industrial-foregoing-1.16.4-3.2.0-131d31a
on Jun 17, 2023industrial-foregoing-1.16.3-3.1.1-a834e76
on Jun 17, 2023industrial-foregoing-1.16.3-3.1.0-7b7cd48
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.5-7e692e4
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.4-eeeb31e
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.3-5935836
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.2-78e809f
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.1-f3c15d2
on Jun 17, 2023industrial-foregoing-1.16.1-3.0.0-f8b04de
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.3-e356e61
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.2-e3bf186
on Jun 17, 2023industrial-foregoing-1.15.2-2.3.0-6f57752
on Jun 17, 2023Updated Rubber and plastic textures
Fixed serverside crash asking for a clientside method
Added Marine Fisher
Added Material StoneWork Factory
Added Mob Detector
Added a tooltip for the item manual that says thats its not working yet
Fixed Infinity Drill trying to draw empty shapes
Changed to the resource system plugin
Added fluid tags (cech12)
Added configs for all the machines
Improved Infinity Drill Enchantability
Improved Infinity Drill Item dropping so it doesnt lag
industrial-foregoing-1.15.2-2.2.2-28d4a81
on Jun 17, 2023Added recipe for Simple Machine Frame
Added Stasis Chamber
Better Wood checking (moardm)
Updated zh_cn (EnterFor)
Fixed Water Condensator
industrial-foregoing-1.15.2-2.2.1-f27c515
on Jun 17, 2023Fixed Straw handlers not getting registered
Fixed Infinity Drill not consuming Biofuel
Fixed generators interaction placing blocks when opening GUIs
Fixed Pitiful Generator not generating power
Better farmland compat for the Plant Sower (MelanX)
Fixed machines automatic inventory transfer not checking if the slot accepts that item
Updated machine frame textures (textures by CyanideX)
Ported to 1.15.2
industrial-foregoing-1.15.1-2.2.0
on Jun 17, 2023Ported to 1.15.1
industrial-foregoing-1.14.4-2.1.2-582ea8b
on Jun 17, 2023Hot fix for missing resources
industrial-foregoing-1.14.4-2.1.1-6df3f9e
on Jun 17, 2023Range Addon can't be inserted in all of the machines anymore, closes #645
Machines aren't angry at you anymore so they will look at you
Fixed Infinity Drill excesive tooltip
Fixed client crash + height of rendered boxes when using drill (Vaelzan)
Fixed Sewer not collecting popo, closes #636
Fixed item extraction from the Dissolution Chamber, closes #632
Added recipes for the Fluid Placer and the Fluid Collector, closes #630
Updated to the new resource registration system
Add only tooltip to the MIT if it doesnt have a key
industrial-foregoing-1.14.4-2.1.0-69a4a14
on Jun 17, 2023Industrial Foregoing has changed a little bit in this version, the mod has a decent progression now with a new crafting mechanic called "Dissolution Chamber" that will make more use of the fluids of the mod to craft things. Some machines that didn't use power before now can use power to speed up their process like the "Fluid Extractor"(You can check if the power is optional by looking at the item tooltip). The side config has improved, now machines can pull and push items and fluids by default.
Everything is structured in different modules (Core, Tools, Transport, Generators, Agriculture & Husbandry, Resource Production). With that change you can disable modules from the config entirely or just disable one thing at a time.
Included in this version (Tier 0 & Most of Tier 1): Plant Gatherer, Plant Sower, Mob Slaughter Factory, Plant Fertilizer, Sewer, Sewage Composter, Animal Rancher, Animal Feeder, Animal Baby Separator, Dissolution Chamber*, Fluid Extractor, Latex Processing Unit, Pitiful Generator, Bioreactor, Biofuel Generator, Resourceful Furnace, Sludge Refiner, Water Condensator, Mechanical Dirt*, Block Placer, Block Breaker, Fluid Collector*, Fluid Placer*, Dye Mixer, Spores Recreator, Conveyors with all the upgrades, Infinity Drill, Meat Feeder and the Mob Inprisonment Tool.
