Beta 1.21.10-1.8.5.2547.0
Updated at 2025-11-20 05:43.
Changelog
Beta 1.8.5.2547.0
- Added
preDownloadfield to World Templates, which controls whether the world templates should be download, in the resource loading or right before trying to load it - Added Option Presets (replaces the graphics mode slider in the Graphics section):
Handheld,Low,Medium,HighandUltra - Added SD control icons for Xbox 360 Edition control type
- Added HD control icons for Xbox One and PS4 editions control types
- Added missing Copper bars to the creative tab listing
- Added
Fake Autosave Screento the User Interface section (depends on the Autosave Countdown option) - Added
Legacy Potions Baroption to the Graphics section - Now, the thinner crosshair when using
HUD Size: 1will look better in FHD UI Mode - Now, Legacy Loading screens will have control tooltips if needed
- Now,
Autosave Countdownwill be disabled by default - Now, Mojangles 11 font will be used on the HUD Item Tooltips and in the chat
- Fixed SDL 3 natives not finishing the download
- Fixed Legacy Icon Holders not being clickable anymore
- Fixed stopping being able to fly in survival after dying or after relogging
- Fixed initial autosave interval being 5 minutes independently of the options
- Fixed startup crash in Forge
- Fixed
Toggle Usecontroller option being enabled by default - Fixed
Toggle UseandToggle Attackcontroller options not working properly - Fixed chars being typed on the screen even when the key input is used
- Fixed Mods screen not loading mod icons correctly in NeoForge
- Fixed NeoForge not having builtin resource packs
- Fixed
Preparing to save levelbeing shown even if exiting without saving - Fixed
Gammabeing broken on Linux with AMD GPUs - Fixed chat not changing its width when resizing the screen
- Fixed
1key icon using0key icon instead
Merge pull request #935 from Cjnator38/lang-fix
Update en_us.json
Beta 1.8.5.2545.5 - Added SD UI Mode for Legacy Stonecutter screen
- Fixed Controller movement options not being added
- Fixed legacy logo being at the wrong position
- Fixed controller cursor focusing tab lists
- Fixed tooltips appearing with tooltip boxes in the World More Options and Flat World screens
- Fixed experience bar text not depending on the UI Mode
Click here for complete changelog
Beta 1.21.10-1.8.5.2545.5
Updated at 2025-11-09 03:01.
Changelog
Beta 1.8.5.2545.5
- Added SD UI Mode for Legacy Stonecutter screen
- Fixed Controller movement options not being added
- Fixed legacy logo being at the wrong position
- Fixed controller cursor focusing tab lists
- Fixed tooltips appearing with tooltip boxes in the World More Options and Flat World screens
- Fixed experience bar text not depending on the UI Mode
Beta 1.8.5.2545.4 - Added SD UI Mode for Beacon screen
- Fixed
Legacy Swimmingnot working properly - Fixed incompatibility with newer NeoForge versions
- Fixed resource loading being broken after changing resource packs
- Fixed legacy logo having wrong size in SD UI Mode
Beta 1.8.5.2545.3 - Fixed crash when resource loading takes too long, not having control types available
- Fixed crash in the server buttons when the MOTD isn't loaded at the right time
Beta 1.8.5.2545.2 - Fixed Flying view rolling not being smooth
- Fixed lighting being darker
Click here for complete changelog
Beta 1.21.10-1.8.5.2545.4
Updated at 2025-11-08 20:22.
Changelog
Beta 1.8.5.2545.4
- Added SD UI Mode for Beacon screen
- Fixed
Legacy Swimmingnot working properly - Fixed incompatibility with newer NeoForge versions
- Fixed resource loading being broken after changing resource packs
- Fixed legacy logo having wrong size in SD UI Mode
Beta 1.8.5.2545.3 - Fixed crash when resource loading takes too long, not having control types available
- Fixed crash in the server buttons when the MOTD isn't loaded at the right time
Beta 1.8.5.2545.2 - Fixed Flying view rolling not being smooth
- Fixed lighting being darker
Beta 1.8.5.2545.1 - Fixed inactive slots being focusable
Click here for complete changelog
Beta 1.21.10-1.8.5.2545.3
Updated at 2025-11-08 14:45.
