Jade 🔍

Jade 🔍

Mod

Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)

Client or server LibraryUtility

1.39M downloads
1,400 followers
Created3 years ago
Updated2 days ago

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11.9.0

  • improve: do not load UsernameCache on dedicated server
  • fix: item_storage.normal_amount can't be set to 0 (#395)
  • backport 1.20.5 to 1.20.1 (#394)

11.8.0

  • feat: add support for multipart entity (close #364)
  • [Feature Backport]: Cherry Picked Camo Block Visibility Commit (#355)

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: random translation patches
  • fix: global waystones show as unbreakable (#317)
  • fix: the "flip with main hand" option is not respected
  • chore: bump gradle version
  • fix: cannot see through waterlogged blocks (#342)

11.6.2

  • fix: overlay rendering logic is different with Forge edition, causing unable to do pondering with Jade Addons

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)

11.6.0

  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: do not show energy storage if capacity is 0
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly

11.5.0

  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

14.1.0

  • feat: registration session
  • fix: UsernameCache serialization

14.0.2

  • chore: port from NeoForge platform

14.0.1

  • improve: use vanilla system to fetch game profile
  • feat: hide invisible effects
  • feat: ignore lightning bolt entity
  • fix: item_storage.normal_amount can't be set to 0 (#395)
  • improve: make buttons on the main screen larger if the text is too long
  • feat: translator credits
  • Create es_es.json (#393)
  • improve: accessibility in config ui, part 2
  • chore: rename Direction2D to ScreenDirection and change the enum order to match the vanilla one
  • improve: accessibility in config ui, part 1
  • feat: tick rate matters
  • feat: initial port to 1.20.5
  • refactor: use StreamCodec.composite instead
  • feat: health blinking
  • feat: improve health and armor display
  • refactor: codecified configuration
  • fix: cannot set mouse key on keybind option
  • chore: Blocklist -> Ignore List
  • improve: show actual key in option tooltips that are related to key-binds
  • feat(ui): press shift to show plugin config id
  • improve: HomeConfigScreen
  • 24w13a
  • feat: template providers
  • feat: BlockPropertiesProvider
  • feat: reloadable blocklist
  • Update ru_ru.json (#379)
  • Update and rename label-actions.yml to close-mod-support-request.yml
  • Update and rename process-labels.yml to close-mod-support-request.yml
  • Create label-actions.yml
  • Rename main.yml to process-labels.yml
  • Create main.yml
  • Update issue.yml
  • chore: reformat code
  • 24w12a
  • refactor: IComponentProvider. make server data providers support non-entity block
  • feat: ChickenEggProvider -> NextEntityDropProvider, to support armadillo
  • chore: remove deprecated stuff
  • chore: add platform tag to version number
  • 1.20.5 port

13.3.1

  • fix
  • feat: use slf4j instead
  • feat: code parity

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • }
  • Update zh_cn.json (#353)
  • improve: always show projectiles when tick frozen
  • new publish script

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

14.0.2

  • chore: port from NeoForge platform

14.0.1

  • improve: use vanilla system to fetch game profile
  • feat: hide invisible effects
  • feat: ignore lightning bolt entity
  • fix: item_storage.normal_amount can't be set to 0 (#395)
  • improve: make buttons on the main screen larger if the text is too long
  • feat: translator credits
  • Create es_es.json (#393)
  • improve: accessibility in config ui, part 2
  • chore: rename Direction2D to ScreenDirection and change the enum order to match the vanilla one
  • improve: accessibility in config ui, part 1
  • feat: tick rate matters
  • feat: initial port to 1.20.5
  • refactor: use StreamCodec.composite instead
  • feat: health blinking
  • feat: improve health and armor display
  • refactor: codecified configuration
  • fix: cannot set mouse key on keybind option
  • chore: Blocklist -> Ignore List
  • improve: show actual key in option tooltips that are related to key-binds
  • feat(ui): press shift to show plugin config id
  • improve: HomeConfigScreen
  • 24w13a
  • feat: template providers
  • feat: BlockPropertiesProvider
  • feat: reloadable blocklist
  • Update ru_ru.json (#379)
  • Update and rename label-actions.yml to close-mod-support-request.yml
  • Update and rename process-labels.yml to close-mod-support-request.yml
  • Create label-actions.yml
  • Rename main.yml to process-labels.yml
  • Create main.yml
  • Update issue.yml
  • chore: reformat code
  • 24w12a
  • refactor: IComponentProvider. make server data providers support non-entity block
  • feat: ChickenEggProvider -> NextEntityDropProvider, to support armadillo
  • chore: remove deprecated stuff
  • chore: add platform tag to version number
  • 1.20.5 port

