Compatibility
Minecraft: Java Edition
Platforms
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Links
Creators
Details
Natural Temperature
Natural Temperature is a mod that overhauls the way biomes are placed in the world, creating a layout that more closely resembles Earth’s climate zones.
Instead of Minecraft’s typical random patchwork of biomes, this mod introduces a structured, configurable, latitude-based biome generation system:
- Polar regions feature icy biomes such as Snowy Tundra and Ice Spikes.
- Cold zones include taigas that aren’t covered in snow.
- Temperate zones contain forests, plains, and seasonal biomes.
- Warm regions are covered by dry biomes such as savannas.
- Tropical regions are dominated by hot biomes like deserts and badlands.
- Equatorial regions are populated by jungles
This creates a more immersive, believable world that mimics Earth's natural climate bands, making exploration feel more organic and meaningful. Whether you're building realistic cities, survival challenges, or just want a more coherent world, this mod brings climate logic to your overworld.
This is an image from 1.0.5 mod version
Features
- Latitude-based biome generation
- Configurable world width in config file
- Full compatibility with vanilla and many modded biomes
- Lightweight and performance-friendly
Configuration
In the config folder you will find the configuration file of natural-temperature. Here you can set the "equatorial_distance" that is the distance of the equator from the spawn point (it's also the distance from the north pole). By default is 50000.0 blocks.
You can also enable the looping of the biomes' distribution after you pass the poles. By default is set to false, to enable it set "looping_world" to true. This setting is possible in mod versions 1.0.4+. After you make changes, remember to save the file and restart minecraft.
Compatibility
- Compatible with world generation mods (e.g., Terralith, Tectonic) – results may vary