原文
- 修复发现的匠魂对多线程jei的兼容问题
- 修复很多自己写的ConcurrentHashMap没有clear问题和内部的ConcurrentHashMap可能的jvm性能问题 ##Translation
- Fix compatibility issues with multi-threaded JEI discovered in Craftsman Souls
- Fixed many issues with self written Concurrent HashMaps not being clear and potential JVM performance issues with internal Concurrent HashMaps
the original
- 修复[Petrolpark 的库]petrolpark 1.4.2服务器不可以在部分java使用问题
- 让mod可以使用forge检查更新功能更新
- 修复Petrolpark 的库和多线程的兼容问题
translate
- [Petropark Library] Petrolpark 1.4.2 Server Cannot Use in Some Java Issues
- Enable mods to use Forge to check for updates and update functionality
- Fix compatibility issues with Petrolpark's libraries and multithreading
增加InjectDatapack功能 InjectDatapack可能需要适配 又双叒叕叕叕叕优化和修改ParaServerChunkProvider 修改ServerChunkCache_MainThreadExecutorFix2的递兼容归问题 修复无法同时生成多个区块 修复ParaServerChunkProvider的push逻辑错误 增加SafeAddSynchronized_Asm 修复SafeIndependenceAddSynchronized_Asm忘记运行问题 修复IndependenceAddSynchronized_Asm的逻辑错误 修复在ThreadedLevelLightEngine生成区块会卡死问题 测试暂时没问题了等待进一步测试