Focus Walker Added! - Recover Focus as you run. Equip more to increase the effect.
Hearts Walker Added! - Gain Hearts as you run. Equip more to increase the effect.
Attack Haste Added! - Increases attack speed. Equip more to increase the effect.
Added EXP Ring - Grants EXP Walker (Tier D)
Added Focus Sash (Totally not a reference) - Grants Focus Walker (Tier C)
Added Heart Locket - Grants Heart Walker (Tier D)
Added Haste Bracer - Grants Attack Haste (Tier A)
Added Light Ring - Grants Light Boost (Tier A)
Added Dark Ring - Grants Darkness Boost (Tier A)
Added Sacrifice Bracer - Grants Vehemence (Tier B)
EXP Walker now stacks.
Adjusted Menu Buttons.
Fixed Dark Divide Recipe not showing.
Adjusted Light Pillar Hitboxes.
Adjust Faith Cast sound and drop distance.
Mana Shield and MP Rage Interaction fixed.
Sanguine Gaze can now reach level 15.
Holy now pierces through enemies.
Berserk Buffed! Now scales with your strength and defense!
Dark Firaga added as an RC for Soul Eater and Keyblade of People's Hearts. Scales with Darkness Boost AND Fire Boost!
2 in 1 Shotlock, Dark Divide! Scales with Darkness/Fire Boost!
Faith spell added! Scales with Light Boost!
I really need to stop forgetting this exists....
Here's every patch note from 0.7.4 to present!
v0.8
Added Dream Eater Menu (WIP) -- Very Buggy! And not complete!
Drain Spell Added!
MP Cost: 16/24/32
Drains HP from the Target and gives it to you!
On players it also drains hunger!
Osmose Spell Added
MP Cost: 1
Drains MP from the Target and gives it to you!
On mobs, it only gives you MP, but on players it takes MP FROM THEM!
Support for Latest KK Version
Fixed Certain Items Recipes not being Obtainable
v0.8.1
Silence Spell Added!
MP Cost: 20/25/30
ONLY WORKS ON PLAYERS! Renders the target unable to cast spells or use Limits (if Org)!
Drain Spell Adjusted!
MP Cost: 16/24/32 > 12/20/28
v0.8.2
So this update isn't really an update per-say, it's more of a balance change. Because certain things were too strong (*coughs* Ultima) or far too weak (Comet/Meteor *coughs*).
Nerfed Ultima
Radius, Damage, and Duration lowered
Speed Increased
Nerfed Holy
Damage Lowered
Buffed Ruin
Damage Increased
Buffed Comet/Meteor
Damage Increased, Blast Radius Increased, Cooldown Lowered
Buffed Balloon
Damage Increased, Cooldown Lowered at Balloon and Balloonra
Adjusted Drain/Osmose
Tweaked to be not as strong but still rewarding to use.
Fixed menu with EFM
v0.8.3
Added Warp Spell!
% Chance to kill enemies in radius! NOTE! THIS WILL NOT GIVE YOU KK EXP OR PRIZE ORBS!!!
Only obtainable via Commands!
Added Esuna Spell!
MP Cost: 24
Cures all negative status effects! (Includes effects from KK/Re:Mind)
Added Dispel Spell!
MP Cost: 24
Removes all positive status effects if locked on! Otherwise removes -some- positive effects in an AoE! (Includes effects from KK/Re:Mind)
Haste Buffed!
Hastega now targets your whole party!
Fixed Slow
Should function properly now!
Holy Buff (PvE)
Holy now does 15% more damage to Undead and Heartless!
Meteor MP Cost Reduced from 75 to 50.
v0.8.4
Added cast times to some magic to work with the new KK update.
Gave Dispel it's sound and gave it the ability to remove Auto-Life.
v0.8.4.1
Adjusted Spell Casttimes.
0.8.4.2
Dark Mode has been renamed to Dark Form.
Light Form and Dark Form have new textures!
Riskcharge now has a cooldown! So no more spamming Riskcharge and instantly dying! (1.5 sec)
New In-Form Reaction Commands!!!
Light Charge
REQ: Light Form
Cost: 40 Form Points
Fires multiple beams of light in all directions! Grants Light Form EXP on hit!
Dark Mine
REQ: Dark Form
Cost: 40 Form Points
Fires explosive Dark Mines in all directions! They will detonate by touch or after a while. Grants Dark Mode EXP on hit!
Added Mana Shield Ability!
AP Cost: 10
When you take damage, you will lose MP instead unless you're in MP Recharge.
Added Credits Menu!
To thank those who've helped me with the mod!
Fixed Lang file for the Warp spell orb.
Fixed Dark Passage
Dark Passage is now obtainable. (Hint: The Power of Darkness)
Made it so Ruin's explosion doesn't affect the caster.
Fixed visual issue where having Dark Step would ignore Light Form's Light Step and vice versa.
0.8.4.3
Additions:
Vehemence Ability Added!
When equipped, depending on your chosen path (Warrior, Mystic, Guardian) the effect varies.
Fixes/Changes:
Dark Mines now have slight tracking and should no longer affect the caster.
Light/Dark Step should be slightly more powerful at level 1 and have I-Frames.
Shotlock Orbs Added! You can sythesis them and use them to unlock shotlocks!
Recipes added for currently added Armor and Accessories
Ultima Ribbon added! A mod exclusive armor that gives 5 DEF and 55% to all elemental resistances!
Fixed a few issues.
Added support for Kingdom Keys 2.3.6.0