One of the biggest releases ever, Iris 1.8 and Sodium 0.6 are now out of beta.
With new functionality like translucency sorting, support for NeoForge and the Fabric Rendering API, and better mod compatibility, this 1.21.x release has all you could wish for. Shaders now have better mod support and slightly better performance, with improved visuals thanks to updates in Sodium.
This is a major bug fix release for Iris 1.8, fixing quite a few bugs:
- Shader packs are now able to disable the stars and sky
- VRAM usage has been improved on some shader packs
- A bug where packs would randomly fail to load with Distant Horizons has been fixed
- A bug where packs such as KappaPT would have light leaking has been fixed
- Block ID's are now unsigned excluding -1 (this may break a small amount of packs)
- New shadow programs have been added:
shadow_cutout
,shadow_translucent
,shadow_entities
,shadow_block
, andshadow_solid
- Distant Horizons + Iris does not instantly crash your Mac (it still does not yet work correctly)