/lua
command now returns any integer that the lua script returns- New
std:storage
module which allows permanent storage- Use
storage.save()
andstorage.load()
to store data. Check the documentation for more information
- Use
- Added support for
print()
- New
print_db()
function which prints to the console instead of chat - Modified
entity.add_effect
slightly - Added new global variable
filename
- Added project system
- Bug fixes
- Fixed some issues with importing modules
- Not much, but there has not been a release in a while
- Separated a couple of standard lua libraries. They are no longer instantiated every time
/lua
is ran, improving performancestd:math
std:string
std:bit32
std:utf8
- Api features
Entity.new
- Alternative to
summon
, it returns the entity spawned.Entity
is a global variable representing the entity type as seen in entity.d.ts
- Alternative to