Tags
Creators
Details
All versions
1.1.0
Release
Natural Temperature 1.1.0 FORGE/NF MC 1.20.16 months ago 292
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Server-side
Singleplayer
Changes
- Total refractory of the code
- Introduction of an in game gui to modify the settings without restart
- Added humidity zone 1,2,3,4,5,6 parameters to customize some of the modes
- Added temperature zone 5,6 parameters
- Updated mode 3 (custom circular). Now it can be customized with humidity zone 1,2,3,4 parameters
- Added modes 5 and 6 (custom banded and banded)
- Added coverage % of the zones parameters to customize the coverage of the bands in modes 5 and 6
- Added an integrated API to support addons that can add new modes for natural temperature
- Added 5 slots to activate addons
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QZt2fevq:YbJX6Nxu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QZt2fevq:YbJX6Nxu"
}

