Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
Platforms
Supported environments
Details
Changelog
0.7.0+1.20.1
- 2025-10-02
Added
- Added a tag (
hexdebug:focus_holder/blacklist
) to prevent specific items from being inserted into the Focal Frame. - Added new methods to the
SplicingTableIotaRenderers
class to allow iota renderers to contain or reference other renderers. - New Splicing Table iota renderer types:
hexdebug:conditional/if_path_exists
hexdebug:layers
hexdebug:sub_iota
- New built-in iota icons:
hexdebug:builtin/wide/list
hexdebug:builtin/wide/type
Changed
- ⚠️ Breaking: The
hexdebug:list
renderer type now has a required fieldrenderer
to render the iota; the list renderer now only provides the tooltip. - ⚠️ Breaking: Changed all Splicing Table iota renderer JSON fields from camelCase to snake_case.
- List iotas now render their first iota (if any) in the Splicing Table (#48).
- MoreIotas' item type iotas now render brackets around the item to distinguish them from item stack iotas.
- Added (official) support for inserting iota-holding items other than foci into the Focal Frame (#52).
- A single Focal Frame item can now be used like a bundle to insert/remove items in your inventory (#49).
- The Focal Frame now gives comparator output and can be broken by pushing it with a piston.
- Splicing Table iota renderers are now cached to improve performance.
- Projectionist's Purification, Projectionist's Gambit, and Shutter's Purification (but not the II variants) now work on Focal Frames in addition to Splicing Tables.
Fixed
- Fixed a few bugs allowing arbitrary items to be inserted into the Splicing Table and Focal Frame using hoppers or modded item transportation (#38, #53).
- Fixed the EMI integration failing to load on Forge.
- Fixed EMI not using the space where the cast button would be in a regular Splicing Table.
- Fixed Splicing Table iota renderer resources not being loaded when the game launches on Forge (#58).
Removed
- Removed most recipes related to filling/emptying Focal Frames, other than the recipe to fill empty frames with new foci using stackable ingredients.
Dependencies
Files
Metadata
Release channel
BetaVersion number
0.7.0+1.20.1Loaders
Game versions
1.20.1Downloads
202Publication date
October 3, 2025 at 3:49 AMPublisher
object-Object
Owner