Tags
Creators
Details
Licensed GPL-3.0-only
Published 4 years ago
All versions
0.7.8+26.2
Release
[NeoForge 26.2] Immersive Paintings - 0.7.85 days ago 169
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
0.7.8
- Fixed odd resolution filter behavior
- Fixed identical images but different settings colliding
- Added
enableBundledPaintingsconfig to disable bundled paintings - Fixed a permission issue
0.7.7
- Added gold, crimson, weather copper, and amethyst frames
- Added thin frame
- Fixed pixel art import issues
- Fixed client desync on some painting placements
- Show error message on invalid images
- Library filters are now persistent
- Fixed rare crashes
0.7.6
- Fixed crash introduced in 0.7.5
0.7.5
- Fixed a crash on weird URLs on Windows
- Synced translations
0.7.4
- Fixed graffiti transparency issue
- Added automatic resize of huge images
- More error handling
- Fixed pixel-multiple-deduplication being confused on small images
0.7.0
- Updated to Minecraft 1.21 (Thanks turtletowerz!)
0.6.7
- fixed visibility of hidden paintings
0.6.6
- Max and Low res limits are now synced to the client
- Fixed a crash when exceeding the user limit
- Adventure mode now prevents changing paintings
- Added configurable permission level for uploading
0.6.5
- Fixed networking related crashes
0.6.4
- Fixed orientation of ceiling paintings being off
0.6.3
- Switched to PacketByteBuf serializer
0.6.2
- Synced translations and retired 1.18.2
0.6.1
- Block picking now gives the correct item
- Items on ceilings no longer glitch into the block when dropped
0.6.0
- Added glow graffiti
0.5.1
- Fixed issue with the cache and exception spam
0.5.0
- Added graffiti, transparent paintings without canvas
- Fixed typos
- Resizing the window no longer resets the editor screen
- Fixed networking issues
- Fixed exception spam
- Fixed excessive CPU usage in editor
- Fixed black line
- Fixed some editor pixelator artifacts
0.4.4
- Fixed translations
0.4.3
- Ported to stupid 1.19.3
- Synced translations from Crowdin
0.4.3
- Switched to PacketByteBuf serializer
0.4.2
- Fixed bugs introduced by 4.4.1 causing play paintings to not being synced
- OPs can always see player paintings
- Fixed admin delete gui being empty on 1.18.2 and 1.19.2
0.4.1
- Fixed a crash (thanks Thaums!)
- In 1.18.2 and 1.19.2 now uses Glow Ink Sac instead of Glowstone Dust for glowing paintings
0.4.0
- Added glowing paintings
- Added config to hide other players paintings
- Added permissions for server ops to delete other paintings
- Added option to hide a specific image from other players
- You can now place floor and wall paintings within the same block
0.3.1
- Fixed crash on Turkish system locale
0.3.0
- Improved networking performance, images up- and download now faster
- Paintings can now be put on the floor and ceiling
- Added Vietnamese (thanks baooduy)
- Added German
- Fixed crashes when joining a Paper/Bukkit server using Fabric
- Max resolution has been increased to 256, configurable
- Removed two broken images
- Fixed various issues
0.2.0
- Fixed server crashes
- Added compatibility for Joy of Painting
0.1.7
- Fixed image moving by a block
- Fixed resolution issue on certain FOVs
0.1.6
- Fixed wrong location for paintings on Forge
- Fixed a crash in editor
0.1.5
- Fixed crash on URLs (this time for real)
0.1.4
- Fixed crash on URLs
- Added Simplified Chinese translation
- Added Korean translation
0.1.3
- Ported to 1.19
- Ported to 1.16.5
- Fixed missing config on some servers
- Fixed issue when using different Java versions for server and client
0.1.2
- Fixed crash when supplying invalid images
- Fixed GIFs and some PNGs
- Offloaded screenshot loading and image processing to a thread
- Fixed missing translation
0.1.1
-
Fixed crash on 32 KB payloads
-
0.1.0
-
Initial release
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6txNkua3:I5TXFlY8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6txNkua3:I5TXFlY8"
}

