In this update:
- Underworld Guardian is now unable to cast "Ground Shake" ability if he has 50 health or lower.
- Fixed Underworld Guardian's "Ground Shake" ability dealing incorrect amount of damage.
- Fixed loot tables of several demons not working properly.
- Fixed Cursed Leaves dropping Cursed Mango with 100% chance(again).
- Increased Cursed Mango drop chance to 9%.
- Updated Cursed Leaves to be mineable with hoe.
- Reduced cooldown of the Necromancer's Staff.
- Fixed Necronomicon Page(Underworld Structures, page 2) removing wrong Necronomicon Page(Other rituals, page 2) upon using.
Greetings, mortals! This is the 2nd, and, probably, the last part of the infernally big "Call of The Underworld" update! Behold and be terrified!
In the "Call of The Underworld: Dimension of Horrors" update: Demons:
- 1 new regular demon - Soulseeker:
- Has 70 health, 4 armor, 9 attack damage, 0.5 attack knockback and resistance.
- Sets nearby entities in fear, regenerates in Horror Valley.
- Drops 13 xp, can drop Souls, Dark Souls, Horrifying Soul.
- Spawns in Overworld, Nether and Underworld(Horror Valley).
- Has 1 passive ability - "Soulstealer": attacks of this demon steal 1 soul from the target's inventory. The priority is Dragon>Horrifying>Dark>Soul. Does not steal souls from the Soul Cages and Soul Catchers.
- Fiend:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- The spawn sound is now playing only when the Dark Soul is escaping the player.
- Underworld Horror:
- Added passive regeneration when in Horror Valley biome(0.5 health/second).
- Is now immune to wither and potions.
- Updated idle animation.
- Updated demon texture.
- Necromancer:
- Decreased damage due to Necromancer's Staff balance changes.
- Updated loot table.
- Underworld Guardian:
- Increased shockwave damage of the Ground Shake ability. The Underworld:
- 2 new biomes: Necromancer Forest and Horror Valley.
- Added new tree type - cursed tree, which fill the Necromancer Forest biome.
- Magma Cubes now spawn in Underworld Wastelands. Structures:
- 2 new structures:
- Floating Island:
- Have 4 types.
- Generates in the sky of Underworld Wastelands in The Underworld.
- Contains the Infernal Demonic Ore placed somewhere in the structure.
- Crimson Tower:
- Have 2 types.
- Generates in Horror Valley and Underworld Wastelands in The Underworld.
- Consists of 6 floors and a roof.
- Contains 6 spawners and 6 chests full of loot!
- Arena:
- Now can only be found in The Underworld, Underworld Wastelands biome.
- Necropolis:
- Updated loot table. Items:
- 5 new items:
- Cursed Mango:
- Gives Fearlessness for 45 seconds, but sets the consumer on fire for 1 second upon eating.
- Can be obtained from the leaves of cursed trees in The Underworld.
- Demonic Mango:
- Empowers the consumer.
- Can be created by upgrading the Cursed Mango via ritual on the Cursed Altar.
- For the recipe view Midnight Necronomicon - Cursed Altar - Other Rituals, page 3.
- 3 new Necronomicon Pages:
- Other Rituals, page 3.
- Underworld Structures, page 1.
- Underworld Structures, page 2.
- Soul/Dark Soul/Horrifying Soul/Dragon Soul:
- Improved the escape mechanic.
- Soul Crystal:
- Changed the recipe.
- Midnight Necronomicon:
- Added new information.
- Sorted the 'Structures' page by dimensions.
- Improved the look of recipe pages.
- Other changes and corrections.
- Infernal Core:
- Main function enabled: now can open the gates to The Underworld!
- Updated item texture.
- The item might disappear from your world due to the changes made, so you will have to obtain it once again. Poor Guardian. Blocks:
- 21 new block:
- Horror-Soaked Infernal Stone.
- Rotten Oak Door/Trapdoor.
- Cursed Log/Leaves/Soil/Planks/Stairs/Slab/Fence/Fence Gate/Button/Pressure Plate/Door/Trapdoor.
- Infernal Stone Bricks/Stairs/Slab, Cracked Infernal Stone Bricks, Infernal Demonic Ore.
- Fearflower:
- Sets nearby units in small radius in fear.
- Can be found in The Underworld.
- Infernal Soil:
- Updated block texture. Armor, Tools and Weapons:
- Necromancer's Staff:
- Reduced projectile power, damage and knockback.
- Slightly reduced attack cooldown.
- Demonic Armor:
- Slightly increased durability. Advancements:
- 3 new advancements:
- Dimension of Horrors(Enter The Underworld).
