JCM (v2.0.0-prerelease.4) for (MTR 4.0.0-prerelease.3) has been released!
Additions:
- Scripting:
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- Add Script Debug Overlay to display all script instances.
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- Toggleable in JCM Settings > Enable debug mode
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- Text highlight color represents the execution speed (Blue = Normal, Yellow = Slow, Red = Very Slow!)
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- Script authors should generally aim for Blue color
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- Add back
ctx.setDebugInfo()
from NTE
- Add back
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- Add
ctx.debugModeEnabled()
to determine if JCM debug mode is enabled.
- Add
Changes:
- Operator Button will no longer accept driver keys that are expired. (Creative keys are always accepted)
- Scripting
-
- Due to popular demand, an option is added in JCM config to disable scripting class restriction entirely, this allows any external java packages to be used just like in NTE.
Fixes:
- Fix horizontal blocks (Double ceiling/Trespass Sign) potentially breaking when stacked with WorldEdit
- Scripting
-
- Texts with marquee overflow now no longer disappear for a prolonged duration of time before resetting.
Download:
You can download this release on Modrinth or GitHub
JCM (v2.0.0-prerelease.3) for (MTR 4.0.0-prerelease.3) has been released!
Fixes:
- Fix potential game crash when rendering JSON PIDS.
- Scripting
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- Slightly improve GraphicsTexture performance
- PIDS Scripting
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- Fix changing PIDS Preset not disposing the script.
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- Improve script disposal behaviour
- Eyecandy Scripting
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- Fix scriptTexts not evaluated before scriptFiles
Download:
You can download this release on Modrinth or GitHub
JCM (v2.0.0-prerelease.2) for (MTR 4.0.0-prerelease.2) has been released!
Changes:
- JSON PIDS Preset
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- Restore custom message cycling behaviour, which should now resemble the built-in PIDS from the MTR mod.
- Scripting
- Now allows the following package:
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java.time
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java.math
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javax.imageio
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sun.font
Fixes:
- Fix operator button not activating when driver key is in off-hand slot.
- Fix JSON PIDS Preset Custom message showing at wrong row if no arrivals.
- Fix java lambda not working in scripts.
- PIDS Scripting: Added
cars()
to replaceforEachCar()
. Now you can loop through them with an ordinary JS for loop.
Download:
You can download this release on Modrinth or GitHub