Hexal

Hexal

Mod

An add-on for hexcasting

Client and server Magic

19.5k downloads
42 followers
Created2 years ago
Updated5 months ago

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0.1.14-forge

by Talia-12 on Feb 11, 2024
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Bugfixes

  • Fix receive on links being broken
  • Fix Summon Wisp int overflowing to give max size wisps for free

0.2.19-forge

by Talia-12 on Feb 11, 2024
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Features

  • wisps now initialise their ravenmind to the ravenmind of their caster when they are made

Bugfixes

  • Fix bound wisps being broken
  • No longer able to bring entity iotas interworld
  • fix some bugs with OpUseMoteOn
  • fix crash when setting bound wisp to null
  • fix crash when saving a wsip with a create schematic
  • fix OpConsumeWisp not working properly when cast by wisp

Features

  • Added wisps being able to explicitly allow themselves to be eaten/have their hexes read by other players, if either the thing eating or its owner is whitelisted (Allow Transfer).

Bugfixes

  • Fixed Split Mote requiring an int rather than a long.
  • Fixed Crafting maybe being capped by the int limit, and fixed it having possible overflow issues.
  • Added dependency on geckolib to all the user-facing places
  • Fixed Allow Transfer Others and Dis.. Others book entries being swapped

Features

  • Added Relays! a system for long-range, lag-friendly links between wisps. All wisps connected to a relay network will equalise media with each other, and any iota sent to any relay gets broadcast to everything other than the sender connected to the relay network.
  • Added blacklist & whitelist to wisps for where they exchange media; by default they will exchange media only with linkables with the same owner, but patterns exist to allow/disallow them from exchanging with specific other linkables (since relays have no owner wisps always need to manually allow media-exchange with them).

Bugfixes

  • Fixed Use Item On book entry.
  • Fixed Smelt & Mediafy Item having item dupe bugs.
  • Fixed OpMakeGate requiring the offset vec for Entity-Anchored gates to also be a position within ambit.
  • Fixed bug where if seon wisp dies it throws a null-pointer exception.

0.2.16-forge

by Talia-12 on Jun 28, 2023
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Features

  • Added OpStorageContains, which returns true if the given Mote Nexus contains a mote of the given type, and false otherwise.
  • Make CloseGate only drop items if the gate is drifting and the target pos is outside ambit.
  • make Return Item optionally take an int for the max number of items to drop.
  • Make Mediafy Item optionally take an existing mote to add the items to.
  • Make Stacking Distillation II able to accept an item entity or frame and return whether the passed mote could combine with the items in that entity.

Bugfixes

  • Fixed error on world log introduced in 0.2.15.
  • Fixed Mote Nexi rendering weirdly in worlds that have been around long enough.
  • actually add ambit checks to making gates.

0.2.15-forge

by Talia-12 on May 26, 2023
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Features

  • Changed Bind Storage - Temporary default cost to 0.001 dust.
  • Changed Gates to now have 3 types:
    • Location Anchored, which will always teleport the marked entities to the same location every time that gate is closed.
    • Entity Anchored, which will teleport the marked entities to the location of the anchor entity (plus an offset defined when the gate is created)
    • Drifting, which has the same behaviour as current gates, with an additional cost per distance gated per entity.
    • Added blacklist to Accelerate, defaults to including Fletcher's Impetus and Create's Deployer.
    • Wisps can now go through nether/end portals.

Bugfixes

  • Fixed Gate contents not being saved when world closed.
  • Fixed lib39 not being properly included ino fabric jar.
  • fixed lag from wisps constantly deserialising things to figure out if there are truenames inside; that is now cached when the things are changed. Side effect, storing truenames is now much more expensive, exponential in the number of truename iotas stored.
  • Fixed generated data files for mediafied_storage not being properly added to the git repo.
  • Fixed Bound wisps not serialising correctly if the bound wisp was unloaded, and fixed wisp bindings not clearing on wisp death.
  • Gave a better error message to wisps mishapping from trying to reproduce excessively.
  • Fixed wisps getting mucked up by you dying.

