from 0.9 to 0.8
- Raw Snifferwurst and Cooked Snifferwurst can no longer grant Regeneration
- Raw Snifferwurst saturation increased from 0.5 to 0.6
- Cooked Snifferwurst saturation increased from 0.7 to 0.8
- Soft Served Sniffer Egg saturation increased from 0.4 to 0.6
- Soft Served Sniffer Egg stack sized increased from 16 to 64
- Snuffledog saturation decreased from 1.1 to 1.0
- Snuffledog Regeneration level decreased from II to I
- Chloropasta chance to not be consumed increased from 10% to 20%
- Removed Ominous Omelette item
- Advancement for eating a Sniffer Food has been updated to curing an effect using Sniffer Food
Rotten Zombies Overhaul (Zombified Dryads)
- Rotten Zombies have been renamed to Zombified Dryads
- Zombified Dryads now have a new texture & sounds (Sound credit: @TheArtyrian)
- Zombified Dryads spawn with a Rotgourd equipped 25% of the time, while worn if hurt by a Knife or Cleaver the Rotgourd will be split open and drop Rotgourd Slices, a new advancement has been added alongside this interaction
- Zombified Dryads with Living Jack o'Lantern's equipped will also be granted permanent Rotgut until the Rotgourd is removed
Glow Berry Gelatin Overhaul (Monster Mousse)
- Glow Berry Gelatin has been renamed to Monster Mousse (this will break existing Glow Berry Gelatin in worlds)
- Texture has been updated to match the name
- Monster Mousse grants Tenacity instead of Comfort and additionally Exudation
- Recipe has been updated to use a Rotbulb instead of a Glow Berry
- Monster Mousse is now considered a Monster Food
- This change alongside Sniffer foods hopefully means all foods in the mod should feel true to the theme
Cleavers Balancing
- Cleavers now increase in velocity when charging up, charging up is optional but fully charging a Cleaver will be rewarded
- Charging a Cleaver to 75% will be the same as how it used to be in previous versions
- Fully charged Cleavers will decrease the miss cooldown time by 50%
- Fully charged Cleavers will deal +0.75 additional damage
- Fully charged Cleavers will increase the time of Serrated inflicted on entities
- A "shine" will now play when the Cleaver is fully charged (Sound credit: @TheArtyrian)
- Cleaver charge levels
- 100% charged is 32 ticks
- 75% charged is 24 ticks
- 50% charged is 16 ticks
- 25% charged is 8 ticks
- All Cleavers have had their Throw Range changed
- Flint Cleaver: 1.25x -> 1.0x
- Iron Cleaver: 1.5x -> 1.25x
- Golden Cleaver: Unchanged (1.75x)
- Diamond Cleaver: 1.75x -> 1.5x
- Netherite Cleaver: Unchanged (1.75x)
- All Cleavers now are given a cooldown when a thrown is missed
- All Cleavers have had their attack speed decreased by 0.1
- Thrown Cleaver damage bonus has been decreased from +1.66 to +1.5
- Serrated damage tick rate has been decreased from 20 ticks to 10 ticks
- Serrated no longer bypasses Resistance
- Throw Range tooltip now displays as a multiplier rather than a fixed number
Rotten Dungeons (thanks to @TheArtyrian)
- Generation code has been completely overhauled
- Instead of a seperate structure, Rotten Dungeons now share generation with regular Monster Rooms. They will now have a 10% chance of replacing them upon generation
- Rotten Dungeons will no longer all look the same; they'll have randomized layouts every time, just like regular Monster Rooms!
- This overhaul fixes several issues with previous Rotten Dungeons:
- Now that the code is shared with Monster Rooms, you'll FINALLY be able to see them exposed to caves, making them far easier to find!