13.3.1

  • fix
  • feat: use slf4j instead
  • feat: code parity

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • }
  • Update zh_cn.json (#353)
  • improve: always show projectiles when tick frozen
  • new publish script

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

14.0.2

  • 1.20.5

13.3.1

  • fix
  • feat: use slf4j instead

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Update zh_cn.json (#353)
  • feat: target NeoForge 20.4.160-beta (close #360)
  • chore: delete unused files

13.2.2

  • improve: always show projectiles when tick frozen
  • refactor: simplify BlockFaceProvider
  • feat: add config option category override
  • feat: ITooltip.replace
  • feat: custom ItemView description
  • pre3
  • feat: trial spawner
  • 23w45a

12.4.0

  • refactor: harvest tool provider part 1
  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • chore: better translations
  • fix: ITooltip.append not updating tooltip size correctly
  • fix: cannot see through waterlogged blocks (#342)
  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • fix: crash when looking at non-pickable entity (#330)
  • seems refmap is no longer needed?
  • fix: bring back the black background to the search box
  • neoforge, launched!

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

14.0.1

  • improve: use vanilla system to fetch game profile
  • feat: hide invisible effects
  • feat: ignore lightning bolt entity
  • fix: item_storage.normal_amount can't be set to 0 (#395)
  • improve: make buttons on the main screen larger if the text is too long
  • feat: translator credits
  • Create es_es.json (#393)
  • improve: accessibility in config ui, part 2
  • chore: rename Direction2D to ScreenDirection and change the enum order to match the vanilla one
  • improve: accessibility in config ui, part 1
  • feat: tick rate matters
  • feat: initial port to 1.20.5
  • refactor: use StreamCodec.composite instead
  • feat: health blinking
  • feat: improve health and armor display
  • refactor: codecified configuration
  • fix: cannot set mouse key on keybind option
  • chore: Blocklist -> Ignore List
  • improve: show actual key in option tooltips that are related to key-binds
  • feat(ui): press shift to show plugin config id
  • improve: HomeConfigScreen
  • 24w13a
  • feat: template providers
  • feat: BlockPropertiesProvider
  • feat: reloadable blocklist
  • Update ru_ru.json (#379)
  • Update and rename label-actions.yml to close-mod-support-request.yml
  • Update and rename process-labels.yml to close-mod-support-request.yml
  • Create label-actions.yml
  • Rename main.yml to process-labels.yml
  • Create main.yml
  • Update issue.yml
  • chore: reformat code
  • 24w12a
  • refactor: IComponentProvider. make server data providers support non-entity block
  • feat: ChickenEggProvider -> NextEntityDropProvider, to support armadillo
  • chore: remove deprecated stuff
  • chore: add platform tag to version number
  • 1.20.5 port

13.3.1

  • fix
  • feat: use slf4j instead
  • feat: code parity

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • }
  • Update zh_cn.json (#353)
  • improve: always show projectiles when tick frozen
  • new publish script

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

13.3.1

  • fix
  • feat: use slf4j instead

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Update zh_cn.json (#353)
  • feat: target NeoForge 20.4.160-beta (close #360)
  • chore: delete unused files

13.2.2

  • improve: always show projectiles when tick frozen
  • refactor: simplify BlockFaceProvider
  • feat: add config option category override
  • feat: ITooltip.replace
  • feat: custom ItemView description
  • pre3
  • feat: trial spawner
  • 23w45a

12.4.0

  • refactor: harvest tool provider part 1
  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • chore: better translations
  • fix: ITooltip.append not updating tooltip size correctly
  • fix: cannot see through waterlogged blocks (#342)
  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • fix: crash when looking at non-pickable entity (#330)
  • seems refmap is no longer needed?
  • fix: bring back the black background to the search box
  • neoforge, launched!

