Tags
Creators
Details
Licensed LGPL-3.0-or-later
Published 4 years ago
Updated 3 weeks ago
All versions
1.6.4+1.21.1-forge
Release
ImmediatelyFast 1.6.4last year 466
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Forge
Supported environments
Client-side
Changes
v1.6.4
- Don't force draw the batch if the shader color changes, because that's already accounted for when collecting the data
v1.6.3
- Force draw batch if the scissor box or shader color changes (Fixes issue with Figura player list rendering)
- Clamp out of bounds shader color (Fixes issue with Dragon Survival "Magic Cast Meter")
- Disable experimental sign buffering if Effective is installed (Effective uses non-standard rendering which isn't compatible)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5ZwdcRci:A9AUUh8S"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5ZwdcRci:A9AUUh8S"
}