- Demonic Delicacy(Taste the Demonic Mango).
- Demonic Impudence(Let the Soulseeker steal a Dragon or Horrifying Soul from you). Other:
- Since this update Forge 1.18.2 is on partial support. It means that this version is going to receive only small patches, excluding major content updates. This update's content is excluded as well. The 1.3.4 version for 1.18.2 is in development and will include fixes and small improvements from this update.
- Removed /enterunderworld command.
- All types of Demonic Ore can now be smelted in the Blast Furnace.
- Fixed demons dropping xp twice.
- Fixed a bug when the game fails to spawn Necromancer, causing a game crash. And some other changes, improvements and fixes.
Happy New Year and Merry Christmas, mortals! See you next year!
In this update:
-Â Fixed missing mineable properties of certain blocks.
Attention! Working on 1.18.2 version of the mod becomes really hard and causing a lot of troubles, so be ready that 1.18.2 support may be dropped in upcoming updates! If this happens, the 1.18.2 version will only receive small bug-fix updates, major content will be excluded.
In the "Call of The Underworld: Awakening" update:
Demons:
- 1 new Demonic Boss - Underworld Guardian:
- Can be awakened by using the Horrifying Soul on the Underworld Guardian's Core in new specific structure in Nether;
- Has 700 hp, 30 attack damage and 13 armor;
- Has one active ability - "Ground Shake": The Underworld Guardian slams the ground, dealing damage to every entity in large area and causing an explosion underneath himself;
- Has one passive ability - "Demonic Creature": every hit to Guardian sets the attacker in fire, no matter the way attack was provided;
- Sets nearby targets in fear in large area as well;
- Drops 913 xp and the Infernal Core that can be used to activate the portal to The Underworld(the function is disabled for now, keep the Infernal Core for later!);
- General:
- Updated AI of all Demons;
- Villagers and Illagers are now targeted by all Demons;
- Fixed demons being able to attack through walls;
- Skeleton King:
- Improved walking animation;
- Fixed abilities synchronization issues;
- Underworld Horror:
- Fear range increased;
- Dark Wolf:
- Movement speed decreased;
- Attack range decreased;
- Soul Weaver:
- Movement speed decreased;
- Attack range decreased;
- Now attacks back no matter what biome it and the target are in;
- Necromancer:
- Fixed ability synchronization issues;
- Added new possible loot: Necronomicon Pages(10% chance for each);
Dimensions:
- 1 new dimension - The Underworld:
Structures:
- 1 new structure - Underworld Portal(Nether);
- Necropolis:
- Updated the structure: enlarged size, reduced the amount of lamps;
- Decreased spawn rate;
- Slightly changed chest loot table;
- Hanged Man's House:
- Decreased spawn rate;
- Slightly changed double chest loot table;
- Survivor's House:
- Slightly changed chest loot table; Items:
- 3 new items: Infernal Core, Necronomicon Pages(Other rituals pages 1 and 2). From now the Midnight Necronomicon isn't complete by default and missing some pages that can be unlocked by using this new type of items;
- Midnight Necronomicon:
- Added new information;
- Updated Cursed Altar recipes: added the amount of Soul Energy needed to provide the rituals;
Blocks:
- 8 new blocks - Rotten Oak Fence/Fence Gate/Button/Pressure Plate, Demonic Obsidian, Infernal Stone, Infernal Soil, Underworld Guardian's Core;
- Updated properties of Rotten Oak Planks/Stairs/Slabs;
- Cursed Altar:
- Added "Soul Energy" mechanic: the Altar now uses this energy to provide rituals. Soul Energy meter can be filled by feeding the souls to the Cursed Altar;
- Updated GUI: added new slot for souls, new button to feed Cursed Altar and new meter to track the amount of Soul Energy of the Cursed Altar;
- Changed passive sound playback interval, slightly reduced the volume;
- Added responses;
Armor, tools and weapons:
- Eternal Devourer:
- Added passive ability: increases the chance of extracting the soul up to 33%. The ability disables if the default chances are set to 33% or higher via config file;
- Dark Crown:
- Added passive ability: doesn't let the souls to escape the bearer while the Dark Crown is equipped;
- Decreased the amount of time the Dark Crown can be equipped before the curse is applied;
- Soul Catcher:
- Added key button to release the soul from the Soul Catcher(the soul adds to the inventory). Default - [O];
- Updated textures of all Soul-Cursed swords;
Advancements:
- 5 new advancements:
- Demon of Knowledge - Find all missing pages and complete the Midnight Necronomicon;
- A Bitter Truth - Destroy the Netherite Sword during the ritual of the Cursed Altar;
- Feed the Darkness - Feed the Cursed Altar with souls;
- Wraith King - Equip the Dark Crown and the Eternal Devourer at the same time;
- The Guardian Falls Apart - Defeat the Underworld Guardian;
- Updated advancement "Back to Underworld": is now granted to every player in 25 block radius from the defeated Skeleton King. Changed advancement icon;
- Updated advancement "No King Rules Forever": changed advancement icon; And some other changes and fixes.