- Rotten Dungeons will no longer spawn in awkward locations, i.e the ocean, surface, or air
Misc Additions
- Added advancement for monsterizing an effect
- Added advancement for obtaining a Rancid Reduction
- Cleavers are now apart of
#c:tools/cleaver - Added 9 new splash texts
- Added 1 new special splash text
- Updated 1 splash text
Changes
- Creative inventory ordering has been changed, the bulk of the change is that the ordering of foods now prioritizes "Mob Type" then "Food Type" instead of the reversed
- Zombified Piglins and Zoglins now drop Rotten Tripe when killed with a Knife or Cleaver
- Exudation's base damage has been increased from 10 to 12
- Exudation's base range has been increased from 8 blocks to 10
- Exudation's range now increases by 2 blocks per level instead of 1
- Exudation's damage now bypasses armor but no longer enchantments
- Sound now plays when monsterizing an effect
- Wild Rotbulb can now found rarely growing underground in Swamps or Mangrove Swamps, this is an easier alternative method of obtaining Rotbulb for now
- Monster Yam now drop 3-5 Rotbulbs which are additionally now affected by the Looting enchantment
- Monster Yam now drop 1-2 Rotbulblings instead of 2-3
- Ancient Egg hitbox increased from 0.5 to 0.75
- Candied Vex Sucker now grants Decisive III
- Candied Silverfish Sucker now grants Burrow Gut III but for 2/3s of its original duration
- Spider Meat's chance to grant Poison has been decreased from 50% to 20%
- Bubblegunk now decreases -1.0 saturation
- Ossobuco recipe updated to use Bogged Brain and an extra Bone instead of Beetroot and Bone Broth
- Wardenzola no longer requires Rotbulbs to craft and also are no longer considered a Monster Food
- Taro Milk Tea no longer requires a Honey Bottle to craft
- Bloody Mary's damage is now sponged with Rotgut instead of Regeneration
- Polterghast Pizza no longer grants Ravenous Rush
- Rancid Reduction no longer lingers and now acts like splash potions
- Rancid Reduction now requires a Rotbulb or Rotgourd Slice in it's recipe
- Rotten Spawners can no longer be pushed with a Piston
- Wormouths when fed items they enjoy will have a rare chance to spit out a Gluttony Pottery Sherd
- Wormroot max height generation has been increased from 24 to 32
- Slightly altered how Rotbulbs grow
- Rotbulblings can now be placed on any block with a solid top (of course, provided it's dark enough or it can't see the sky)
- Rotbulbs now use a tag,
rotbulb_crop_grows_faster, to determine how quickly they grow. This tag contains blocks inrotbulb_growable_on, but also Netherrack and Mud. - Rotbulbs grown on the above blocks will grow faster than they would on any other block
- Removed Life Grasp enchantment (was unused/unobtainable after v1.3 anyway)
- Removed "fdGlowingFoodsGrantPerception" configuration
- Removed "fdStickFoodsGrantStrength" configuration
Tweaks
- Dungeon Stoves now require Tuff Bricks to craft
- Cleavers now spin faster (Credit: @Hecco56)
- Cleavers now face the side of the block that they collide with (Credit: @Hecco56)
- Improved thrown Cleaver shaking (Credit: @Hecco56)
- Cleavers now use the Trident throw animation when in 3rd person
- Cleaver sound slows down and get quieter as it rotates slower
- Re-parented
get_netherite_cleaveradvancement touse_cleaver - Entities killed by another entity with Voracity will disappear without performing their death animation (Credit: @TheArtyrian)
- A new tag has been added,
voracity_death_fx_blacklist, to allow entities (the Wither and Ender Dragon by default) to do their normal death animation, as to prevent issues
- A new tag has been added,
- A few of the cleaver sounds now have random pitch
- Slightly lowered the volume of the Cleaver
- Rancid Reduction now has a particle trail when thrown
- Advancements for obtaining effects no longer display in chat (this is due to how some foods have multiple effects which will clutter chat)
- Updated the texture of Ghast Rolls and Tokayaki
- Updated the color of Zombified Dryad's (formerly Rotten Zombie's) Spawn Egg
- Tweaked the texture of ambient Monster Effects
- Tweaked Rotbulbing item texture
- Tweaked enchantment description for Ricochet
- Updated how Wormouths handle their loot tables
- Renamed "Balance Configuration" to "Gameplay Configurations"
- Renamed "Cold Winds" advancement to "Easy Breezy!"