* New Machines
industrialforegoing-1.12.2-1.12.13-237
on Jun 17, 2023Industrial Foregoing
1.12.13 (2019-07-21 11:43:55 +0200)
- Increased Version (Buuz135)
- Just pink gets highlighted, closes #576 (Buuz135)
- Fixed fluid pump thinking that flowing fluids were a full fluid, closes #514 and closes #568 (Buuz135)
- Fluid Dictionary Converter now renders the name of fluids without a bucket, closes #557 (Buuz135)
- Fertilizer now works inside dispensers, closes #570 (Buuz135)
- Fixed Enchantment Applicator accepting stack sizes bigger than 1, closes #571 (Buuz135)
- Fixed Oredictionary issues, closes #585 (Buuz135)
- Fixed Plant interactor not harvesting plants if the bottom block in the area couldnt be broken, closes #573 (Buuz135)
- Infinity drill's mining/digging level is max now, closes #560 (Buuz135)
- Create CODEOFCONDUCT.md (Buuz135)
- Update contributors.json (Buuz135)
- Create FUNDING.yml (Buuz135)
- Update contributors.json (Coded)
1.12.12 (2019-04-16 12:19:15 +0200)
- Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
- Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
- Hydrator now waters farmland in its working area (Buuz135)
- Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
- Fixed #549 (TomShkurti)
1.12.11 (2019-03-31 21:17:25 +0200)
- Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10 (2019-03-26 21:21:27 +0100)
- Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
1.12.9 (2019-03-26 11:56:00 +0100)
- Increased version (Buuz135)
- Improved range addons tooltip to be more descriptive (Buuz135)
- Fixed Infinity Drill resetting breaking progress when being charged, closes #526 (Buuz135)
- Deprecated the Black Hole Controller and made a new machine to replace its functionality in an improved way allowing you to use Black Hole Tanks too, closes #406 , closes #443 (Buuz135)
- Refixed some config stuff for items (Buuz135)
- Black Hole Unit now has proper item handler capabilities (Buuz135)
- Black Hole Tank now has proper fluid item capabilities (Buuz135)
- Maybe improved plant gatherer, closes #531 (Buuz135)
1.12.8 (2019-03-15 15:38:27 +0100)
- Increased version (Buuz135)
- Changed some config stuff so values generate better in the file (Buuz135)
1.12.7 (2019-03-10 15:47:14 +0100)
- Increased version (Buuz135)
- Fixed fluid pumps trying to pump fluids when the area is protected and not replacing the source properly, closes #514 (Buuz135)
- Fixed an incompatibility issue with the black hole unit, closes #516 (Buuz135)
- Made some changes that will make multiblock edition easier (Buuz135)
1.12.6 (2019-02-24 13:27:27 +0100)
- Increased version (Buuz135)
- Fixed Black Hole Unit accepting items that were the same but one had NBT and the other one didnt, closes #507 closes #509 (Buuz135)
- Fixed Black Hole Units not accepting new types of items when empty, closes #508 (Buuz135)
- Fixed output slots in the black hole controller not being refilled, closes #503 (Buuz135)
- Fixed a Fluid Dictionary crash when the input didnt had an output, closes #511 (Buuz135)
- Update contributors.json (Buuz135)
1.12.5 (2019-02-02 16:24:29 +0100)
- Fixed Black Hole controller refilling items that were different, closes #493 (Buuz135)
- Fixed nbt issues with the Black Hole Controller, closes #488 (Buuz135)
- Fixed Drill not consuming biofuel, closes #494 (Buuz135)
- Fixed Drilled not being able to be charged in machines (Buuz135)
- Update README.md (Coded)
- Update README.md (Coded)
- its 2019 (Coded)
- IF now has dogs (Coded)
- Update contributors.json (Buuz135)
- Update contributors.json (Buuz135)
1.12.4 (2019-01-01 18:51:30 +0100)
- Added a blacklist for the animal grower, this time its the correct machine (Buuz135)
- Made shiny variant more rare (Buuz135)
1.12.3 (2018-12-30 17:01:07 +0100)
- Added a black list for the animal feeder (Buuz135)
- Added a safe check of the laser drill ore dictionary values when they list is empty (Buuz135)
- Updated pt_BR (InterPlay)
- Updated pt_BR lang (InterPlay)
1.12.2 (2018-12-22 20:22:43 +0100)
- Fixed Server crashes accessing minecraft instance, closes #479 (Buuz135)
1.12.1 (2018-12-21 23:59:19 +0100)
- Try-Catched API exceptions for the mods that use them (Buuz135)
1.12.0 (2018-12-21 23:16:06 +0100)
- Increased version (Buuz135)
- Fixed IF creative tab not having an icon when the Black Hole Unit is disabled, closes #472 (Buuz135)
- Fixed not being able to insert the Infinity Drill into the Enchantment Extractor, closes #473 (Buuz135)
- Delayed recipe loading (Buuz135)
- Formatted code (Buuz135)
- Added a ton of default values (Buuz135)
- Made item find for the laser drill safer in case it is missing (Buuz135)
- Added OreDictionary support for the json (Buuz135)
- Localized JEI things (Buuz135)
- Removed all the TODOs and added exceptions when needed to inform modpack makers about the new changes (Buuz135)
- Added JEI handling for the new laser drill format (Buuz135)
- Changed the order of how gui pieces get added to the gui to prevent color leaking (Buuz135)
- Improved pump functionality , closes #469 (Buuz135)
- Prototyped config-based laser drill. (TomShkurti)
- Changed bauble dependency (Buuz135)
- Fixed energy buffer not changing with config values, closes #470 (Buuz135)
1.11.10 (2018-12-05 14:56:26 +0100)
- Increased version (Buuz135)
- Made drill textures more efficient (by WBgroup) (Buuz135)
- Added config values for the infinity drill power req and mining size (Buuz135)
