Forbidden and Arcanus

Forbidden and Arcanus

Mod

A mod that adds magical themed content and building blocks.

Client and server AdventureDecorationMagic

24.0k downloads
73 followers
Created2 years ago
Updated12 days ago

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  • Added new Mundabitur Dust use sound
  • Fixed Edelwood Ladders not being climbable
  • Fixed Arcane Crystal Blocks not dropping when mined
  • Prevent loading LevelRendererAccessor mixin on server
  • Fix Lost Souls not being killed by /kill
  • The Hephaestus Forge tier is now shown in the tooltip
  • Lost Souls can now be killed with /kill
  • Mundabitur interactions are now a full registry, making it easier for addons to create custom mundabitur effects
  • Updated pt_br lang
  • Fixed a crash that could occur when killing entities while having a high corruption level
  • Fixed a duplication bug involving Blacksmith Gavels
  • Removed a few old unused cherry block loot tables
  • Fixed Aurum Leaves not dropping any loot
  • Fixed Artisan Relic and Elementarium Enhancer not generating as chest loot
  • Fixed some loot modifiers not working (eg Spawner Scrap now once again drops when breaking Spawners)
  • Changed the Quantum Catcher recipe
  • Fixed a Blacksmith Gavel duplication bug
  • Set Hephaestus Forge failure chance to zero (the forge no longer randomly explodes)
  • Added new Apply Modifier Smithing Template
  • Removed everything related to our Cherry Tree
  • All items are now in the mods creative tab again
  • The rituals that upgrade the Hephaestus Forge can now be seen in JEI
  • Hephaestus Forge inputs are now a datapack registry. The path in which the files are located has been changed by this.
  • Fixed Blood Test Tube tooltip being untranslated
  • Fixed Black Hole not rendering correctly
  • Fixed blood sometimes not correctly collecting when using the Mystical Dagger
  • Set Netherite Blacksmith Gavel to fire immune
  • Added three new Prisms (Terrastomp Prism, Sea Prism and Whirlwind Prism)
    âž” The Terrastomp Prism can be used to apply the Demolishing modifier to tools (allows 3x3 breaking)
    âž” The Sea Prism applies the Aquatic modifier to helmets (allows breaking blocks while swimming without a speed decrease & grants you some additional regeneration while in water)
    âž” The Whirlwind Prism effect wasn't quite ready yet for this beta. You'll see it next time :)

  • The Smelter Prism can now be used in a furnace to smelt items
  • Rituals have been changed to a full datapack registry now. The path in which the ritual json files are located has been changed by this.
    Please move your own rituals accordingly if you added any yourself.
  • Slightly increased Magnetic Modifier range (from 1 block to 1.5 blocks) 
  • Small changes to the fullbright render type used for things like the magic circles.
    This might improve compatibility with shaders.
  • Updated the Soul Extractor model to fix an issue
  • Added the possibility to require enhancers for certain rituals (eg the prism rituals require the Elementarium enhancer)
  • Added Ferrognetic Mixture
  • -> Can be used to apply the Magnetized modifier on boots
    -> Alternatively, it can be used to transform Darkstone Pedestals into Magnetized Darkstone Pedestals

  • Added Magnetized Darkstone Pedestal
  • -> Magnetized Pedestals will automatically display items dropped onto them, useful for automation

  • Added the Terrastomp Prism
  • -> This new elemental prism can be used to apply the powerful Demolishing modifier to all tools

  • Added new Quantum Catcher sounds
  • The hand now correctly swings when using a Quantum Catcher
  • Added missing Lost Soul lang entry
  • Updated Arcane Crystal textures
  • Updated Cherry textures
  • Added Enhancer System

    There are seven enhancers that can be found through exploring the world.
    Check https://wiki.valhelsia.net/external-mods/forbidden-and-arcanus/wiki/items/enhancer-relics for more information on these new enhancers

  • Added a new Sound when using a Blacksmith Gavel on a Hephaestus Forge
  • Added missing Lost Soul lang entry
  • A few more tags are now moved to datagen
  • Wandering Traders now have a chance to sell Growing Edelwood and Artisan Relics
  • Fixed blood sometimes not correctly collecting when using the Mystical Dagger
  • Netherite Blacksmith Gavel is now fire immune
  • Stellarite related items are now explosion resistant
  • Fixed Cherry Leaf Carpets being able to spawn on platforms above the tree
  • Some more items have been added back to the mods creative tab

    KNOWN ISSUES (please do not report):

    Not all items are currently in the mods creative mode tab
    Hephaestus Forge Upgrade Tier rituals cannot be seen in JEI

  • Fixed Deorum Armor missing texture
  • Added missing Lost Soul lang entry
  • Fixed a network error that prevented joining servers
  • Added back JEI Integration
  • Updated pt_br translation
  • Optimized texture file size

    KNOWN ISSUES (please do not report):

  • Not all items are currently in the mods creative mode tab
  • Hephaestus Forge Upgrade Tier rituals cannot be seen in JEI
  • Some work-in-progress Enhancers can be found in the creative inventory. These are currently unobtainable and don't have a function yet.
  • Added Hephaestus Forge Tiers

    -> The Hephaestus Forge can now be upgraded up to 4 times. Higher tiers are required for advanced rituals.
    See: https://wiki.valhelsia.net/external-mods/forbidden-and-arcanus/wiki/blocks/hephaestus-forge#upgrading-your-forge

  • Added Valid Ritual Indicator to the Hephaestus Forge

    -> this new indicator will show up as soon as you've placed all required items on the pedestals and have the required amount of essences

  • Added Ferrognetic Mixture

    -> Can be used to transform Pedestals into Magnetized Pedestals or to apply the Magnetized Modifier to Boots

  • Added Magnetized Darkstone Pedestal

    -> Automatically pick up items dropped onto them, useful for automation

  • Added Magnetized Item Modifier

    -> Increases the player's item pick-up range by 1 block, essentially doubling it

  • Rituals now fail if an item gets removed from a Pedestal
  • Improved Hephaestus Forge quick move behavior
  • Rituals can now have different results (eg. creating an item, upgrading the forge, ...). Ritual results are a custom forge registry
  • Eternal Stella ritual now requires Hephaestus Forge tier 3
  • Removed Deorum Armor and Tools
  • Improved many textures
  • Added some new Sounds (Quantum Catcher, Clibano)
  • The world gen config has been removed, everything related to world gen now uses datapacks

    KNOWN ISSUES (please do not report):

  • Not all items are currently in the mods creative mode tab
  • Currently the Hephaestus Forge JEI integration is disabled (it will be added back next beta)
    • Fungyss and Growing Edelwood can now be potted
    • Fixed Aurum Button translation
    • Fixed Deorum Tags (Fixes an incompatibility with MineColonies)
    • Fixed Deorum tool and armor recipes
    • Removed unused config options
    • Added missing boat and chest boat recipes
    • Slight changes to Zombie Arm item

    External resources



    Project members

    Mandala Creations

    Mandala Creations

    Organization

    CesarZorak

    Member


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