Translations
- Rewrote several advancement descriptions (Credit: @TheArtyrian)
- Renamed
Wormwood Chest BoattoWormwood Boat with Chestto match Vanilla naming conventions - Minor tweaks to some subtitles
- Updated name of
feed_wormouthadvancement - Updated description of
eat_sculk_foodadvancement - Updated name of
eat_sniffer_foodadvancement - Updated description of
eat_sniffer_foodadvancement - Updated description of Ricochet to match how it actually works
- Updated description of
Monster Burgeras Swift Step and Rotgut means it no longer monsterizes every effect - Translations have been updated for
zh_cn, Simplified Chinese (Credits: @IwasConfused)
Fixes
- Fixed the inability to get the "Monsters Smashed" advancement
- Removed "Slice of Life" advancement
- Fixed Cleavers displaying incorrect cooldown or cooldown when the Cleaver was not on a cooldown
- Fixed Cleavers cutting Ancient Eggs while grounded
- Fixed Cleavers rotating backwards after a while
- Fixed Amethyst Rock Candy disappearing when hitting Silverfish in Creative
- Fixed Monster Effect border being offset by 1 pixel
- Fixed missing lang entry for Monster Pot heat tooltips (en_us)
- Fixed Wormwood Door incorrectly tagged as
#wooden_cabinetsinstead of Wormwood Cabinet - Fixed Rotten Spawners being able to be pushed by pistons
- Converted
cleaver_ricochet.oggfrom Stereo to Mono, fixing an issue where its sound would play at the same position (Credit: @TheArtyrian) - Fixed
#boatsincorrectly tagging the wrong id for Wormwood Boat - Fixed incorrect Rotbulbing item texture being used (somewhere in the 1.21.1 port an older version was moved in I guess)
- FIXED OSSOBUCO MODEL BEING MESSY AND CHANGING BETWEEN STAGES NAD OMG THE BOTTOM IS FIXED TOO WHATTTTT,, EVERYONE THANK TWIXERR :shocked:
Integration
Fixes
- [Aether] Fixed scavenging tags not having optional entries for modded entities
- [Aether] Fixed recipe for Fluffy Floss
- [Twilight Forest] Fixed integration recipes
- [Create: Alloyed] Added the steel cleaver
Tasty Trials Patch || v1.3.8 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Cleavers can now chop thrown Ancient Eggs midair, a new advancement has been attached with it
Changes
- Candied Vex Sucker no longer grants Speed due to monsterized Speed existing, as compensation to allow it to keep up it now grants Decisive II instead of just Decisive I
- Updated the texture of Cleaved Ancient Egg to center the texture better
- Increased the size of thrown Ancient Egg's hitbox from 0.25 to 0.5
- Updated the advancement icon of "Paint the Town Blue" from Cleaved Ancient Egg to Wardenzola
Tweaks
- Monster Pot heat tooltip has been changed to mention "living heat" rather than just "heat"
- Cob n' Candy now evaporates in water
Fixes
- Fixed Living Candles being unable to be unlit
obtain_stained_weaponadvancement has temporarily been removed while Stained Knives & Stained Cleavers remain out of the mod- Campfire cooking recipes now have the suffix
_from_campfireinstead of mistakenly_from_blasting
Integration
Additions
- [Aether] Added integration with Aether to add new foods, cleavers, and knives (Zanite Knife recipe is diagonal due to Nature Staff recipe)
- [Twilight Forest] Added Maze Smore, grants Swift Step for 1:00 and can be eaten fast
Changes
- [Miner's Delight] Updated integration textures
- [Twilight Forest] All TF Spawner blocks now heat the Monster Pot
Tweaks
- "Dungeon's Delight: Compatibility" creative tab has been renamed to "Dungeon's Delight: Integration" as that would be the proper word to describe its usage
Fixes
- [Miner's Delight] Fixed insane saturation on Copper Cup foods
- [Twilight Forest] Fixed missing recipes for most items
- [Twilight Forest] Fixed TF cleavers & knives being stackable
- [Twilight Forest] Fixed TF cleavers missing the
cleaversitem tag - [Twilight Forest] Fixed TF knives missing the
knivesitem tag - [Twilight Forest] Fixed TF Monster Foods missing the
monster_foodsitem tag
Tasty Trials Patch || v1.3.7 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Added Chiseled Stained Scrap, this inherits Stained Scrap Block's old texture (read tweaks for more information)
- Added Stained Scrap Pillars
- Added Stained Scrap Doors and Stained Scrap Trapdoors
Changes
- Stained Scrap is no longer craftable from Stained Scrap Blocks
- Stained Scrap Grates now allows items to be placed inside of them
- When an item is placed inside it will whitelist just that item to be passable through the block
