Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Creators
Details
Licensed Apache-2.0
Published 8 months ago
Updated last week
Changelog
This changelog is machine translated from the Japanese CHANGELOG.
Existing save data can be loaded.
However, using them alongside conventional magic plant seeds will affect game balance.
Magic Plants
- Changed: Removed the +20% bonus that was always applied when calculating the Humidity Environment value.
- Changed: The growth speed of magic plants now refers to the lowest value, including adjacent tiles.
- As a result, they can no longer grow at the edge of their habitable biomes.
- Changed: Changed the overworld spawning biomes for Veropeda to Desert, Savanna, and Badlands.
- Changed: Luminaria now only emits light at maximum growth.
- Changed: Changed the non-Luminite gem judgment for Luminaria from fruits to special production.
- Changed: Diamond Luminaria and Emerald Luminaria no longer spawn in the Fairy Forest.
- Changed: Reduced the generation frequency of Diamond Luminaria and Emerald Luminaria to 1/4.
- Added: Added the magic plant "Sarracenia".
- Added: Added the material "Sarracenia Leaf".
- Added: Added the magic plant "Merrrria".
- Added: Added the material "Merrrria Drop".
- Added: Added the magic plant "Prominaria".
- Added: Added the material "Prominaria Berry".
- Can be used as fuel in the Aura Reflector Furnace.
- Does not burn in fire or lava.
- Can be used as furnace fuel.
- Added: Added the material "Prominite".
- Can be used as fuel in the Aura Reflector Furnace.
- Does not burn in fire or lava.
- Can be used as furnace fuel.
- Added: Added the magic plant "Gold Prominaria".
- Added: Added the material "Gold Prominaria Berry".
- Can be used as fuel in the Aura Reflector Furnace.
- Does not burn in fire or lava.
- Can be used as furnace fuel.
- Added: Emerald Luminaria now also generates in Swamps.
- Fixed: A bug related to the world generation of Emerald Luminaria.
- Fixed: A bug related to the generation position of magic plants in world generation.
- Display: The Japanese names of magic plant seeds now include their Kanji names.
- Display: Changed the advancement name for Emerald Luminaria.
Traits
- Changed: The power of traits is now proportional to the bit position, not the bit value.
- For example, "1111" was previously interpreted as a binary number with a power of 15.
- Now, the sum of the positions of the 4th to 1st bits results in a power of 10.
- Changed: Overhauled the trait selection algorithm for world generation.
- Each magic plant now has initial bits and randomly generatable traits.
- During world generation, the initial bits are granted by default.
- Then, bits are randomly selected from the generatable traits and flipped.
- Bits up to the 10th position can be selected.
- For each bit position shifted to the left, the selection probability becomes 1/√10.
- As a result, the previous biome-based trait generation list has been removed.
- Changed: Overhauled the trait list for all magic plants.
- Changed: Modified the conditions and effects of many traits.
- Added: Added the trait condition "Sunshine Environment".
- Grants trait effects based on the intensity of sunlight during a clear day.
- Added: Added the trait effect "Special Production".
- Display: Changed the color of the Nutrition trait effect to green.
- Display: Changed the English trait encyclopedia poem for Forbidden Fruit.
Tools
- Changed: Worsened the enchantment weight and anvil cost for the Fortune Up enchantment.
- Added: Added the "Smelting" enchantment.
- When mining with a corresponding tool, drops are obtained in their smelted form as if from a furnace.
- Added: Added the "Sticky Mining" enchantment.
- Immediately moves dropped items from mined blocks to the player's feet, making them collectible.
- However, it does not apply to container contents or special drops.
- Consequently, tools that previously had the collection effect now have this enchantment effect.
- Added: Added the following tools.
- "Prominite Pickaxe"
- "Prominite Axe"
- "Prominite Shovel"
- "Prominite Hoe"
- "Prominite Sword"
- "Prominite Scythe"
- All do not burn in fire or lava.
- The Prominite Hoe can turn dirt into farmland.
- Added: The Fortune Up enchantment can now be applied to standard mining tools using an anvil.
Other
- Changed: Reduced the amount of experience gained from Haimeviska Sap and Fairy Liqueur.
- Changed: Amethyst tools from Weathered Ancient Remnants are no longer enchanted.
- Added: Added a mana passive skill of the Chickenia family to Eggia.
- Fixed: A bug where the advancement for obtaining a fairy was unlocked even with a Fairy Statue.
- Fixed: The description for the Resonite advancement.
- Display: Changed the advancement name for the Fairy Collector.
Creative Only
- Added: Added the creative-only tool "Creative Hoe".
- Can convert most focusable blocks and creatures into farmland.
- Added: Added the debug item "Dump Biome Attributes".
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
19.19.0Loaders
Game versions
1.21.1Downloads
15Publication date
June 27, 2025 at 2:34 PMPublisher

yoruno_kakera
Member