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

13.3.1

  • fix
  • feat: use slf4j instead
  • feat: code parity

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • }
  • Update zh_cn.json (#353)
  • improve: always show projectiles when tick frozen
  • new publish script

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

11.8.0

by Snownee on Feb 14, 2024
Download

11.8.0

  • feat: add support for multipart entity (close #364)
  • [Feature Backport]: Cherry Picked Camo Block Visibility Commit (#355)

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: random translation patches
  • fix: global waystones show as unbreakable (#317)
  • fix: the "flip with main hand" option is not respected
  • chore: bump gradle version
  • fix: cannot see through waterlogged blocks (#342)

11.6.2

  • fix: overlay rendering logic is different with Forge edition, causing unable to do pondering with Jade Addons

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)

11.6.0

  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: do not show energy storage if capacity is 0
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly

11.5.0

  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

5.3.2

by Snownee on Feb 4, 2024
Download

11.8.0

by Snownee on Jan 31, 2024
Download

11.8.0

  • [Feature Backport]: Cherry Picked Camo Block Visibility Commit (#355)
  • feat: add support for multipart entity (close #364)

11.7.1

  • improve: better error handling for server data providers (#333)

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: cannot see through waterlogged blocks (#342)
  • chore: bump gradle version
  • fix: the "flip with main hand" option is not respected
  • fix: global waystones show as unbreakable (#317)
  • fix: random translation patches

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

11.7.1

by Snownee on Dec 27, 2023
Download

11.7.1

  • improve: better error handling for server data providers (#333)

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: cannot see through waterlogged blocks (#342)
  • chore: bump gradle version
  • fix: the "flip with main hand" option is not respected
  • fix: global waystones show as unbreakable (#317)
  • fix: random translation patches
  • .

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

13.2.2

  • improve: always show projectiles when tick frozen
  • refactor: simplify BlockFaceProvider
  • feat: add config option category override
  • feat: ITooltip.replace
  • feat: custom ItemView description
  • pre3
  • feat: trial spawner
  • 23w45a

12.4.0

  • refactor: harvest tool provider part 1
  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • chore: better translations
  • fix: ITooltip.append not updating tooltip size correctly
  • fix: cannot see through waterlogged blocks (#342)
  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • fix: crash when looking at non-pickable entity (#330)
  • seems refmap is no longer needed?
  • fix: bring back the black background to the search box
  • neoforge, launched!

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

12.4.0

  • refactor: harvest tool provider part 1
  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • chore: better translations
  • fix: ITooltip.append not updating tooltip size correctly
  • fix: cannot see through waterlogged blocks (#342)
  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • fix: crash when looking at non-pickable entity (#330)
  • seems refmap is no longer needed?
  • fix: bring back the black background to the search box
  • neoforge, launched!

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

13.2.1

by Snownee on Dec 23, 2023
Download

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

13.2.1

by Snownee on Dec 23, 2023
Download

13.2.1

  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: ITooltip.replace
  • feat: custom ItemView description
  • pre3
  • refactor: harvest tool provider part 1
  • feat: trial spawner
  • 23w45a

12.3.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • parity update

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

11.7.0

by Snownee on Dec 21, 2023
Download

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: cannot see through waterlogged blocks (#342)
  • chore: bump gradle version
  • fix: the "flip with main hand" option is not respected
  • fix: global waystones show as unbreakable (#317)
  • fix: random translation patches
  • .

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

11.7.0

by Snownee on Dec 21, 2023
Download

11.7.0

  • feat: avoid the overlay flickering while shooting projectiles
  • feat: campfire cooking time (#346)

11.6.4

  • fix: the server data mess
  • fix: random translation patches
  • fix: global waystones show as unbreakable (#317)
  • fix: the "flip with main hand" option is not respected
  • chore: bump gradle version
  • fix: cannot see through waterlogged blocks (#342)
  • .

11.6.2

  • fix: overlay rendering logic is different with Forge edition, causing unable to do pondering with Jade Addons

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)

11.6.0

  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: do not show energy storage if capacity is 0
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly

11.5.0

  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

11.6.4

by Snownee on Dec 16, 2023
Download

11.6.4

  • fix: the server data mess
  • fix: random translation patches
  • fix: global waystones show as unbreakable (#317)
  • fix: the "flip with main hand" option is not respected
  • chore: bump gradle version
  • fix: cannot see through waterlogged blocks (#342)
  • .

11.6.2

  • fix: overlay rendering logic is different with Forge edition, causing unable to do pondering with Jade Addons

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)

11.6.0

  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: do not show energy storage if capacity is 0
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly

11.5.0

  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

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Snownee

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