- Items placed inside will rotate like spawners
- Enhancements can be applied to the block via various items which will change some visuals on it
- Honeycomb is an enhancement to freeze item spin rotation
- Redstone Dust is an enhancement to speed up the item spin rotation (cannot be applied if waxed)
- Glowstone Dust is an enhancement to increase the size of the item
- Named items will display their name above the block
- Stained Scrap Grates now has an item tooltip similar to Spawners
Tweaks
- Remodeled and textured Living Lanterns
- Updated the texture of Stained Scrap Blocks, the old texture is now used for Chiseled Stained Scrap
- Slightly tweaked the texture of various Stained Scrap items
- Resorted Stained Scrap in the creative inventory
Fixes
- Fixed an issue where Spider Donuts that have been stacked twice would only drop x1 Spider Donut (Issue #72)
- Fixed a crash when placing Wormwood Cabinets (Issue #73)
- Fixed an issue where Dungeon's Delight scavenging drops would always drop regardless if a Knife or Cleaver was used or not
Integration
Fixes
- [Twilight Forest] Fixed Twilight Forest Knives and Cleavers not having any recipe
- [Twilight Forest] Fixed Aurora Ice Cream attempting to take Forge's common milk tag instead of the conventional/NeoForge tag
Tasty Trials Patch || v1.3.6 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Translations
- Translations have been updated for
zh_cn, Chinese (Simplified) (Credits: @IwasConfused)
Changes
- Rotten Dungeon's now generate more spaced out
- Zombie Horses will now drop Rotten Tripe when a Knife or Cleaver is used on them
Fixes
- Fixed Spider Donuts unable to be eaten
- Fixed Rotten Dungeon's generating on the surface
- Life Grasp enchantment no longer generates naturally
- Wormwood Boats are now in the
boatentity_type tag
Tasty Trials Patch || v1.3.5 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Fixes
- Fixed an issue with Dungeon's Delight attempting to access Farmer's Delight registries before it properly loads
- RunicLib v4.3.7+ and Farmer's Delight v1.2.9+ have been marked as required dependencies
- Improved Rotten Dungeon generation, they should not float above water anymore
Tasty Trials Patch || v1.3.4 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Added a recipe book to the Monster Pot
- Monster Pots now have green text to help readability, if this affects your ability to read it can be toggled in the client config
Changes
- Changed the id of the config value
forceEnableCompatItemstoforceEnableIntegrationFeatures
Tweaks
- Updated the texture of Poi, should be more consistent with the rest of the bowled foods
- Updated the texture of Rubaboo, this cut off two stray pixels
- Fixed inconsistent palettes on Spider Salmagundi and Salt Soaked Stew
Fixes
- Fixed a crash with attempting to load client events on the server
- Fixed particle subscribe event crash
- Fixed ItemStackMixin crash,,, by removing the mixin because it wasn't even needed anyway
- Fixed an issue where the game would refuse to load
Integration
Additions
- [Miner's Delight] Added Copper Cup equivalents for Rubaboo, Poi, Salt Soaked Stew, and Spider Salmagundi
Fixes
- Fixed integration items always being enabled
- Fixed integration recipes always attempting to load
- Fixed specifically Fried Bug Chops showing up in the Smoker recipe book
- [Twilight Forest] Fixed missing recipes for Twilight Forest integration items
Tasty Trials Update || v1.3.3 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Translations
- Translations have been updated for
zh_tw, Chinese (Traditional) (Credits: @DEEMsss)
Fixes
- Fixed a major crash that would occur with mods that added a new boat
- Fixed an issue with effect overlays going dark when pausing the game
Tasty Trials Update || v1.3.2 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Fixes
- Fixed a crash with other mods that add rarities
- Fixed placeholder description
- Bumped version properly
Fixed issue with Trial Spawners and Vaults not heating the Monster Pot
Tasty Trials Update || v1.3.0 NeoForge-1.21.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Notes
- [Important] Stained Cleavers & Stained Knives have temporarily been hidden and unobtainable in Survival, this is due to my dissatisfaction with their usages, I likely will either bring them back or replace them in the future, but I need time to concept for them before making any decisions.