Changelog
Beta 1.8.5.2545.3
- Fixed crash when resource loading takes too long, not having control types available
- Fixed crash in the server buttons when the MOTD isn't loaded at the right time
Beta 1.8.5.2545.2 - Fixed Flying view rolling not being smooth
- Fixed lighting being darker
Beta 1.8.5.2545.1 - Fixed inactive slots being focusable
Beta 1.8.5.2545.0 - Added
UI Modeslider to User Interface section, which allows to change betweenAuto(based on resolution, like before),Full HD,HDandSD(WIP PSVita Edition / low resolution mode) UI modes - Added Type Crafting Tabs manager, this will allow to customize the type crafting tabs from the Crafting Interface like other listings
- Added (and modified) customization with UI Definitions to a lot of interfaces, although it's still incomplete and subject to change
- Added
sizeabletab icon type, meant to be used for icon changes between UI modes - Added
put_tab_state_offsetUI Definition Element type - Enhanced interface navigation, now slots will behave like widgets, also allowing cursor navigation on widgets, even using keyboard, depending on the screen
- Now, resource managers based on IDs, such as Crafting Tab Listing, Creative Tab Listing, Loom Tab Listing, Biome Overrides and Control Types will be more consistent and allow modifications without problems
- Now, the PS Vita control icons will have a more accurate size
- Now, the
HUD Distanceslider will be applied to theAnimated Character - Now, the save storage bar in the Play Game screen will be displayed only in the FHD mode
- Now, Control Types will allow fonts for different UI modes
- Now, Loom Tab Listing will allow to change the first tab icon
- Now, Creative Tab Listing will allow to change the search tab icon
- Now, Legacy Sliders will apply the value changes only when released after dragging using a mouse
- Fixed sun and moon textures not being loaded after toggling (and loading) the
Legacy Skyoption - Fixed boat left stick deadzone being applied to the cursor
- Fixed Custom Crafting not showing the selected slot correctly
- Fixed Mojangles 11 not displaying LE icons correctly
- Fixed being able to navigate on the screen before the intro is finished or skipped
- Fixed controller cursor limit not allowing to use the recipe book
- Reformatted code to be more consistent
Click here for complete changelog
Beta 1.21.10-1.8.5.2545.2
Updated at 2025-11-08 06:40.
Changelog
Beta 1.8.5.2545.2
- Fixed Flying view rolling not being smooth
- Fixed lighting being darker
Beta 1.8.5.2545.1 - Fixed inactive slots being focusable
Beta 1.8.5.2545.0 - Added
UI Modeslider to User Interface section, which allows to change betweenAuto(based on resolution, like before),Full HD,HDandSD(WIP PSVita Edition / low resolution mode) UI modes - Added Type Crafting Tabs manager, this will allow to customize the type crafting tabs from the Crafting Interface like other listings
- Added (and modified) customization with UI Definitions to a lot of interfaces, although it's still incomplete and subject to change
- Added
sizeabletab icon type, meant to be used for icon changes between UI modes - Added
put_tab_state_offsetUI Definition Element type - Enhanced interface navigation, now slots will behave like widgets, also allowing cursor navigation on widgets, even using keyboard, depending on the screen
- Now, resource managers based on IDs, such as Crafting Tab Listing, Creative Tab Listing, Loom Tab Listing, Biome Overrides and Control Types will be more consistent and allow modifications without problems
- Now, the PS Vita control icons will have a more accurate size
- Now, the
HUD Distanceslider will be applied to theAnimated Character - Now, the save storage bar in the Play Game screen will be displayed only in the FHD mode
- Now, Control Types will allow fonts for different UI modes
- Now, Loom Tab Listing will allow to change the first tab icon
- Now, Creative Tab Listing will allow to change the search tab icon
- Now, Legacy Sliders will apply the value changes only when released after dragging using a mouse
- Fixed sun and moon textures not being loaded after toggling (and loading) the
Legacy Skyoption - Fixed boat left stick deadzone being applied to the cursor
- Fixed Custom Crafting not showing the selected slot correctly
- Fixed Mojangles 11 not displaying LE icons correctly
- Fixed being able to navigate on the screen before the intro is finished or skipped
- Fixed controller cursor limit not allowing to use the recipe book
- Reformatted code to be more consistent
Beta 1.8.5.2541.2 - Fixed Creative Tab Listing not having copper chest variants
- Fixed Copper Chest item display not being consistent
Click here for complete changelog
Beta 1.21.10-1.8.5.2545.1
Updated at 2025-11-08 05:09.
