Code optimization/cleanup
New Features
Weapon Block - Crouch with a gun to block lethal physical damage at the cost of half weapon durability
Scoped Rifle - Now a separate craftable weapon instead of a component upgrade
Repair Kit - Craftable item that fully restores weapon durability
Large Magazine - Holds 64 bullets
Weapon Ranks - Guns display visual rank based on kill count
Prone Shooting - Machine gun gains accuracy bonus when crouched (animations added for all weapons)
Camera Shake - Screen shakes during reload and flamethrower use for immersion
Improvements
Reworked animations for smoother first person and third person visuals
Enhanced particle effects for shooting and fire
Completely redesigned config system with in-game editor
Bug Fixes
Fixed invisible hand glitch
Fixed mob AI prioritization when detecting gunshot sounds
- now dedicated server MUST WORK
Changes
Balance:
- Bullets are now cheaper to craft
- AutoGun recoil lowered a lot
- AutoGun damage lowered a bit
- MachineGun damage increased a bit
- Finished integration with Hackers and Slashers crit system
- Changed FlameThrower recipe
- Magazine capacity increased to 32 bullets
New:
- Now you can shoot from 2 revolvers in different hands
- Mod should work on dedicated server now
Fixed:
- bullets stuck in glass
- crash because of lights
- and small other fixes
Added:
- Armor weight system
- FLAMETHROWER with its own mechanics
Changed:
- Bullets are less expensive to craft now
- Blocks can be breaked with bullet
- Bullets can now hit multiple targets
- Rifle scope now more balanced
- RETEXTURED ALL GUNS!!! thanks mif
Fixed: Wrong usable items behaviour while holding weapon
Animations glitching while holding weapons
Added: Rifle can now have a spyglass attachment (use lead for it to attach)
Yay, here is beta on modrinth Im not sure about crashes, but everything works nice with me