Breeze Foods
- Added Swift Step monster effect, it's normal variant is Speed
- Grants the ability to dash when sneaking midair but only refreshes after 20 ticks and landing on the ground
- Higher levels of the effect grants more dashes before needing to touch the ground
- Dashes will also push back entities, higher levels of the effect will increase the radius
- After dashing weakness will be applied for 5 seconds unless the user has Ravenous Rush
- If Ravenous Rush is currently active dashes will instead refresh every 10 ticks
- Fall damage might cause you a bit of a headache so consider using Pouncing to decrease fall damage taken
- Added Wispy Rice Ball, grants Swift Step for 3:00 and has a 15% chance to not be consumed
- Added Breeze Cream Cone, grants Swift Step II for 1:30, has a 15% chance to not be consumed, and extinguishes fire but causes freezing to the consumer
- Added Marshbellow, grants Swift Step for 1:30, has a 25% chance to not be consumed, and is quick to consume
- Added Trial Freakshake, grants Swift Step I and Pouncing II for 0:45 but can be sipped multiple times
- Added Jelly Beans, can be eaten quickly and grants 2 nutrition and 0.1 saturation, when eaten it will grant either a random positive or random negative effect, some of these effects are uniquely obtained only from the Jelly Beans
Bogged Foods
- Added Bogged Brain, has a 30% chance to grant Hunger for 0:10, drops from Bogged when killed with a Knife or Cleaver
- Added Brains in a Brick, grants Tenacity and Voracity for 1:30
- Added Croak Monster, grants a large amount of nutrition and saturation and 8 experience
- Added Haggis, grants a large amount of nutrition and saturation and monsterizes a random effect, recipe is made in such a way that all materials would be obtainable in a Trial Chamber
Misc Additions
- Ported the mod to version NeoForge 1.21.1
- Added Polterghast Pizza, grants Exudation for 2:00 and Ravenous Rush for 0:05
- Added Echo Rock Candy, grants Perception V and Blindness for 3:00 and Strength II for 1:30, is a Biteable food that can be chewed 16 times, when the food is chewed while Blindness is active it will clear Perception and Blindness
- Added Gluttony Pottery Sherd, these can be found in Trial Chambers
- Trial Spawners and Vaults are now valid Monster Pot heat sources and also have Living Flame particles
- [Experimental (may revert)] Biteable foods can now be stacked, when they are split they all are given the durability of the bitten food but when combined and consumed it will decrease 1 stack and reset the durability, stacks with different durability cannot be combined
- Added 2 new splash texts
Changes
- Cleavers now deal knockback when hitting an entity
- Life Grasp enchantment can no longer be traded for
- Monster Effects now display a special ambient texture
- Exudation now displays a custom heart icon
- Exudation's blast damage has increased from 8 to 10 and now adds +2 damage per level of effect
- Burrow Gut and Voracity now display custom hunger icons
- Burrow Gut and Voracity's hunger exhaustion has been reduced from 0.075 to 0.05
- Pouncing effect now adds 0.15 sneaking speed per level
- Most foods that do not give a monster effect or have a purple name are now made in Farmer's Delight's normal cooking pot
- Foods that required cooked variants in their monster cooking recipes now required the raw variant
- All foods that grant experience points have had their experience payout doubled (this is experimental, so if possible feedback would be nice)
- Monster Muffins now output x2 when cooked
- Spider Donuts now output x2 when cooked
- Devilish Eggs now output x2 when cooked
- All Sculk foods now grant x2 the experience of what their food type normally would give
- Ossobuco now takes 400 ticks to cook rather than 200 ticks
- Rubaboo now takes 200 ticks to cook rather than 100 ticks
- Rubaboo no longer can be made using Honey Bottles
- Bubblegunk no longer requires Rotbulb to craft
- Cob n' Candy can no longer be made using Cobwebs however the String recipe has been reduced from x5 String to x3 String
- Tweaked the recipe of Ominous Omelette to now take x1 of each mushroom rather than any of x1
- Biteable foods can now always be eaten instead of only when hungry
- Glowberry Gelatin has had it's Perception duration decreased by 50%
- Rubaboo is now a Biteable food, it's effect durations have been decreased by 50%
- Au Rotten Potatoes are now a Biteable food, it's effect duration and experience output have been decreased by 50%
- Cob n' Candy have had it's effect durations increased by 55%
- Bubblegunk now takes 24 ticks to consume rather than 32 ticks
- Bubblegunk will now only reduce 2 hunger when sneaking
- Embedded Eggs now cost 5 eggs but drop 5 Ancient Eggs
- Rotten Zombies no longer burn in the sunlight
Tweaks
- Ravenous Rush no longer will have the Monster Effect background to allow the background to be an indicator for effects that convert but will keep it's colored text
- A new particle will appear when thrown Rancid Reduction hits a block
- Updated the texture of Cob n' Candy
- Biteable foods now only play the eat sound upon fully consuming a Biteable food
- Moved Bubblegunk in the creative inventory as Biteable foods tend to just be thrown anywhere instead of being a category
- Any instance of "...can be eaten multiple times..." has been changed to "...can be chewed multiple times..."
