Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Tip:The names of some effects in the following text may be incorrect.
新增内容 / New Content
-
新增「复用BUFF」,可将当前生效的BUFF存储为药水瓶,下次使用时可快速恢复相同效果。
- Added "Reusable BUFF" which allows storing the currently active BUFF in a potion bottle, enabling quick restoration of the same effect when used again.
-
新增
/feffect
指令,支持对免疫状态效果的实体强制添加BUFF。
2. Added the/feffect
command, supporting the forced addition of BUFFs to entities with immunity status effects. -
新附魔「抑疗」:攻击时有一定概率施加「弱效恢复BUFF」,降低目标的治疗效果。
3. New enchantment "Inhibition Healing": There is a certain probability of applying a "Weak Recovery BUFF" during attacks, reducing the target's healing effect.
配置项扩展 / Configuration Expansion
新增配置选项:
New configuration options:
-
[无视限制强制添加的BUFF]
: 允许指定BUFF无视状态效果免疫强制添加。[Ignore Limit Forced Addition BUFF]
: Allows specified BUFFs to be forcibly added ignoring status effect immunities.
-
[强制允许添加BUFF的生物]
: 指定可被强制施加BUFF的实体类型
2.[Forcibly Allowed BUFF Entities]
: Specifies the types of entities that can be forcibly applied with BUFFs.
BUFF修改:
BUFF Modifications:
- 将「恐惧BUFF」拆分为:
- Splitting the "Fear BUFF" into:
- 恐惧: 禁用拉弓、使用物品等操作
- Fear: Disables actions such as drawing a bow or using items.
- 潜力: 降低攻击伤害
2. Potential: Reduces attack damage.
效果调整 / Effect Adjustments
-
修复当存在「锁定BUFF」时,「不死BUFF」激活时等级未正确递减的问题
- Fixed the issue where the level of "Undying BUFF" did not correctly decrease when activated while "Locked BUFF" was present.
-
「不死BUFF」触发后将附加同等级「自愈BUFF」。
2. After triggering "Undying BUFF", it will attach a "Self-Healing BUFF" of the same level. -
提升低等级「免疫BUFF」的免疫的BUFF种类
3. Increased the number of BUFF types immune to low-level "Immunity BUFF". -
修复「流血抵抗BUFF」抵消「流血BUFF」的问题
4. Fixed the issue where "Bleeding Resistance BUFF" cancels out "Bleeding BUFF". -
适应性BUFF机制
5. Adaptive BUFF mechanism -
优化「适应性BUFF」:当受到无视受击无敌的伤害时,仍可触发受击无敌但时间大幅缩短
6. Optimized "Adaptive BUFF": When taking damage that ignores invincibility, it still triggers invincibility but for a significantly shorter duration. -
重写「借势BUFF」的数值计算逻辑
7. Rewrote the numerical calculation logic for "Momentum BUFF". -
优化「真伤BUFF」的伤害计算公式
8. Optimized the damage calculation formula for "True Damage BUFF". -
调整「随机BUFF」
9. Adjusted "Random BUFF".
附魔调整 / Enchantment Adjustments
-
修复「飞行附魔」的问题
- Fixed issues with the "Flight Enchantment".
-
所有施加BUFF的附魔新增概率叠加机制(当触发概率>100%时,概率一次施加多层效果)
2. All enchantments that apply BUFFs now have an added probability stacking mechanism (when the trigger probability > 100%, multiple layers of effects are applied at once).
BUG修复 / Bug Fixes
-
修复1.20.1版本中「百分比回血」和「自愈BUFF」无效的问题
- Fixed the issue where "Percentage Health Regeneration" and "Self-Healing BUFF" were ineffective in version 1.20.1.
-
修复「空白NBT」导致的BUFF数据异常问题
2. Fixed the problem of abnormal BUFF data caused by "Blank NBT".
Files
Metadata
Release channel
ReleaseVersion number
1.4.1Loaders
Game versions
1.19.2Downloads
26Publication date
April 20, 2025 at 4:20 AMPublisher

YiXi_Xun
Member