Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Creators
Details
Required Dependencies:
- Iron's Spells n' Spellbooks
- L_Ender's Cataclysm
- Alex's Caves
- Apothic Attributes (AttributesLib)
Optional Dependencies:
- Passive Skill Tree (compat WIP)
- Alex's Mobs
- Mowzie's Mobs
Highly Recommended mods:
- Better Combat
Inspired by Craisin Lord's integrated structure mods, TravelOptics Tweaks is an Iron's Spells 'n Spellbooks addon that also integrates many popular mods like Cataclysm and Alex's Caves. The mod introduces a variety of unique and rare spells, with a mix of original spells and those derived from its dependencies. In addition, it features rare weapons, each with its own abilities and levels, as well as various accessories like staves, spellbooks, and unique curios. T.O Tweaks is designed to expand spell, weapon, and curio options while integrating seamlessly with its dependencies.
Custom Spells:
Spoiler
This mod includes custom spells. Some spells may not have damage scaling with spell power, but other aspects of these spells will definitely scale, so spell power still remains useful. Here is the spells that currently in the mod and may be found in the wilds:
Blood:
- Blood Howl:
Cast to shoot wither howitzer projectiles at your target. This spell has recasts.
- Eek:
Eek
- Vigor Siphon:
Grants immense power to the caster, allowing them to deal damage based on the enemies' current HP.
Eldritch:
- Abyssal Blast:
Cast to fire a devastating beam of abyssal energy in a straight line. While active, caster cannot move or look around.
- Reversal:
Reverses any incoming damage with increased power. Additionally, it can copy incoming projectiles. But you have to time it right!
- Shadowed Miasma:
Inflicts nearby enemies with the abyssal curse effect and infuses your weapon with the same curse. Dealing damage to an enemy during the effect has a chance to spread the effect to nearby enemies.
- Spectral blink:
After activation, the caster has 3 seconds. During this time, they can teleport to any entity they are looking at, even through walls. Any entities within the teleportation range will be revealed to the caster.
- Paralyzing Skreech: (needs Alex's Mobs)
Continuously pulsate sound blast to Shred Armor, Damage Nearby enemies and Applying Chilled effect. 2% of damage deal converted into lifesteal.
Ender:
- Orbital Void:
Shoots Abyssal Orb projectiles in a circular pattern around the player, damaging entities. On the initial cast, Abyssal Orbs home in on nearby entities.
- Void Eruption:
Shoots Void Howitzer Projectiles that explode and summon void runes in a radius. This spell can be recast.
- Cursed Minefield:
On cast, summons Leviathan’s abyssal mines in a radius around the player. The mine placement is random, but they cannot go below the caster’s Y level.
- Vortex Upeprcut:
Target an entity to create a Void Vortex, pulling them in. Teleport into it and unleash a crushing uppercut, dealing damage and sending foes flying upward.
Evocation:
- Ashen Breath:
Exhale a cloud of darkening ash, damaging and blinding creatures in its reach.
- Lingering Strain:
Grants a effect; During that any burst damage you get will be split into 4 different smaller damage and will be dealt over time giving the caster time to recover.
Fire:
- Annihilation:
Targets enemies and nukes them with a devastating spell that deals massive damage. Survivors are inflicted with a radiation effect, preventing incoming healing.
- Burning Judgement:
Creates Ignis flame strikes on the ground in a straight line for a duration. If the caster's health falls below 50%, the strikes transform into soul-fired flame strikes.
- Lava Bomb:
Launches projectiles at a 45° angle in front of the caster, that explodes upon impact, creating lava pools. When cast, the spell absorbs nearby lava.
- Meteor Storm:
Summons Ignis fireballs to rain down from the sky. If the caster's health falls below 50%, the fireballs transform into soul-fired projectiles.
Holy:
- Solar Flare: (needs Mowzie's Mobs)
Grants an effect that continuously summons Umvuthi sunstrikes on enemies around the caster, similar to ISS's Thunderstorm.
- Nullflare:
Cast to inflict Nullflare Ice on enemies, or Crouch Cast to inflict Nullflare Fire; when Ice meets Fire, or vice versa, it triggers a Nullflare Blast, dealing damage. Additional effect stacks increase the Blast damage.
Ice:
- Cursed Blast:
Channel the essence of darkness, unleashing a cryogenic blast that shatters the resolve of those caught within. Amplified by absorbed soul fragments.