- Pushed the "Throw Range" tooltip on Cleavers up 1 line
Fixes
- Fixed an issue that caused Cleavers to set entities on fire for a long time if they were on fire
- Fixed Stained Cleavers not properly setting the owner when thrown
- Fixed an issue with the Bloody Mary item not converting Haste into Burrow Gut
- Fixed Pouncing not decreasing fall damage on non-player entities
- Brined Flesh and Gritty Flesh can now be fed to Wolves
- Fixed Sculk Polyps not stacking
- Fixed a crash with Foxes consuming Bubblegunk
- Added missing pastry slicing loot tables for Spider Pie, Monster Cake and Monster Cake with Candle
- Hoss migrated
Integration
Changes
- [JEI] There is now only one icon to display accelerators for Embedded Eggs as both have been merged
- [Twilight Forest] Maze Rolls now outputs x3 instead of x1
- [Twilight Forest] Sweetbread now outputs x2 instead of x1
Fixes
- [Twilight Forest] Arcane Chili now is apart of the
biteables_foodsitem tag - [Appledog] Fixed missing Yapping Tooltip for sculk blueberrycat
Forgotten Frights Patch || v1.2.10 Forge-1.20.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Translations have been updated for zh_tw, (Credits: @DEEMsss)
- Translations have been updated for zh_cn, (Credits: @IwasConfused)
Fixes
- Cleavers no longer do anything with Fire Aspect (as it caused issues and Cleavers don't even support Fire Aspect to begin with) The above fix does not affect Cleavers that have built-in fire like the Twilight Forest integration Fiery Cleaver.
Forgotten Frights Patch || v1.2.9 Forge-1.20.1
Note
- Minimum RunicLib version to run this mod has been changed from 4.1.5 to 4.3.7
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Added Rubaboo, grants Tenacity for 1:00 and Fire Resistance for 2:00, this food has many different ways of making it
- Added Wormwood Boats and Wormwood Chest Boats
- Added 5 new advancements
- "...And I'm All Out of Gum" // Fully consume a Bubblegunk
- "FEED US WE WILL GROW" // Feed a Wormouth a food item
- "Air Pollution" // Shoot a Gunk Arrow
- "Septic Tank" // Shoot a Gunk Arrow at a Monster Yam and have its own horde attack it
- "Choking Hazard" // Eat a Slime Food and have it not be consumed
Changes
- All foods that require Brined Flesh or Gritty Flesh are given Water Breathing and Fire Resistance respectively if they didn't already (excluding Bloody Mary)
- Terrine Loaf now grants Water Breathing for 1:30
- Gyudon now grants Fire Resistance for 1:30
- Added a tooltip to Gunk Arrows
- Updated the name of the "Dice Roller" advancement to "Chance Roll", this is a reference to https://www.youtube.com/@ChanceRoll-q2n!
Fixes
- Originally considered an issue but now a feature, Monster Yam will remain vulnerable to the Putrid Scent effect
- Moved Hoss.png out of the item directory to prevent it from becoming part of the texture atlas
Forgotten Frights Patch || v1.2.8 Forge-1.20.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Additions
- Added 1 new splash text
Fixes
- Fixed an extremely devastating crash involving the famous image of a dog known as Hoss.png (also this decreases the file size of the mod considerably... I do not know why the image was at full resolution)
Forgotten Frights Patch || v1.2.7 Forge-1.20.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Important
- The license of the mod has been updated, if this affects you please read over it
Fixes
- Fixed Wormwood Mosaic recipe not mimicking the Bamboo Mosaic Recipe and thus also causing a recipe conflict
Forgotten Frights Patch || v1.2.6 Forge-1.20.1
Wiki Reminder
- We have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
Changes
- Decreased the cost of Stained Lanterns
Tweaks
- Stained Lanterns now use the Stained Scrap sound type
- Stained Lanterns now have an animated texture
Fixes
- Any placed Stained Chains will now properly remap into Chains due to them being removed last update
- Fixed item model of Stained Lanterns
- Living Flame particles now appear instead of normal Flames when spawning a mob from a Spawner
Forgotten Frights Patch || v1.2.5 Forge-1.20.1
Notes
-
We now have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
-
This (hopefully), should be the final update for Dungeon's Delight 1.20.1 for the time being, I'm sure small translation and bug patches will pop up here and there but other than that I'm set on moving on to 1.21.1 for Dungeon's Delight.