Changelog
Beta 1.8.5.2545.1
- Fixed inactive slots being focusable
Beta 1.8.5.2545.0 - Added
UI Modeslider to User Interface section, which allows to change betweenAuto(based on resolution, like before),Full HD,HDandSD(WIP PSVita Edition / low resolution mode) UI modes - Added Type Crafting Tabs manager, this will allow to customize the type crafting tabs from the Crafting Interface like other listings
- Added (and modified) customization with UI Definitions to a lot of interfaces, although it's still incomplete and subject to change
- Added
sizeabletab icon type, meant to be used for icon changes between UI modes - Added
put_tab_state_offsetUI Definition Element type - Enhanced interface navigation, now slots will behave like widgets, also allowing cursor navigation on widgets, even using keyboard, depending on the screen
- Now, resource managers based on IDs, such as Crafting Tab Listing, Creative Tab Listing, Loom Tab Listing, Biome Overrides and Control Types will be more consistent and allow modifications without problems
- Now, the PS Vita control icons will have a more accurate size
- Now, the
HUD Distanceslider will be applied to theAnimated Character - Now, the save storage bar in the Play Game screen will be displayed only in the FHD mode
- Now, Control Types will allow fonts for different UI modes
- Now, Loom Tab Listing will allow to change the first tab icon
- Now, Creative Tab Listing will allow to change the search tab icon
- Now, Legacy Sliders will apply the value changes only when released after dragging using a mouse
- Fixed sun and moon textures not being loaded after toggling (and loading) the
Legacy Skyoption - Fixed boat left stick deadzone being applied to the cursor
- Fixed Custom Crafting not showing the selected slot correctly
- Fixed Mojangles 11 not displaying LE icons correctly
- Fixed being able to navigate on the screen before the intro is finished or skipped
- Fixed controller cursor limit not allowing to use the recipe book
- Reformatted code to be more consistent
Beta 1.8.5.2541.2 - Fixed Creative Tab Listing not having copper chest variants
- Fixed Copper Chest item display not being consistent
Beta 1.8.5.2541.1 - Fixed crash in the Classic Merchant screen
Click here for complete changelog
Beta 1.21.10-1.8.5.2544.0
Updated at 2025-11-08 04:52.