See you in part 2 of this infernally big update!
In the "Call of The Underworld: Awakening" update: Demons:
- 1 new Demonic Boss - Underworld Guardian:
- Can be awakened by using the Horrifying Soul on the Underworld Guardian's Core in new specific structure in Nether;
- Has 700 hp, 30 attack damage and 13 armor;
- Has one active ability - "Ground Shake": The Underworld Guardian slams the ground, dealing damage to every entity in large area and causing an explosion underneath himself;
- Has one passive ability - "Demonic Creature": every hit to Guardian sets the attacker in fire, no matter the way attack was provided;
- Sets nearby targets in fear in large area as well;
- Drops 913 xp and the Infernal Core that can be used to activate the portal to The Underworld(the function is disabled for now, keep the Infernal Core for later!);
- General:
- Updated AI of all Demons;
- Villagers and Illagers are now targeted by all Demons;
- Fixed demons being able to attack through walls;
- Skeleton King:
- Improved walking animation;
- Fixed abilities synchronization issues;
- Underworld Horror:
- Fear range increased;
- Dark Wolf:
- Movement speed decreased;
- Attack range decreased;
- Soul Weaver:
- Movement speed decreased;
- Attack range decreased;
- Now attacks back no matter what biome it and the target are in;
- Necromancer:
- Fixed ability synchronization issues;
- Added new possible loot: Necronomicon Pages(10% chance for each); Dimensions:
- 1 new dimension - The Underworld:
Structures:
- 1 new structure - Underworld Portal(Nether);
- Necropolis:
- Updated the structure: enlarged size, reduced the amount of lamps;
- Decreased spawn rate;
- Slightly changed chest loot table;
- Hanged Man's House:
- Decreased spawn rate;
- Slightly changed double chest loot table;
- Survivor's House:
- Slightly changed chest loot table; Items:
- 3 new items: Infernal Core, Necronomicon Pages(Other rituals pages 1 and 2). From now the Midnight Necronomicon isn't complete by default and missing some pages that can be unlocked by using this new type of items;
- Midnight Necronomicon:
- Added new information;
- Updated Cursed Altar recipes: added the amount of Soul Energy needed to provide the rituals; Blocks:
- 8 new blocks - Rotten Oak Fence/Fence Gate/Button/Pressure Plate, Demonic Obsidian, Infernal Stone, Infernal Soil, Underworld Guardian's Core;
- Updated properties of Rotten Oak Planks/Stairs/Slabs;
- Cursed Altar:
- Added "Soul Energy" mechanic: the Altar now uses this energy to provide rituals. Soul Energy meter can be filled by feeding the souls to the Cursed Altar;
- Updated GUI: added new slot for souls, new button to feed Cursed Altar and new meter to track the amount of Soul Energy of the Cursed Altar;
- Changed passive sound playback interval, slightly reduced the volume;
- Added responses; Armor, tools and weapons:
- Eternal Devourer:
- Added passive ability: increases the chance of extracting the soul up to 33%. The ability disables if the default chances are set to 33% or higher via config file;
- Dark Crown:
- Added passive ability: doesn't let the souls to escape the bearer while the Dark Crown is equipped;
- Decreased the amount of time the Dark Crown can be equipped before the curse is applied;
- Soul Catcher:
- Added key button to release the soul from the Soul Catcher(the soul adds to the inventory). Default - [O];
- Updated textures of all Soul-Cursed swords; Advancements:
- 5 new advancements:
- Demon of Knowledge - Find all missing pages and complete the Midnight Necronomicon;
- A Bitter Truth - Destroy the Netherite Sword during the ritual of the Cursed Altar;
- Feed the Darkness - Feed the Cursed Altar with souls;
- Wraith King - Equip the Dark Crown and the Eternal Devourer at the same time;
- The Guardian Falls Apart - Defeat the Underworld Guardian;
- Updated advancement "Back to Underworld": is now granted to every player in 25 block radius from the defeated Skeleton King. Changed advancement icon;
- Updated advancement "No King Rules Forever": changed advancement icon; And some other changes and fixes.
See you in part 2 of this infernally big update!