Modify:
Changed the impact box size of the Jelly.
News:
The new Mob:Beluga
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Health:30 (baby Beluga 20)
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Attack: 6
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Drops: Raw salmon, experience balls *3
They Spawn in the following biomes:
Cold ocean
Deep cold ocean
frozen ocean
deep frozen ocean
Come to the surface to breathe once in a while, and if necessary break through the ice.
It has abundant group behaviors, such as swimming in groups and playing with other beluga whales.
Modify:
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The formation of crabs was changed to [beach] and [mangrove swamp], and the appearance difference of crabs previously formed in different groups was also changed.
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The Drifters of spawns has been changed from 50% to 25%.
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Set item categories for the mod.
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Red crabs: Spawn in [beach] , [mangrove swamp] .
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Brown crabs: Spawn in [beach] .
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Cyan crabs: Spawn in [mangrove swamp] .
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Spotted crabs: Spawn in [beach] , [mangrove swamp] .
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where Black crabs are unchanged.
Repair:
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Fixed the abnormal effect of particles generated by Tridacna when it is located in shallow water.
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Fixed an issue where other types of Tridacna shells other than Tridacna shells (Broken Tridacna shell, Older Tridacna shell, and Broken older Tridacna shell) were not more efficient when digging with picks.
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Some texts in simplified Chinese and other languages have been revised.
News:
Mob:Loiter
- Spawn in soul sand valley.
- Invisibility Level I status for 15 seconds when thet hurt.
- When a nearby mob dies, it will change to a saturated state, and its appearance will change at this time.
- Saturated Loiter drop soul tumor*1 when defeated.
Item:soul tumor
- Drop by saturated Loiter.
- For brewing potion.
Item:potion of concentrate
- Brewing by soul tumor
- Available in extra hours, it can be rebrewed using Redstone Dust.
- Get a concentrate effect after use.
Effect:concentrate
- The player with this effect will be marked by a sonic particle effect that can be observed across the block/entity. This allows the player to "see" the sound.