Changelog
Beta 1.8.5.2545.0
- Added
UI Modeslider to User Interface section, which allows to change betweenAuto(based on resolution, like before),Full HD,HDandSD(WIP PSVita Edition / low resolution mode) UI modes - Added Type Crafting Tabs manager, this will allow to customize the type crafting tabs from the Crafting Interface like other listings
- Added (and modified) customization with UI Definitions to a lot of interfaces, although it's still incomplete and subject to change
- Added
sizeabletab icon type, meant to be used for icon changes between UI modes - Added
put_tab_state_offsetUI Definition Element type - Enhanced interface navigation, now slots will behave like widgets, also allowing cursor navigation on widgets, even using keyboard, depending on the screen
- Now, resource managers based on IDs, such as Crafting Tab Listing, Creative Tab Listing, Loom Tab Listing, Biome Overrides and Control Types will be more consistent and allow modifications without problems
- Now, the PS Vita control icons will have a more accurate size
- Now, the
HUD Distanceslider will be applied to theAnimated Character - Now, the save storage bar in the Play Game screen will be displayed only in the FHD mode
- Now, Control Types will allow fonts for different UI modes
- Now, Loom Tab Listing will allow to change the first tab icon
- Now, Creative Tab Listing will allow to change the search tab icon
- Now, Legacy Sliders will apply the value changes only when released after dragging using a mouse
- Fixed sun and moon textures not being loaded after toggling (and loading) the
Legacy Skyoption - Fixed boat left stick deadzone being applied to the cursor
- Fixed Custom Crafting not showing the selected slot correctly
- Fixed Mojangles 11 not displaying LE icons correctly
- Fixed being able to navigate on the screen before the intro is finished or skipped
- Fixed controller cursor limit not allowing to use the recipe book
- Reformatted code to be more consistent
Beta 1.8.5.2541.2 - Fixed Creative Tab Listing not having copper chest variants
- Fixed Copper Chest item display not being consistent
Beta 1.8.5.2541.1 - Fixed crash in the Classic Merchant screen
Beta 1.8.5.2541.0 - Ported to 1.21.10
- Added
Legacy Fireworksoption to Graphics section - Added
Legacy Pack Selection Screenmixin option to Graphics section - Added
Key BindsandControlsto Legacy4J Settings screen - Fixed Pack Selection screen incompatible resource packs titles being invisible
- Fixed Name Tag Border rendering order, thanks to vanilla rendering overhaul
Click here for complete changelog
Beta 1.21.10-1.8.5.2544.0
Updated at 2025-11-08 04:53.
Changelog
Beta 1.8.5.2545.0
- Added
UI Modeslider to User Interface section, which allows to change betweenAuto(based on resolution, like before),Full HD,HDandSD(WIP PSVita Edition / low resolution mode) UI modes - Added Type Crafting Tabs manager, this will allow to customize the type crafting tabs from the Crafting Interface like other listings
- Added (and modified) customization with UI Definitions to a lot of interfaces, although it's still incomplete and subject to change
- Added
sizeabletab icon type, meant to be used for icon changes between UI modes - Added
put_tab_state_offsetUI Definition Element type - Enhanced interface navigation, now slots will behave like widgets, also allowing cursor navigation on widgets, even using keyboard, depending on the screen
- Now, resource managers based on IDs, such as Crafting Tab Listing, Creative Tab Listing, Loom Tab Listing, Biome Overrides and Control Types will be more consistent and allow modifications without problems
- Now, the PS Vita control icons will have a more accurate size
- Now, the
HUD Distanceslider will be applied to theAnimated Character - Now, the save storage bar in the Play Game screen will be displayed only in the FHD mode
- Now, Control Types will allow fonts for different UI modes
- Now, Loom Tab Listing will allow to change the first tab icon
- Now, Creative Tab Listing will allow to change the search tab icon
- Now, Legacy Sliders will apply the value changes only when released after dragging using a mouse
- Fixed sun and moon textures not being loaded after toggling (and loading) the
Legacy Skyoption - Fixed boat left stick deadzone being applied to the cursor
- Fixed Custom Crafting not showing the selected slot correctly
- Fixed Mojangles 11 not displaying LE icons correctly
- Fixed being able to navigate on the screen before the intro is finished or skipped
- Fixed controller cursor limit not allowing to use the recipe book
- Reformatted code to be more consistent
Beta 1.8.5.2541.2 - Fixed Creative Tab Listing not having copper chest variants
- Fixed Copper Chest item display not being consistent
Beta 1.8.5.2541.1 - Fixed crash in the Classic Merchant screen
Beta 1.8.5.2541.0 - Ported to 1.21.10
- Added
Legacy Fireworksoption to Graphics section - Added
Legacy Pack Selection Screenmixin option to Graphics section - Added
Key BindsandControlsto Legacy4J Settings screen - Fixed Pack Selection screen incompatible resource packs titles being invisible
- Fixed Name Tag Border rendering order, thanks to vanilla rendering overhaul
Click here for complete changelog







