1.5.4 (1.20.2)
on Dec 24, 20231.5.4 (1.20.1)
on Dec 24, 2023- Added
FadingDiskWithPileTagFeature - Added
rotateAboutXtoAdvancedMath - Added
DebugPosParticle- A particle for marking a position.
- Slight optimizations
- Slightly improved Gravity API compatibility
- Populated more annotations
1.5.3 (1.20.4)
on Dec 17, 20231.5.3 (1.20.2)
on Dec 17, 20231.5.3 (1.20.1)
on Dec 17, 2023- Fixed Mod Integration pre-freeze timing
- Updated Fabric Loader requirement to 0.15.1+
1.2.7 (1.19.2)
on Dec 15, 2023- Fixed support for Fabric Loader 0.15+
- Thank you Fourmisain
1.5.2 (1.20.4)
on Dec 15, 20231.5.2 (1.20.2)
on Dec 15, 20231.5.2 (1.20.1)
on Dec 15, 2023- Updated embedded Jankson
- Adds
SaveToggleannotation
- Adds
- Moved all field annotations for config syncing to
EntrySyncDatafor easier use- Fixed a small bug with
Locked When Syncedfields syncing instead of remaining stagnant - Added a tooltip to notify Server Operators and LAN Hosts when a config value will sync
- Fixed a small bug with
- Converted most packets from channels to
FabricPackets - Improved compatibility of Overworld Biome API
1.5.1 (1.20.4)
on Dec 12, 20231.5.1 (1.20.2)
on Dec 12, 20231.5.1 (1.20.1)
on Dec 12, 2023- Moved
ModProtocolDefto api - Made
ServerRegistrySync.text()public - Fixed loading
ResourceLocationtoo early - Fixed language entries for mod protocols
1.5 (1.20.4)
on Dec 11, 20231.5 (1.20.2)
on Dec 11, 20231.5 (1.20.1)
on Dec 11, 2023- Added
DripstoneUtils- Currently only contains the
getDripstoneFluidmethod
- Currently only contains the
- Added config syncing
- Configs will sync from server to client when joining a server, on datapack reload, and on use of
/frozenlib_config reload - Configs will sync from client to server any time the client config is saved and the player has permission level 2 or greater
- An example of this is saving a config via Cloth Config or other GUI
- Configs will sync from server to client when joining a server, on datapack reload, and on use of
- Added Mod Protocol API
- A partial implementation of The Quilt Project's Registry Sync API.
- Refactored Configured Features and Placement Modifiers
- Replaced
frozenlib:mainentrypoint with an environment event (frozenlib:events) - Replaced
frozenlib:cliententrypoint with an environment event (frozenlib:client_events) - Removed embedded Mixin Extras in favor of Fabric Loader 0.15.0
- Moved all Packets to 'FrozenNetworking'
- Moved client-side networking to 'FrozenClientNetworking'
- Moved the 'id' and 'string' methods to 'FrozenSharedConstants' and maked the methods in 'FrozenMain' as deprecated.
- Moved mod integration initialization to a registry freeze event
1.4.4 (1.20.3-pre2)
on Nov 24, 20231.4.4 (1.20.2)
on Nov 24, 20231.4.4 (1.20.1)
on Nov 24, 2023- Fixed compatibility with removable item tags in some cases
- Ex: Create's List Filter
- Added
firstTickTest()to sound predicates - Refactored common code between sound instances to a parent class
- Added
FrozenShapes.closestPointTo() - Refactored Gravity API
- Added Gravity Modification Events via
GravityAPI.MODIFICATIONS - Added
InterpolatedGravityFunction - Refactored
FrozenEntityRenameFix - Added more transitive access wideners
- Changed Jankson to a fork with DataFixer support
- Added DataFixer support to configs
- At the moment, only
JsonConfigsupports DataFixers
- At the moment, only
- Added
/taglistcommand- Lists all entries in a specified tag
- Registries are determined via sub commands
biome,block,entity_type,fluid,instrument,item, andstructure
- Updated minimum (optional) requirement for Fabric Language Kotlin to 1.10.14
- Added
MutableMusicMutableMusiccan be converted toMusicviaasImmutableMusiccan be converted toMutableMusicviaasMutable- Kotlin only
- Refactored
ParameterUtils
1.4.3 (1.20.1)
on Nov 12, 2023- Reverted change to
LiquidRenderUtils- The change was only needed in 1.20.2+


