All versions
1.1
Release
Immersive Water 1.1last year 135
Compatibility
Minecraft: Java Edition
1.21.5
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
NEW:
- A configuration screen has been added (along with a bunch of new mod dependencies, sorry!), allowing the player to change the radius in which rain ripple particles will spawn. More settings will be added over time.
CHANGED:
- Dripping particles now become less frequent over time on an entity as it "dries off".
FIXED:
- All entities (including items!) will now create splashes when falling into water and dripping particles when exiting.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:STVychvF:VQPG2sSL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:STVychvF:VQPG2sSL"
}

