Architectify for multiloader.
- (1.18/1.20) Fix a porting mistake that snow dust cannot gen. Sorry for my careless.
- Add water pop when swimming.
- Add snow dust when walking on it.
- Fix print gen pos of horse and spider.
- Fix print rotation when entity no has horizontal velocity.
- Disable print gen when submerged in water.
Add
- Add watermark gen when entity walking from rainy outside into close inside.
- Add minecart spark when it on rail.
- Add boat trail when it driven whether in water or not.
Fix
- Fix an issue that print cannot rotate to entity moving direction.
- Fix an issue that print cannot gen when entity has a special rotation.
- Now print alpha can be adjusted.
- Update to 1.20
- Print now can instant dead when block below it has broken.
- Urgently fix a bug that makes hardness-based filter not working.
- Fix an issue that makes footprint gen on noFullCube block (grass, snow etc.) when entity standing on a fullCube blocks' edge.
- Fix a mistake of initial config value.
- Improved generate position for spider & horse.
- but sometimes they're still weird. I d k why.
- Add a toggle to control whether print gen for invisible entity.
- Add an option to adjust print default height offset to prevent print gen under terrain when enable normal map in shader mod.
- Add a list to config height offset of blocks individually.
- (1.19.3 only) Fix mod dependence in
fabric.mod.json.