- Despair:
Launches a magical Axe Blade forward on the look direction piercing through entities in its path. Deals damage to all caught in its trajectory.
- Halberd Horizon:
Summons Phantom Halberds in the battlefield around the caster, damaging entities caught in it.
Lightning:
- Death Laser:
Cast to shoot The Harbinger Laser beam in a straight line. While active, caster cannot move or look around.
- EM-Pulse:
Cast to stun nearby entities for a short duration. Stunned enemies has a visual indicator.
- Rapid Laser:
Continuously shoots Harbinger's pew-pew laser to targeted entities.
Nature:
- Earthshatter: (needs Mowzie's Mobs)
Grants a effect; during that, Right-clicking or holding the ground will raise block that can be shoot by attacking it.
- Stele Cascade:
Summons Ancient Desert Stele in a radius, crashing down and dealing damage.
- Aerial Collapse:
Inflict an effect that lifts enemies into the air for 2.5 seconds before crushing them down to the floor, dealing percentage-based damage to their health. The damage dealt ignores any kind of damage cap.
Powerful Weapons:
Spoiler
The mod's original intent was to be a weapon mod that supports Iron's Spells and other mods. That's why the mod includes a variety of weapons.
Every weapons can not be documented because there are soo many xD. Here are some highlights:
Flames Of Eldritch: Normal attacks have 50% chance to inflict Blazing brand effect to enemies for 5sec, Reducing their Armor by 4 and Armor toughness by 1 per level. Additional proc increases the strenght. stacking upto 3x.
Abyssal Tidecaller: Normal attacks have 50% chance to inflict Abyssal Curse, dealing damage-over-time for 5sec. Additional proc increases the damage tick-rate. stacking upto 5x.
Thorn Of Oblivion: Every 5th hit guarantees an Amethyst Cluster Projectile, launching in every direction.
Scourge Of The Sands: Hold right-click 3sec to charge. When released it will summon Ancient Desert Steles on top of every enemies' heads within a 12-block radius. Crushing down and dealing damage, Max 10 targets.
Harbinger's Wrath: Successful hits on enemies has 15% chance to stun them with a mini EM-Pulse, for 3sec. Additional procs refreshes the duration.
New Curio Slot & Curio Items "Augment":
Spoiler
A special type of curio has been introduced, called "Augment." These curios are corrupted and, when worn, will drastically enhance one aspect of the player but may reduce other aspects. Augments come in three different rarities and are dropped by major bosses or mobs.
New Staffs and Spellbooks or Boss Themed Accessories:
Spoiler
Many mob or boss-themed staffs and spellbooks have been added. Here are some examples:
Items and Music Discs:
Spoiler
Items like ingots to repair these weapons have been added and will be dropped by major bosses or mobs. Also includes 2 music discs.
Frequently Asked Questions:
Will you port this mod to [X] version?
Not sure..
Will you make compatibility with [X] mod?
Compats might happen here and there but no more hard dependencies. It's already required 2 content mods.
Can you remove [X] mod from being a hard dependency?
Alex's Caves, Cataclysm will always be a hard dependency, cause they are pertty well integrated.
How do I get the new spells?
As you do with Iron's Spellbooks. Same process.
License: All Rights Reserved (ARR)
I reserve all the rights to this mod. Please refer to the following list for what you can and cannot do with this mod.
You Can:
Use this mod in any modpack you're playing or creating. Make resourcepacks for this mod. Develop datapacks for this mod. Showcase the mod in videos or streams.
You Cannot:
Use or redistribute ANY assets of this mod, even for personal use. Modify the base code and re-upload it elsewhere or on curseforge. Port the mod to newer or previous version and then re-destribute. Claim this mod or any part of it as your own work.
Credits:
Many writing ideas are from KumaV1ne. Base Better Combat compatibility is made by Kayn. Base for Abyssal blast, Death laser, Solar flare is provided by MrSlyFoxJr. Thanks Saga for your Japanese translation. Thanks Han_tokei for your chinese translation.
We also have a wiki for the mod in our Discord! Join our Discord by clicking on the link or image below. If you encounter any issues with any of my mods, you can report them directly there. Feel free to share suggestions for other mod integrations and content ideas. Thanks for downloading the mod!