Improved Mobs 1.13.4
- Fix some packet stuff causing server to be unjoinable on fabric
- Forge: Fix difficulty impl not registered so difficulty was always 0
- Wrap repair ingredient calc...
- Fix flag config initialization not saved to file
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulateandpause/unpausecommand:simulateSimulates the given difficulty step increases.pause/unpause: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficultywhich uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.4
- Wrap repair ingredient calc...
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulateandpause/unpausecommand:simulateSimulates the given difficulty step increases.pause/unpause: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficultywhich uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.4
- Wrap repair ingredient calc...
- Add PLAYERSUM difficulty:
- Sum of all nearby players
- This can overshoot the theoretical max value (e.g. default 250) as this the max not hardcoded
- Add
simulateandpause/unpausecommand:simulateSimulates the given difficulty step increases.pause/unpause: (Un)Pauses difficulty increase for the given target
- Add vanilla regional clamped difficulty. Useful for e.g.
Majrusz's Progressive Difficultywhich uses it
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.13.3.b
- Fix packet on fabric
- Fix playerex integration
Improved Mobs 1.13.3
- Update PlayerEX integration
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.3
- Update PlayerEX integration
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.2
- Fix some problems with list config on forge causing config resets
- Fix projectile/explosion damage increase not applying to player on fabric
- Fix Flag config not updating correctly after config modification with tags
- Fix crash with epic fight
- Fix some stuff with flying and water mounts
- Fix crash with underwater block breaking
- Fix packets not being optional
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.2
- Fix some problems with list config on forge causing config resets
- Fix projectile/explosion damage increase not applying to player on fabric
- Fix Flag config not updating correctly after config modification with tags
- Fix crash with epic fight
- Fix some stuff with flying and water mounts
Improved Mobs 1.13
- Redo integration mod for difficulty:
- Config changed from true/false to OFF/ON/ADD
- OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham
- LevelZ and PlayerEX now has a multiplier config
- Allow pehkui integration to be more configurable with size chance and flag for individual mobs
- Disable overlay being shown with f3 debug toggled
- Allow negative values for difficulty increase. To use that use
|as a delimiter instead of- - Add config for line of sight requirements
- Add breaking speed modifier config
- Add armor trim chance
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Improved Mobs 1.13.2
- Fix some problems with list config on forge causing config resets
- Fix projectile/explosion damage increase not applying to player on fabric
- Fix Flag config not updating correctly after config modification with tags
- Fix crash with epic fight
- Fix some stuff with flying and water mounts
Improved Mobs 1.13
- Redo integration mod for difficulty:
- Config changed from true/false to OFF/ON/ADD
- OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham
- LevelZ and PlayerEX now has a multiplier config
- Add runecraftory integration
- Allow pehkui integration to be more configurable with size chance and flag for individual mobs
- Disable overlay being shown with f3 debug toggled
- Allow negative values for difficulty increase. To use that use
|as a delimiter instead of- - Add config for line of sight requirements
- Add breaking speed modifier config
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.18/Changelog.md
Improved Mobs 1.13.1
- Fix crash with mining speed attribute for block breaking
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md
Improved Mobs 1.13.0
- Port to 1.21.1
- Redo integration mod for difficulty:
- Config changed from true/false to OFF/ON/ADD
- OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham
- LevelZ and PlayerEX now has a multiplier config
- Allow pehkui integration to be more configurable with size chance and flag for individual mobs
- Disable overlay being shown with f3 debug toggled
- Allow negative values for difficulty increase. To use that use
|as a delimiter instead of- - Add config for line of sight requirements
- Add breaking speed modifier config
- Add armor trim chance
Improved Mobs 1.12.4.b
- Fabric: Fix client packet registering on server
Improved Mobs 1.12.4
- Update to 1.20.6
equipment.jsongot rewritten! If you have the old version a backup will be created.
- Modify target goal instead of remove and replace which should fix anconcurrent exception
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.21/Changelog.md