Important
- Stained Scrap Chains have been removed, all instances of Stained Scrap Chains will be replaced with normal Chains
Additions
- A new category of food has been added known as "slime foods", these foods have a chance to not be consumed, below is a list of all slime foods:
- Chloropasta | 10% chance
- Ghoulash | 12% chance
- Gelled Salad | 12% chance
- Bowl of Silverfish and Chips | 20% chance
- Bowl of Glow Berry Gelatin | 20% chance
- Plate of Guardian Angel | 25% chance
- Pouncing now reduces fall damage by 75% (+5% per additional level) and in turn also reduces the minimum height you can take fall damage
- Pouncing no longer increases movement speed by +5% per level
- Added Stained Lanterns, not to be confused with Living Lanterns
Food Rebalance Changes
- Spider Pie Slice now grants Pouncing II for 0:30 instead of Speed I for 0:30
- Shiokara now grants Regeneration II and Putrid Scent for 7 seconds
- Shiokara now requires a Ghast Tear
- Bloody Mary's Bleeding length has been decreased from 0:10 to 0:07
- Chicken Jockey Sandwich only requires x1 bread instead of x2 and requires Raw Chicken instead of Cooked Chicken
- Terrine Loaf now grants Exudation II instead of Exudation I
- Terrine Loaf now requires 1x Slime Noodles instead of 1x Slime Slab
- Poi's Exudation length has been increased from 2:00 to 5:00
- Monster Muffins can now be eaten fast
- Monster Muffins now require 1x Rotbulb instead of 2x Rotbulbs
- Spider Extract's recipe has been changed from 2x Spider Meat and 1x Nether Wart to 1x Spider Meat and 1x Spider Eye
- Poisonous Poutine now requires 1 less Poison Potatoes
- Raw Snifferwurst has been adjusted to grant 6 seconds of Regeneration at a 40% chance instead of 5 seconds at a 50% chance
- Cooked Snifferwurst has been adjusted to grant 8 seconds of Regeneration at a 60% chance instead of 100% chance
- Cooked Snifferwurst's saturation has been reduced from 0.9 to 0.7
- Ominous Omelette's Regeneration length has been increased from 0:10 to 0:12
- Snuffledog's Regeneration II length has been increased from 0:04 to 0:06
- Soft Served Sniffer Egg's nutrition has been decreased from 5 to 4
- Soft Served Sniffer Egg's Regeneration length has been decreased from 0:10 to 0:05
- Sliced foods now display their food effect tooltip (this is inconsistent with Farmer's Delight but whatever)
- Gelled Salad now grants 8 nutrition instead of 10 nutrition
- Gelled Salad no longer requires Sweet Berries
- Gelled Salad now requires 2x Slime Noodles instead of 1x Slime Slab
- Tokayaki now grants Exudation II for 2:00
- Amethyst Rock Candy now only grants Strength 70% of the time
- Bowl of Ossobuco now only refills one random monster effect instead of all
- Bowl of Ossobuco now takes 64 (3.2s) ticks to consume rather than 32 (1.6s) ticks
- Gyudon no longer requires Slime Noodles
- Silverfish and Chips no longer have the effects of a poison food
- Chloropasta no longer requires 1x Moss Block
- Chloropasta now takes 32 (1.6s) ticks to consume instead of 48 (2.4s) ticks
- Chloropasta's Regeneration II now only has a 50% chance to apply instead of 100% chance
- Devilish Eggs' nutrition has been increased from 4 to 6
Changes
- Monster Pots can no longer buff Spawners when placed on top
- Bloody Mary's damage can now be avoided by having Regeneration which in that case it will consume the Regeneration
- Block of Stained Scrap can no longer power Beacons
- Ravenous Rush is now considered a Monster Effect, although it is a pure form of monster meaning it has no normal variant
- Updated Living Lantern texture
- Updated Ghoulash's texture
- Updated Raw Snifferwurst's texture
- Updated Cooked Snifferwurst's texture
- Updated Cooked Sniffer Shank's texture
- Updated Snuffledog's texture
- Updated Soft Serve Sniffer Egg's texture
- Updated Spider Pie's item texture
- Updated Spider Pie Slice's texture
- Updated Sculk Tart's item texture
- Updated Sculk Tart Slice's texture
Tweaks
- Shiokara is now part of the #meals item tag
- Ominous Omelette is now above Chicken Jockey Sandwich in the creative inventory
- Monster Cake is now above all pies in the creative inventory
- Lowered the volume of Exudation's blast
- Tweaked a splash text to include a missing "!"
Translations
- Translations have been updated for ru_ru (Credits: @Serperch), this accidentally did not make it properly through last patch
Fixes
- Fixed missing particle when Exudation begins a blast
- Fixed Biteable Foods not properly granting food points
- Block of Stained Scrap can now convert back into 4x Stained Scrap
- Ghast Rolls now display their food effect tooltip
- Rotten Crops can now only survive on Farmland
- Removed persistance_slowable tag since Persistence has been absent for a while now
Mod Integration
Integration Additions
- [Aether] Blue Swets and Golden Swets now drop Slime Noodles when killed with Knives or Cleavers
Forgotten Frights Patch || v1.2.4 Forge-1.20.1
Notes
-
We now have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
-
With the many overhauls, tweaks, and introduced missing content brought into the Forgotten Fright updates I will now shift my focus towards NeoForge/Fabric 1.21.1 versions. Bug fixes, tweaks, and translations will be pushed out if required and if I have time.
