4.25.3
Changes:
Made it so every NG+ after 6 will grant 2 AP.
Adjusted all Counter moves for balancing purposes.
Counter Rush
Counter Hammer
Counter Blast
Additions:
Made it to where you can toggle boosts from NG+ or Panels.
NOTE: If you want them off, you will have to re-toggle them off EVERY TIME YOU LOGIN TO A SERVER/WORLD! (or just don't NG+ or use panels)
New Ability!
Spellblade
Cost: 0 AP
Embrace the power of the elements! Augment your strikes with the element you most align with! Effects vary! Please note, only 1 bonus may be active at a time.
Requires 4 of a certain boost to activate. Example: 4 Fire Boosts.
New Accessory!
Silver Armlet
Tier A
AP + 10
Abilities: Spellblade and MP Boost (AS OF 4/22/25 MP BOOST DOES NOT WORK ON EQUIPPED ITEMS LIKE ACCESSORIES AND KEYBLADES!)
Fixes:
Fixed Slow crashing on certain entities.
Changes:
-
Light/Darkness Boost now have a special effect. The more Light/Darkness Boosts you have equipped, the less damage you receieve from that respective element. However you will take more damage from the opposing element.
-
New Game + Menu is prettier now.
-
Adjusted New Game + to have 6 ability rewards and a stat cap of 50. More Changes below:
-
Warrior: NG+ 1>: Synch Blade NG+ 6: Critical Boost, Stat boost moved to NG+ 7 onwards. (Adrenaline removed from NG+ Rewards)
-
Mystic: NG+ 6: Mana Shield, Stat boost moved to NG+ 7 onwards.
-
Guardian: NG+ 6: Protect, Stat boost moved to NG+ 7 onwards.
-
-
Sanguine Gaze model optimized and texture redone!
-
All Re:Mind keyblades now share the Kingdom Keys Keyblade moveset(s, when I animate them finally.)
Additions:
NEW KEYBLADE!
Fierce Deity Key Commissioned by NolValue -- a Melee Focused Keyblade! Grants extra strength when you're out of MP!
Base Stats: 10/0, Berserk Charge
Lvl 10 Stats: 15/-5, 2x Berserk Charge, 2x Darkness Boost, Critical Boost
Lvl 15 Stats: 20/-10, 2x Berserk Charge, 2x Darkness Boost, Critical Boost, Damage Drive, Rage Awakened
Fixes:
- Panels Menu now updates properly!
3.25.2
Cleaned up Code for Server Owners.
Adjusted Step for all organization members and made equipping Quick Run a requirement for using it. Added the ability to leave Organization XIII via the Panels. Lowered cost of Leveling Up via Panels to 1000 * Your Level. Optimized the Panels further.
Adjusted Mana Shield to be less OP. Lowered AP Costs for the following abilites:
- Way to Light 5 AP -> 3 AP
- Dark Power 5 AP -> 3 AP
- Rage Awakened 5 AP -> 3 AP
- Light Step 3 AP -> 0 AP
- Dark Step 3 AP -> 0 AP
Dark Form now inately has Dark Passage. Dark Form's leveling is fixed to where Dark Step Lvl. MAX is obtainable.
Light Form now inately has Friends Are Power.
Both Dark/Light Steps now require Quick Run Equipped to use!
Faith and the Light Beam RC now use Light Damage!
Added Light Resistance to the following Armors!
- Master's Belt, 20% Light Resistance
- Ultima Ribbon, 55% Light Resistance
Fixed issue that would result in not being able to create a new world.
Panel System Update:
Text on buttons changed for more clarity.
Added a reset button, this button will reset your panel stats -- you will be refunded SOME hearts!
WIP Journal Menu!!!
More details soon!
NEW Keyblades!
Inspired by Tidus from FFX, Blitzer's Dream!
Tier: S
Max Level: 15
Level 0 Stats:
Ability: Zanarkand's Ace (NEW)
Boosts your Strength and gives you special effects while underwater (Dolphin's Grace 2 and Conduit Power)!
STR: 13
MAG: 13
Inspired by Jecht from FFX, Legend's Fang!
Tier: S
Max Level: 15
Level 0 Stats:
Ability: Brutal Blitzer (NEW)
Your strikes deal extra damage according to the number of Critical Boosts equipped!
STR: 16
MAG: 10
ADDED PANEL SYSTEM! (Panels 1.0)
It's not a 1 to 1 recreation of the system from 358/2 Days, but what it is -- is a way for Org Players to break their limits and become even stronger!
For now, this system is in it's infancy and only offers stat boosts like STR, MAG, and DEF. As well as Player Levels and Drive Form EXP! (Org Only Run?)
But will later down the line include Org exclusive abilities and HP/MP Boosts.
This system scales with how much you use it cost wise.
Buffed "Hearts Are Power" Ability
Disabled Dark Firaga RC if you're in Organization XIII
Org members now get unique step moves! VFX Change depending on your chosen member! These are unique from Dark/Light Step so no need to equip them!
Fixed player rendering when using Step Abilities!
Fixed Dark Passage with latest KK Update and it's new Command Menu System!
NEW Keyblades!
Inspired by Tidus from FFX, Blitzer's Dream!
Tier: S
Max Level: 15
Level 0 Stats:
Ability: Zanarkand's Ace (NEW)
Boosts your Strength and gives you special effects while underwater (Dolphin's Grace 2 and Conduit Power)!
STR: 13
MAG: 13
Inspired by Jecht from FFX, Legend's Fang!
Tier: S
Max Level: 15
Level 0 Stats:
Ability: Brutal Blitzer (NEW)
Your strikes deal extra damage according to the number of Critical Boosts equipped!
STR: 16
MAG: 10
ADDED PANEL SYSTEM! (Panels 1.0)
It's not a 1 to 1 recreation of the system from 358/2 Days, but what it is -- is a way for Org Players to break their limits and become even stronger!
For now, this system is in it's infancy and only offers stat boosts like STR, MAG, and DEF. As well as Player Levels and Drive Form EXP! (Org Only Run?)
But will later down the line include Org exclusive abilities and HP/MP Boosts.
This system scales with how much you use it cost wise.
Buffed "Hearts Are Power" Ability
Disabled Dark Firaga RC if you're in Organization XIII
Org members now get unique step moves! SFX Change depending on your chosen member! These are unique from Dark/Light Step so no need to equip them!
Fixed player rendering when using Step Abilities!
Fixed Dark Passage with latest KK Update and it's new Command Menu System!