Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
1.14.x
1.12.x
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 2 years ago
Updated last month
Changelog
Fusion 1.2.6a
- Fixed multipart models not passing model MinecraftForge#10523
 
Fusion 1.2.6
- Added data providers for block model modifiers and item model modifiers
 
Fusion 1.2.5
- Fixed emissive quads not being quite as bright as they should be
 
Fusion 1.2.4
- Fixed vertex permutations for rotated textures being wrong and hence 
piecedlayout not looking correct when rotated - Fixed non-custom render type quads not being rendered in item models for 
baseandconnectingmodels - Files generated through 
FusionModelProviderare now tracked in the existing file helper 
Fusion 1.2.3
- Added special casing for 
builtin/generatedparent model to make it work properly - Added Turkish translations (thanks to RuyaSavascisi!)
 
Fusion 1.2.2
- Fixed 
pane_culling_fixculling being inverted, culling only quads which should not be - Fixed crash when mods use non-resource characters in model layer names
 
Fusion 1.2.1
- Fixed texture references overwriting model references in connecting models
 - Fixed block model modifiers with only 
pane_culling_fixoption getting ignored 
Fusion 1.2.0
- Added base model type
- Allows for processing random and continuous textures
 - Base models can have multiple parent models
 - Connecting model type inherits all properties from the base model type
 
 - Added base texture type
- Allows specifying emissiveness, custom render type, and custom tinting function
 - Added 
biome_grass,biome_foliage, andbiome_watertinting functions - All texture types inherit properties from base texture type
 
 - Added block model modifiers
- Allows overlaying additional models onto blocks
 - Added 
pane_culling_fixto cull the top/bottom quads of glass panes 
 - Added item model modifiers
- Allows for conditionally changing item models
 - Added 
count,durability,enchantment, andpotionitem predicates 
 - Added custom entity models
 - Added entity model modifiers
- Allows for random or conditional entity models and textures
 - Added 
altitude,is_baby,biome, anddimensionentity predicates 
 - Added a warning screen when a resource pack requires a newer Fusion version than the one installed
 - Added 
piecedconnecting texture layout allowing bordered textures from only a few tiles - Added 
overlayconnecting texture layout intended for block overlays - All Fusion texture types can now be animated
 - Added continuous texture type for textures which span multiple blocks
 - Added random texture type for randomly choosing from a number of variations
 - Connecting models now allow specifying a 
connectionskey similar to thetexturekey - Added 
match_block_in_front,match_state_in_front, andis_directionconnection predicates - Improved error messages for 
match_stateconnection predicate - Drastically improved performance of connecting models
 - Added compatibility for Embeddium, Iris, ModernFix, Oculus, Rubidium, Sodium, and VintageFix
 - Removed empty space from the 
fullconnecting texture layout - Fixed 
match_statepredicate not working correctly when not all block state properties are specified - Fixed incorrect connections for connected textures when using UV lock or texture rotations
 - Fixed specifying connections per texture in connecting models not working correctly
 - Fixed connecting model sometimes using the wrong render type
 - Fixed caching states in connecting model sometimes leading to incorrect connections
 
Fusion 1.1.1
- Initial release of Fusion for Minecraft 1.20.5 & 1.20.6
 
Files
Metadata
Release channel
ReleaseVersion number
1.2.6a-forge-mc1.20.6Loaders
Game versions
1.20.5–1.20.6Downloads
13Publication date
April 8, 2025 at 2:29 AMPublisher
SuperMartijn642
Owner