Translations
- Translations have been updated for ru_ru (Credits: @Serperch)
- Translations have been updated for zh_tw (Credits: @DEEMsss)
Fixes
- Fixed Wormouth blacklist not properly working
Forgotten Frights Update || v1.2.3 Forge-1.20.1
Notes
-
We now have a wiki you can use to search any questions you may have regarding the mod! You can check it out at: https://dungeonsdelight.wiki.gg/
-
With the many overhauls, tweaks, and introduced missing content brought into the Forgotten Fright updates I will now shift my focus towards NeoForge/Fabric 1.21.1 versions. Bug fixes, tweaks, and translations will be pushed out if required and if I have time.
Additions
- Added Rotten Zombies, these replace the normal Zombies spawned by Monster Yam and are slightly stronger but drop Gunk and rarely Rotbulbs
- Rotbulb Crops will now drop Monster Yam loot if the difficulty is on peaceful to prevent the inability to obtain Rotbulbs
- Added 2 new splash texts
Removals
- Removed the Persistence enchantment - This decision was made due to its cooldown refreshing only being useful in very niche situations, and it's slowing effects being very powerful
Changes
- Stained Knife had it's attack damage changed from 5.5 -> 5.0
- Stained Cleaver had it's attack damage changed from 5.5 -> 6.5
- Monster Yams are no immune to suffocation
- Bubblegunk now reduces hunger by -6 rather than -2, this hopefully opens up more usage cases with Tenacity
- Wormouths will now enjoy a wider variety of items, mostly satiating or complex monster foods
- Wormouths will now have a chance to drop 2-3 Stained Scrap rather than 1-2 Stained Scrap Fragments when food they enjoy
- Wormroot Stalks can now ignite on fire
- Snuffledog now requires Raw Snufflewurst instead of Cooked Snufflewurst to keep inline with other meat requiring foods
Tweaks
- Updated the texture of Living Fire (@slimeslabs)
- Tweaked the palette of living flame blocks to align with experience more
- Slime foods are now ordered below Spider foods in the creative inventory
- Moved where biteable foods are found in the creative inventory (pretty much just Bubblegunk and compat stuff at the moment though lmao)
- Monster Yam summon particles have been changed to living flames to match their lore purposes
- Monster Yam Spawn Egg is now monster rarity
- The Corpsebloom advancement description has been tweaked to "Plant a rotbulbling, a disgusting plant that spells like death" to better show to the player that Rotbulbs attract undead mobs and to hide the surprise of them popping out a Monster Yam
- Sculk Polyps are no longer required for the all mob knife drops advancement due to it dropping from the Warden being a very small secret and not the intended way of obtaining them.
Translations
- [Note] Due to code changes translations for Rotbulbling and Wild Rotbulb items have broken
- Translations have been updated for ru_ru (Credits: @Serperch)
- Translations have been updated for zh_tw (Credits: @DEEMsss)
Technical
- Updated the item tag id
wormmouth_blacklisted's towormouth_blacklisted - Added item tag
wormouth_favorites, when items in this tag are also inmonster_foods, have food properties, and are fed to Wormouth's they will drop their liked foods loot table
Fixes
- Fixed Allays not accepting Amethyst Shards for duplication (...for real this time)
- Fixed Rotbulblings and Wild Rotbulbs composting not working
- Fixed Biteable foods being enchantable
- Fixed Bubblegunk being capable of causing negative hunger points
- Fixed Wormouths being pushable by Pistons
- Fixed Rancid Reduction being required for advancements that require eating all types of a food (this was a leftover from when Rancid Reduction was a consumable)
- Fixed missing tooltip effect tooltip on Shiokara
Forgotten Frights Patch || v1.2.2 Forge-1.20.1
Additions
- Translations have been updated for zh_tw, Chinese (Traditional) (Credits: @DEEMsss)
- Translations have been updated for ru_ru, Russian (Credits: @Serperch)
Changes
- Cleaver piercing damage fall off has been tweaked from -15% per entity passed to -20% per entity passed
- Serrated Strike on thrown Cleavers now inflicts Serrated for 3 seconds if the target does not have Serrated however if they do have Serrated they will be inflicted for 1.5 seconds instead
- Serrated Strike now adds 1 second (per level) of time to the duration instead of adding 1 tick (per level)
- Serrated Strike no longer does anything on melee hits with a Cleaver
- Persistence's Slowness effect has been decreased from 3 seconds to 2 seconds
Fixes
- Fixed a crash upon placing a Stained Scrap Grate (Credits: @Hecco56)
- Fixed the inability to duplicate Allays with Amethyst Shards




