New frisbees have been added:
- Blue Fox Frisbee, made by using Sweet/Glow Berries as the 'dye.' Any fox_food will do.
- Loyal Frisbees will return, not unlike a Loyalty Trident. Crafted by combining a Frisbee and a Heart of The Sea. Cannot be re-dyed. Cannot be dispensed.
- Capture Frisbees catch entities much more easily. Crafted by combining a Frisbee and a Gold Ingot. Cannot be re-dyed.
- Lasso Frisbees have both the Loyal and Capture frisbees' features. Crafted with Loyal Frisbee+Gold Ingot or Capture Frisbee+Heart of the Sea. Cannot be re-dyed. Cannot be dispensed.
- Bomb Frisbees explode, dealing damage to nearby entities, generally destroying themselves 60% of the time. Crafted by combining a Frisbee and TNT. Cannot be re-dyed.
Showcase tweaks have been mostly removed:
- players and all mob entities can ride frisbees; no longer limited
- dispensed frisbees can be caught and picked up; no longer limited
- only players can catch frisbees still (mobs may be allowed to catch frisbees in a later update?)
- rather than checking if the target is riding something, frisbees instead cannot capture if they already have passengers
- frisbees are now craftable with 4 resin clumps and 1 phantom membrane
- frisbees can be dyed any of the 16 dye colors, or 'dyed' with bone meal to clear the dye
- removed an annoying log made when spawning frisbees/using the frisbee item... sorry about that :^)
- added frisbee damage types and frisbee death messages
- entities now use the fox hurt sound when hit by a frisbee instead of the trident hit sound
- tweaked frisbee physics: less speed and less gravity so it's easier to catch and goes further
- frisbee can be picked up even outside of creative. no more waiting for despawns to pick them up!
- when retrieving, only checks if the target is sneaking if said target is a player. other entities need only have a frisbee in their head slot
- made it easier to ride the frisbees... but also harder in other ways (no longer reliant on where the entity is facing, but generally needs the frisbee to be lower on the player's body)
- frisbee throwers don't have to be in creative mode anymore for entities to catch the frisbees and put it in their inventory
- hopefully no more frisbee disappearing!
- frisbees are now properly dispensed from dispensers
- altered frisbee models to have less z-fighting issues