This is a potentially unstable alpha build.
If you encounter issues you can report them on Github or our Discord server
Added
- Permafrost is now more common
- The config options for permafrost rarity and fossil ore rarity will be forcefully updated if they are below the new value
- Changed most villager trades
- Improved walking animation speed for a lot of mobs
Fixed
- Nautilus rotation while swimming
- Crash with incorrect error message if dependency is missing
- Anubite not fighting
- Walking animations not playing correctly on servers
- Some variants not being loaded correctly on servers
- The generateVolcanoBiome config option not actually being used
- Thrown bird eggs not initializing mobs correctly
- Meganeura clipping through walls (hopefully, maybe, pls)
Mod compatibility
- Fixed food points of Farmers Delight pies
- Fabric version now requires More Hitboxes version 1.18.2-1.9.1
Added
- Updated translations for Bulgarian, Chinese, Czech, French, Indonesian, Italian, Japanese, Korean, Polish, Portuguese, Romanian, Russian, Spanish, Turkish
- Added new information icons to dinopedia (Stunted growth, Shearable mob)
Fixed
- Egg item placement behaviour
- Mobs being able to sleep on waterlogged slabs
- Config variants not being applied to newly spawned mobs
- Moved config options for variants to common config
- Some mobs getting stuck in a loop running from and to the feeder
- Some mobs getting stuck in fence corners
Mod compatibility
- Added compat for various Farmers Delight addons (thanks legoaggelos!)
Added
- Updated sifter outputs. Gravel and sands now have slightly different outputs
- A new meganeura nametag variant
Fixed
- Mobs sometimes losing age and gender information when stored in a bucket
- Variants enabled by config not being applied to existing mobs
- Meganeura moving too fast when hungry
- Culture Vats and workbenchs not taking in inputs from the side
- Incorrect dinopedia info when the mob owner was offline
- Tools no longer lose their enchanmtnets when repaired in a workbench
Mod compatibility
Added
- Dino variants are now data-driven with a new json system
- F&A music discs now also dropped by creepers
- Added analyzer recipe for turtle eggs
Fixed
- Mobs never trying feeders try can't directly see
- Block collision and phasing issues
- Obsidian spikes not being harvestable
- Texture issues for some mobs
- Sentry Piglin model/texture
- Quagga model missing ears
- Tar buckets not working with dispensers
- Sync issues with tar slimes riding the player
- Aztec temple and weapon shop chest loottables
- Some mobs not being able to sleep
- Trilobites being able to leave the water
- Some aquatic mobs jumping too high
- Some cases of sandstone fossils spawning in structure walls (can still happen just not above y=75)
- Tarred dirt not being destroyed faster with a shovel
- Fixed various issues with meganeura attaching
- Bird eggs not being cookable
Mod compatibility
- Our create recipes are no longer always being loaded on fabric
- Farmer's Delight fried egg now has custom recipes with dino eggs
Added
- Very hungry mobs (<25%) will now run towards their food
- Increased tempskya sapling drop rate to account for the fewer leaves
- Added more translations for Bulgarian, Spanish, French, Hungarian, Italian, Japanese, Korean, Dutch, Polish, Portuguese, Russian and Swedish
- Added a config option that (by default) prevents fish spawned via fish egg item from despawning
- Added custom hitboxes for athropleura. No more wide :(
- 20% of fossils on the volcano surface will now be stone fossils
- Changed fossil block generation. Deep fossil spread is more uniform from y=-64 to y=0 and low fossils are now most common around y=40
- Added bonus drops to fossil blocks when using a fortune enchantment
Fixed
- Crashes when other mods have invalid file names
- Possible crash when anubite can't find a target
- Crashes for some fossil entities
- Lag spikes for very large mobs
- Mobs not being able to find plant blocks without collision
- Mobs not pathing properly to blocks (including feeder)
- Mobs being able to phase through blocks (hopefully)
- Psittacosaurus texture being wrong
- Incorrect item list being shown for mobs that are self-feeding
- Sarcosuchus using incorrect idle animation when in water
- Sifter quickstacking not working correctly
- Sifter and analyzer output slots not filling up correctly
- Culture vats not resetting properly when switching input items
- Machines not interacting correctly with hoppers (and things like create funnels)
- Nocturnal aquatic mobs sleeping too rarely
- Toy balls being able to be placed in walls
- Parasaurolophus being able to stand up while riding (which breaks animation)
- Riding animations not running for other players in multiplayer
- Trilobites not floating down to sea floor
- Culture vats only spawning the dodo variant when spawning a failuresaurus
- Some aquatic mobs being too slow or too fast in the water
- Some flying mobs getting stuck in water
Mod compatibility
- Fixed crash with Radium Reforged
- Farmer's Delight fried egg now has priority in recipes over fa cooked egg