0.2.14-forge

by Talia-12 on Apr 15, 2023
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Features

  • Added Phase Block to fabric, which temporarily makes a block not exist, visually and collisiony (it still interacts with other blocks around it for automation and etc.).
  • Media now flows along the links between (casting) wisps, proportional to the difference between the current media amounts of the wisps.

Bugfixes

  • Fixed Slipways spawning absurd numbers of wandering wisps if the wisps are in lazy chunks.
  • Craft can now actually take a single item, not just lists.
  • Crafting now returns the right number of items (rather than, e.g. diamond block x1 → diamond x1)

0.2.13-forge

by Talia-12 on Mar 30, 2023
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Bugfixes

  • Fixing the stupid mixin error

0.2.12-forge

by Talia-12 on Mar 28, 2023
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Changelog

These are the changes since version 0.2.11:

Features

  • Added action to check whether two motes can be combined; combining motes now mishaps if they can't be combined.
  • Sorter's Purification and Mediafy Item can now target item frames to operate on the item inside the frame.
  • Added Gate's Dismissal to unmark an entity from a gate.
  • Added Weighing Purification to get the number of items contained within a mote.

Bugfixes

  • Fixed various documentation issues.
  • Fixed crafting requiring "cartopgrapher" villager.
  • Fixed error on fabric from misunderstanding how to respect claimed chunks for binding nexi.
  • Made entry for motes in the book purple.
  • Document smelting motes.
  • Fixed Mote Nexus not dropping its item and breaking instantly.
  • Mote Nexus drops contained items when broken.
  • Made the mote nexus being in an unloaded chunk cause a mishap for pretty much everything.
  • Crafting no longer gives you air motes.
  • Crafting can no longer dupe items by crafting e.g. a diamond block with 9 references to the same diamond.
  • Changed trading type signature to not overflow its bounds.
  • Fixed error with marked Distillation trying to access the top of the stack as both a gate and an entity.
  • Fixed slipways using lots of rendering processing since FrozenColorizer.nextColor() is slow.
  • Fixed motes having .toleratesOther incorrectly made, breaking Equality/Inequality distillations and the Exclusionary distillation.
  • Added docs for Seniority Purification.
  • Fixed wisps casting in the player's dimension if they aren't in it.
  • fixed AE2 crashes
  • Made it so that any gates & item iotas loaded to the everbook are replaced with garbage.
  • Removed inserting into nexi with hoppers so that you can't item dup with AE2.

Features

  • Added action to check whether two motes can be combined; combining motes now mishaps if they can't be combined.
  • Sorter's Purification and Mediafy Item can now target item frames to operate on the item inside the frame.
  • Added Gate's Dismissal to unmark an entity from a gate.
  • Added Weighing Purification to get the number of items contained within a mote.

Bugfixes

  • Fixed various documentation issues.
  • Fixed crafting requiring "cartopgrapher" villager.
  • Fixed error on fabric from misunderstanding how to respect claimed chunks for binding nexi.
  • Made entry for motes in the book purple.
  • Document smelting motes.
  • Fixed Mote Nexus not dropping its item and breaking instantly.
  • Mote Nexus drops contained items when broken.
  • Made the mote nexus being in an unloaded chunk cause a mishap for pretty much everything.
  • Crafting no longer gives you air motes.
  • Crafting can no longer dupe items by crafting e.g. a diamond block with 9 references to the same diamond.
  • Changed trading type signature to not overflow its bounds.
  • Fixed error with marked Distillation trying to access the top of the stack as both a gate and an entity.
  • Fixed slipways using lots of rendering processing since FrozenColorizer.nextColor() is slow.
  • Fixed motes having .toleratesOther incorrectly made, breaking Equality/Inequality distillations and the Exclusionary distillation.
  • Added docs for Seniority Purification.
  • Fixed wisps casting in the player's dimension if they aren't in it.
  • Maybe fixed AE2 crashes?

Project members

Talia-12

Owner


Technical information

License
MIT
Client side
required
Server side
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Project ID