[1.1.2]
Fixed
- Loot tables for
wild_coffee
,wild_rooibos
,wild_yerba_mate
,hibiscus
,lavender
now properly drop the plant when harvested with Shears or Silk Touch - StoveBlock crash on place/load
[1.1.1]
Fixed
- TeaCupBlock no longer crashes on dedicated servers by removing client-only class references
- Corrected block destruction handling to ensure potion contents drop properly outside Creative mode
- All flower loot tables unified with vanilla grass-style logic (normal drop = flower, with shears = tea_blossom)
[1.1.0]
** Ported to 1.21.1 **
[1.0.12]
Fixed
dried_green_tea_leaf_block
anddried_out_green_tea_leaf_block
not being included in themineable
tag
[1.1.1]
Fixed
- TeaCupBlock no longer crashes on dedicated servers by removing client-only class references
- Corrected block destruction handling to ensure potion contents drop properly outside Creative mode
- All flower loot tables unified with vanilla grass-style logic (normal drop = flower, with shears = tea_blossom)
[1.1.0]
** Ported to 1.21.1 **
[1.0.12]
Fixed
dried_green_tea_leaf_block
anddried_out_green_tea_leaf_block
not being included in themineable
tag
HerbalBrews 1.0.9
Fixed Issues
Changed / New Features
- TeaKettle: The TeaKettle now features an integrated fluid handler, removing the need for Water Buckets. Additionally, a heat level indicator has been added to improve brewing precision. :stuck_out_tongue: Certain brews, such as coffee, require higher heat levels, while others, like cold brews, require no heat at all. Most of these values can be adjusted via .json.
- Cauldron: The Cauldron has been completely reworked. You can now combine different potions and craft a flask out of them. Flasks, like potions, cannot be stacked. For testing purposes, the default crafting time is set to 1 minute, which can be adjusted in the config. In the final release, the default crafting time will be 5 minutes. Stack size and crafting time are for balancing purposes.
- Jug: The Jug finally has a use! Place it and fill it with up to three different teas or coffees! When consumed, you will receive all effects from the drinks inside. Effects last 45 seconds and are configurable.
- TopHat: The TopHat has a new model – it’s now a proper top hat!
- Witch Hat & TopHat: Reduce magical damage by 40% – configurable.
- Teas: are now placeable as TeaSets. Purely decorative though.
- Various texture improvements.
- Added a configuration file.
- Effects slightly reworked All effects will be shared with nearby players. However, the more players there are, the weaker the effect.
- Advancements slightly reworked.
- DoAPI has been removed as a dependency. Farewell!