- Fixed contributors stuff not working properly (Buuz135)
- Really fixed modded blocks not being able to be broken, re closes #466 (Buuz135)
1.11.9 (2018-12-04 12:24:28 +0100)
- Increased version (Buuz135)
- Infinity drill now handles modded blocks better, closes #466 (Buuz135)
- Infinity Drill now does damage (Buuz135)
- Update contributors.json (Buuz135)
1.11.8 (2018-12-03 08:11:37 +0100)
- Fixed mod version (Buuz135)
- Notify the player in the status bar when changing the mining area (Buuz135)
- Made shiny versions more rarer (Buuz135)
- Fixed particle disabling alpha and not re-enabling it, closes #462 (Buuz135)
1.11.7 (2018-12-02 21:46:42 +0100)
- Increased version (Buuz135)
- Improved sludge refiner JEI recipe (Buuz135)
- Improved laser drill JEI recipe (Buuz135)
- Forced a slot limit of 1 in the Enchantment Extractor input, closes #460 (Buuz135)
- Fixed Black Hole Controller assuming stack sizes in the output side, closes #459 (Buuz135)
- Fixed storing entities in the Conveyor Extraction Upgrade that were prevented from being added to the world, closes #455 (Buuz135)
- Added infinity drill recipe (Buuz135)
- Fixed Black Hole Tank adding empty nbt fluid tags when placed, closes #454 (Buuz135)
- Added the Infinity Drill (Buuz135)
- Add nether and end variants of all ores to the laser drill (Joseph C. Sible)
- Move the "ore" prefix into checkAndAddLaserDrill (Joseph C. Sible)
- Special-case glowstone's laser drill entry (Joseph C. Sible)
- Update contributors.json (Buuz135)
1.11.6 (2018-11-11 17:39:39 +0100)
- Increased version (Buuz135)
- Fixed elytra not being able to be inserted in the enchantment applicator, closes #452 (Buuz135)
- Fixed black hole tanks not writing nbt fluid when placed, closes #451 (Buuz135)
- Fixed small color checking inefficiency, closes #450 (Buuz135)
- Fixed Black Hole Controller not checking nbt for inserting items, closes #449 (Buuz135)
- Fixed Black Hole Tanks rendering color in all the side (Buuz135)
- Fixed Black Hole Stuff dropping twice when harvested with special methods, closes #447 (Buuz135)
- Added a config option to increase the energy buffer of machines, closes #446 (Buuz135)
1.11.5 (2018-10-16 15:04:23 +0200)
- Increased version (Buuz135)
- The enchantment applicator now accepts hoes, closes #437 (Buuz135)
- Added Pitiful Fuel Generator, an early game fuel generator (Buuz135)
- Made sure that the Petrified Fuel Generator doesnt use fluid stuffs (Buuz135)
- Simplified Tree Fluid Extractor logic (Buuz135)
- Maybe improved mob crusher performance (Buuz135)
- Maybe improved black hole controller performance (Buuz135)
- Updated to mappings stable_39 (Buuz135)
- Removed some unnecesary code (Buuz135)
- Improved Black Hole Unit efficiency (Buuz135)
- Animal Rancher won't try to milk a Moo Fluid cow if its tank is full with a different fluid (zerofall)
- Update contributors.json (Buuz135)
- Added sugarcane to the bioreactor (Buuz135)
- Fixed item repair cost (Managarmr)
1.11.4 (2018-10-02 20:54:28 +0200)
- Fixed server side crash (Buuz135)
1.11.3 (2018-10-02 19:30:10 +0200)
- Updated version and license (Buuz135)
- Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)
- Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)
- Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)
- Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)
- Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)
- Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)
- Fixed black hole units going over the int limit, closes #431 (Buuz135)
- Removed some debug (Buuz135)
- Filters now work with fluids (Buuz135)
- Added fluid conveyors (Buuz135)
- Update things (Buuz135)
1.11.2 (2018-08-27 23:30:48 +0200)
- Added a config option to change how much power the liquids generators produces, closes #421 (Buuz135)
- Fixed Black Hole Unit stopped working when stacks were less than 64, closes #420 (Buuz135)
- Fixed Ore Sieve not consuming items (Buuz135)
- Fixed being able to extract from the spore recreator input (Buuz135)
1.11.1 (2018-08-18 20:30:42 +0200)
- Added fortune addon (Buuz135)
- Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
- Fixed some description typos (Buuz135)
- Added glowstone to the laser drill (Buuz135)
- Buffed Fermentation Station operations (Buuz135)
- Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Update ko_KR.lang (E. Kim)
- Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
- Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
- Fixed labels sometimes crashing, closes #404 (Buuz135)
- Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
- Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
- Added better localizations for some stuff (Buuz135)
- Added pink slime ingot (Buuz135)
- Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
- Added a better description for the Fermentation Station (Buuz135)
- Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
- [ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)
1.10.7 (2018-07-24 18:48:30 +0200)
- Extractor JEI Handler is more descriptive (Buuz135)
- Added a parameter to the extractor to define progress increase chance (between 0 and 1). The block that is being consumed can be broken 7 times so a recipe with a progress increase chance of 1 it will run only 7 times. (Buuz135)
- Added Froster outputs to JEI (Buuz135)
- Updated forge (Buuz135)
- Added changelog generation, curseforge distribution and license formatting (Buuz135)