0.10.3
- bugfix: dumb mistake: misusage of queue & priority queue
- optimized events
0.10.2
- bugfix: StackOverflow when using delayed spell as daemon
0.10.1
- patchouli lang fix
- disable forced hex display on ancient cyphers
0.10
- moved schedule call pattern from
hex_playground - follow HexCasting version 0.11.3
0.9.1
follow HexCasting version 0.11.3
0.9
feature(Hexcellular interop): PropertyIota is now executable, equivalent to observing and evaluating its content
1.19-0.8.2.1
fixed a glitch causing game unable to launch



