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  • Add switcher for enable mod option. Now footprint can only gen by players.
  • Add 'Custom Texture' option to config print texture of each mob. you'll need to make a custom resourcepack for that.
  • Rename 'Print Size' option to 'General Print Size' and measure in pixel instead of block.
  • Add compat for Random Mob Sizes. (1.18.2-1.20.1 only)
  • Fix a bug that boattttrail can't be disabled.
  • Internal optimizations.
  • Add MobInterval option to config footprint generate interval for specific mob.
  • Add FootprintSize option for custom print texture.
  • Rework HorseLikeMob option into Front-BackOffset.
  • Rework SpiderLikeMob option into Left-RightOffset.
  • Adjust MobSize option from assignment to multiply.
  • Remove duplicate footprint texture.
  • Delete blank pixels in texture.
  • Other optimizations.
  • Fix an issue that makes blockpos incorrect calculate at negative coordinate.
  • Port to Forge-48 (1.20.2).
  • Fix an issue that makes blockpos incorrect calculate at negative coordinate.
  • Clamped Forge version to 45.x.x-47.x.x (1.19.4-1.20.1).
    • Fabric not affected.
  • Fix an issue that print will gen on translucent blocks #42 (i.e. torch)
  • Add custom splash particle for boat and waterprint.
  • Tweaks for boattttrail.
  • Other minor changes.
  • Backport to 1.16.5
  • Add custom cloud particle for snow dust to prevent particle colliding with player. #33
  • Add Pehkui compat to resize print scale based on your pehkui:base automatically. #37
  • Add entity switcher for swim pop to prevent screen filled with bubble - when you're surrounding by Drowned. #38

External resources



Project members

Rivmun

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
unsupported
Project ID