Changelog of recent updates: https://github.com/RobertSkalko/Mine-And-Slash-Rework/blob/1.20-Forge/changelogs/v.5.9.txt
v.5.9.36
- removed lock button from salvage station
- downgrade map now has a cooldown of 5 minutes
- starting a new map also has a cooldown of 3 minutes These cooldowns are to stop the abuse of generating tons of maps to search for best layouts. They shouldn't really impact genuine play
- tweaked some tooltips
- redid code for finding random map spot within worldborders, should hopefully utilize the full dimension border now
- you should no longer see old maps when you start new maps (this requires a map dimension wipe, just delete the dimensions/mmorpg/dungeon folder)
Changelog of recent updates: https://github.com/RobertSkalko/Mine-And-Slash-Rework/blob/1.20-Forge/changelogs/v.5.9.txt
v.5.9.35
- released on modrinth now also!
- added chance to receive ailment stat
- map exploration announcements should no longer be dimension wide
- moved magic shield heal to use value after dmg mods
- attempt to fix boss multiplication in maps