Fusion (Connected Textures)

Fusion (Connected Textures)

Mod

Fusion allows resource packs to use additional texture and model types such as connected textures!

Client DecorationLibrary

485.6k downloads
261 followers
Createda year ago
Updated3 months ago

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Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0a

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0

  • Initial release of Fusion for NeoForge

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0d

  • Add workaround for crash with Sodium 0.5.8

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Initial release of Fusion for Minecraft 1.20.2

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5a

  • Make sure parent models get resolved properly when combined with mods like DashLoader

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fusion is no longer marked as client-side only
  • Fixed versioning

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed textures not loading correctly when ModernFix is installed
  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0b

  • Fusion is no longer marked as client-side only
  • Fixed versioning

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Initial release of Fusion for Minecraft 1.20.2

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5a

  • Make sure parent models get resolved properly when combined with mods like DashLoader

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved
  • Added bypass to load child model data for multipart models

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property
  • Fixed crash with OptiFine

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved
  • Added bypass to load child model data for multipart models

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed textures not loading correctly when ModernFix is installed
  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Fixed crash with OptiFine

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed textures not loading correctly when ModernFix is installed
  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Fixed crash with OptiFine

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly
  • Added separate mixins for when ModernFix is installed

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0a

  • Fixed connecting textures not working for multipart models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0a

  • Fixed connecting textures not working for multipart models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Fixed connecting models not working when nested inside WeightedBakedModel

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5b

  • Fixed crash with VintageFix 0.3+

Fusion 1.0.5a

  • Added separate mixins for when VintageFix is installed

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.0d

  • Add workaround for crash with Sodium 0.5.8

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Initial release of Fusion for Minecraft 1.20.2

External resources



Project members

SuperMartijn642

Owner


Technical information

License
ARR
Client side
required
Server side
unsupported
Project ID