Compatibility
Minecraft: Java Edition
1.21.6–1.21.8
Platforms
Supported environments
Creators
Details
EasyPets 🐾
Never lose your pets again!
EasyPets is a lightweight, server-side Fabric mod that makes pets smarter, faster, and easier to manage.
✨ Features at a Glance
- 🚀 Smart Chunk Loading – Keeps pets’ chunks active so they never get stuck in unloaded areas
- 🧭 Pet Tracking & Recovery – Locate and recover pets with simple commands
- 🐾 Dynamic Movement – Pets run faster to catch up and match your speed naturally
- ❤️ Natural Regeneration – Pets slowly heal over time (like horses)
- ⚙️ Powerful Config – Fully tweakable settings for every feature
- 🔗 IndyPets Integration – Works seamlessly with IndyPets and other pet mods
🔍 Details
🚀 Smart Chunk Loading
- Loads chunks only for pets that are following you
- Prevents them from getting stuck in unloaded areas
- Optimized for minimal server impact (similar to Ender Pearl mechanics)
🧭 Pet Tracking & Recovery
/petlocator
– Shows coordinates of all your pets across all dimensions/petrecovery
– Scans & reloads pets stuck in unloaded chunks, and automatically runs when you install this mod on an existing world- Supports pets in vehicles and integrates with IndyPets
📸 /petlocator Example
🐾 Dynamic Pet Movement
- Pets automatically adjust speed based on how fast you’re moving
- Sprinting pets catch up quickly without constant teleporting
- Fully configurable multipliers & distances
- You can also adjust the distance before pets teliport back to you
📸 Dynamic Speed Comparison
❤️ Natural Regeneration
- Pets passively regenerate health over time (like horses)
- Configurable delay, rate, and maximum percentage
- Keeps balance while reducing tedious healing
⚙️ Powerful Config
Every feature can be toggled or fine-tuned with /petconfig <setting> <value>
⚙️ Show Config Options
Core Features
enableChunkLoading
- Enable/disable the entire chunk loading systemteleportDistance
- Distance in blocks before pets try to teleport to owner (default: 48)maxChunkDistance
- Radius of chunks to keep loaded around each pet (default: 2)navigationScanningRange
- Maximum pathfinding range in blocks before pets teleport (default: 64)autoRecoverOnFirstJoin
- Automatically run pet recovery when joining world for first time
Dynamic Pet Running
enableDynamicRunning
- Enable/disable dynamic pet speed adjustment systemrunningTargetDistance
- Distance where pets start running faster to catch up (default: 6.0)maxRunningMultiplier
- Maximum speed boost when pets are far behind (default: 1.6x)playerMovementThreshold
- Minimum player movement to trigger speed changes (default: 0.1)
Natural Regeneration
enableNaturalRegen
- Enable/disable automatic health regeneration for petsregenDelayTicks
- Delay in ticks before regen starts after taking damage (default: 300)regenAmountPerSecond
- Amount of health regenerated per second (default: 0.05)regenMaxHealthPercent
- Maximum health percentage to regenerate to (default: 1.0 = 100%)
Save & Debug Options
saveOnLocate
- Trigger world save when/petlocator
is used for accuracysaveOnRecovery
- Trigger world save before/petrecovery
runs for better resultsenableDebugLogging
- Enable detailed console logging for troubleshooting
🔗 IndyPets & Mod Support
- Won’t load chunks for independent pets
- Works seamlessly with IndyPets out of the box
- Compatible with most other pet-related mods
🐛 Support
Found a bug or have a suggestion?
👉 Report it on GitHub Issues
💬 Join the Discord to chat, get support, or share ideas