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V1.26.7-data
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Changes
GBG V1.26.7
Added Separate Recipes for each Ray Gun Mode
- In order to alleviate confusion caused by the new Ray Gun, the five Ray Gun modes have been given each a custom recipe
- The recipe uses colored concrete, much like the recipes from before the Ray Guns were condensed
- Despite having their own separate recipes, the Ray Guns are all still one item
- Any of the new recipes can be used not only for the selected Ray Gun, but for the other four as well
Added Proper Shelf Positions to all Items
- All GBG items now appear properly on the 1.21.9 shelves
Added Minimum Range to Guns
- All guns now have a minimum range of one block
- This change is to make using guns while riding mounts much less hazardous
- If shot straight down, players may still shoot their mount, but it's much trickier
Rebalanced Several Recipes
- Removed the iron bars from the Laser Rifle recipe
- Increased 9V Laser Battery crafted amount from 3 to 4
- Increased Syringe crafted amount from 1 to 3
- Allowed waxed copper blocks to be used in the 15V Laser Battery recipe
Tweaked Pistol Magazine Model
- A hole has been added to the top of the mag, and the mag is no longer square
Increased Amount of Particles Displayed with Light Bullets
- Particle frequency has been increased from 5 to 3
Fixed Dismounting Mount When Shooting Bug
- When a gun was shot while riding any mount at all, the player would automatically dismount the mob
Fixed Broken C4 Model
- Due to a change introduced in Minecraft 1.21.11, the C4 model wouldn't render
Fixed Incorrect Value in Assault Rifle Description
- Before shooting/reloading, the AR would say it had a Fire Rate of 10 ticks, instead of 4 ticks
Fixed 0 Durability Shoot Type Swap Bug
- When swapping shoot types, if the swapped shoot type didn't have any ammo, the durability was set to 0 instead of 2, causing visual problems
Fixed Blank Ray Gun Negative Ammo Bug
- If a Blank Ray Gun was shot, reloaded, and then shot, the current ammo would go into a negative value and allow the gun to be shot more
- This bug mainly made it trickier to figure out how shoot types worked, as once the negative ammo took affect, the instructions on the description would disappear
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| Gamingbarn's Guns - Resources V1.26.7.zip | Required resource pack | 3.83 MiB |
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repositories {
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forRepository {
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name = "Modrinth"
url = "https://api.modrinth.com/maven"
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