Improved Mobs 1.14.2
- Hotfix: Fix nullpointer with config (for real this time...)
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.14.1
- Hotfix: Fix nullpointer with config
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.14.0
- Big config overhaul. Do note that old config will need to be updated!
- Comments should be clearer now too
- Various configs now are able to use math expression to allow more customization
- While the config will tell you if expressions are supported an indicator also is that values are strings instead of numbers
- Usable variables for expression contains
difficulty
: The current difficultydistance_spawn
: The distance to spawndistance_origin
: The distance to [0,0,0]distance_center
: The distance to the position defined in the config
- For usable functions see https://github.com/Flemmli97/TenshiLib/wiki/Math-Expressions
- Attributes config part is now moved to datapack.
- Found under
data/improvedmobs/config/attributes.json
- Allows modification of arbitrary attributes now
- Found under
- Fabric now requires forge config api port
- Add a way to override various properties for entities via datapack for example
- Overriding enabled features defined in the config
- Entity based difficulty attribute modifications
- Entity based block break list
- Check out the wiki how to use
- Changes:
Punish Time Skip
->Consider Time Skip
- Flags are now called Features. Should be more clear what they mean
- Following above
Flag Blacklist
->Feature Blacklist
- All individual flag whitelist are now grouped into one config:
Feature Whitelist
- Auto target config can now accept tags
- Added equipment drop chance config.
Should drop equipment
removed
- Add
improvedmobs:no_steal
block tag in addition to config - Overhaul pathfinding. Should be more correct now
- Redid equipment config default weights/quality. The old config will still work!
- Add powerscale integration (replaces scaling health)
- Add runecraftory integration
- Fix mobs not climbing ladders
- Fix pause state not saved on players
- Fix LevelZ conflict
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.6
- Fix pause state not saved on players
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.5
- Fix tnt destroy blocks config not working
- Fabric: Fix mixin crash due to missing impl
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.5
- Fix tnt destroy blocks config not working
- Fabric: Fix mixin crash due to missing impl
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.5
- Fix tnt destroy blocks config not working
- Fabric: Fix mixin crash due to missing impl
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.13.4
- Fix some packet stuff causing server to be unjoinable on fabric
- Forge: Fix difficulty impl not registered so difficulty was always 0
- Wrap repair ingredient calc...
- Fix flag config initialization not saved to file
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulate
andpause/unpause
command:simulate
Simulates the given difficulty step increases.pause/unpause
: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficulty
which uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.4
- Wrap repair ingredient calc...
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulate
andpause/unpause
command:simulate
Simulates the given difficulty step increases.pause/unpause
: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficulty
which uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.4
- Wrap repair ingredient calc...
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulate
andpause/unpause
command:simulate
Simulates the given difficulty step increases.pause/unpause
: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficulty
which uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md