Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
Manure makes animals periodically drop the manure item. By default this is done twice a day at a random moment for each animal, but this is configurable. Manure can be used as a substitute for bone meal, to generate grass/flowers or to speed up crop growth. Can also be used from a dispenser. Works for any modded entity that extends the Animal class. Animals that shouldn't drop manure can be blacklisted in the config, via an in-game animal picker. By default axolotls, bees and frogs are disabled. It's also possible to only have animals drop manure after they've eaten, for example when fed by a player or when a sheep eats grass.
All available config options:
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manureDropDelayTicks default 12000, min 1, max 10000000
How long the delay in ticks is in between loaded animals dropping manure. 20 ticks = 1 second. By default twice a day, every 12000 ticks.
randomizeDropTimingPerAnimal default true
Whether each animal drops manure at its own random moment, on average once per delay, instead of all at once.
minimumTicksBetweenDrops default 6000, min 0, max 10000000
With randomized drop timing, the minimum amount of ticks between two drops of the same animal.
onlyDropManureAfterEating default false
Whether an animal only drops manure when it has eaten since its last drop, by being fed or a sheep eating grass.
animalBlacklist default "minecraft:axolotl,minecraft:bee,minecraft:frog"
A comma separated list of animal ids that never drop manure. Use * as a wildcard.
A cow dropping manure:
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Dispensing manure:
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!



