1.2.18 - 1.20.1
- fix: add untamed wilds compat for white hide
1.2.17 - 1.20.1
- add untamed wilds compat for white hide
- changed ArcaneFuse & Rage Mixin Logic due to crash(GitHub #8)
2.2.8 - 1.21.1
- Spell Engine 1.7 Update
2.2.7 - 1.21.1
- add the stagger status effect
- molten armor now reduces the armor by division
- add untamed wilds compat for white hide
1.2.16 - 1.20.1
- Spell Power SpellSchool API to create custom damage type for the new spell schools
2.2.6 - 1.21.1
- fix clearNegativeEffects Method
1.2.15 - 1.20.1
- Fix attempt: Crash when Using spoorn alongside. #7
1.2.14 - 1.20.1
- fix grievous wounds effect and changed it a bit
2.2.5 - 1.21.1
- fix grievous wounds effect and change it a bit
2.2.4 - 1.21.1
- Add SpellEngineTiersMixin to mixin.json
- fix some animations
2.2.3 - 1.21.1
- fix frosted status effect particle error
- improve some animation files
- add fireproof tiers mixin for spell engine weapon registry
2.2.2 - 1.21.1
- add es_ar translation
- the Bleeding Effect can now kill
2.2.1 - 1.21.1
- add elemental runes to rune item tag for rune pouches
- add sounds, particles and player animations for Loot & Explore 1.21 Port
- fix DamageReflect Loop with Thorns GitHub Issue #4
- Add Spell Vampire Attribute (LifeSteal for Spell Magic Damage)
1.2.13 - 1.20.1
- fix DamageReflect Loop with Thorns
1.2.12 - 1.20.1
- Add Custom Spell School Damage Types to SpellPower "All" Damage Type Tag
- Disable compat resource / datapacks, will be released as own projects
1.2.11 - 1.20.1
- Add Frost Crackle Long Sound
1.2.10 - 1.20.1
- Add new Sounds
- Added new Spell Animations and improved some old ones
2.2.0 - 1.21.1
- Spell Engine 1.5 Prep Update
- fixed CustomMethods according to API Changes
- disabled executeSpellSpellEngine Method, will probably not be needed in the future
- Update to Fabric Loom 1.9
2.1.1 - 1.21.1
- fix custom attributes not stacking
- clean up PlayerEntityMixin
2.1.0 - 1.21.1
- Spell Engine 1.4 Update
- created "vulnerable_to_water_spells" entity type tag, for water spell power spells
-
- created "resistant_to_water_spells" entity type tag, for water spell power spells



