- Made it so Metapotent Flashfur cannot be teleported by the TP command.
- Made it so you cannot give Metapotent Flashfur effects.
- Made it so you cannot send Metapotent Flashfur to a different dimension.
- Made it so Metapotent Flashfur is immune to Pehkui scaling.
- Made it so Metapotent Flashfur always has AI.
- Made it so Metapotent Flashfur always has gravity.
- Removed custom entity targeting from Flashfur and Metapotent Flashfur. (they now hopefully won’t be attacking mobs in caves when they are on the surface)
- Added Fast targeting and Extra vertical follow range to Flashfur, Metapotent Flashfur, Iron Golem, and Alarm.
- Made Iron Golem use vanilla texture. (works with resource packs)
- Fixed Metapotent Flashfur’s Meta-Beam not rendering properly with clouds off.
- Upgraded the visual appearance of Flashfur’s speed trail.
- Fixed crash when removing the Vll r (from Salmon32767’s Vll r Mystery mod), with the Entity Remover.
- Increased Flashfur’s, and Metapotent Flashfur’s swipe speed. (twice as fast)
- Made Flashfur use his Supernatural Speed more often (twice as much), and use it when he is 3 or more blocks away, instead of 10 or more blocks away.
- Redid the slash visual effect, and made it look much nicer. (doesn’t use Photon anymore)
- Made my own explosion visual effect for the explosion attacks.
- Added Light Rays to Metapotent Flashfur.
- Added
setDeltaMovement
immunity to Flashfur and Metapotent Flashfur. - Made knockback resistance work on Flashfur’s attacks. (before, some attacks just ignored knockback resistance)
- The mod doesn’t require Photon anymore.
- Some other stuff I forgot. (as usual)
- Rewrote most of Flashfur. (I think Alarm is still better)
- Added dodge animations.
- Redid Shockwave attack.
- Redid Swipe attack.
- Added Super-Speed-Slashes attack.
- Made Flashfur’s spawn egg text blue instead of pink.
- Rewrote most of Metapotent Flashfur.
- Redid Meta-Swipe.
- Redid Meta-Lightning and changed it a bit.
- Added Meta-Beam to Metapotent Flashfur. (renders weirdly if clouds are turned off, for some reason. I am not that great at rendering right now)
- Made Metapotent Flashfur immune to removalReason. (he now doesn’t save when leaving the world for some reason, but it’s probably okay for now)
- Made it so the Mob Enrager works on Flashfur and Metapotent Flashfur.
- Some other stuff I forgot.
- Redid Flashfur’s moves. (will probably be redone again in the next update)
- Removed Rapid Slashes
- Removed Air Slash
- Made Slash faster.
- Made Shockwave Generation faster.
- Added Supernatural Slashes move.
- Added Small Explosion move.
- Made Flashfur’s and Iron Golem’s Weak Damage Negation scale with their max health, like their damage caps.
- Made boss health display support numbers larger than 2147483647 (for when I start making cosmic beings like Multiversal Dragon).
- Removed
setRemoved
immunity for all Boss Entities except for Metapotent Flashfur, as it is buggy (changed to normalremove
immunity). - Added Alarm.
- Increased Metapotent Flashfur’s size from 1.5 times normal Flashfur, to 2 times.
- Attempted to remove the teleport lerp effect for Flashfur and Metapotent Flashfur, to make them feel faster. (didn't work that well)
- Changed rainbow text animation to a much better looking one (and the code is better too).
- Made Metapotent Flashfur and the Entity Remover delete Dragionn’s Stuff mobs (Greylight, Dragionn, etc).
- Added protection enchantment, resistance, and absorption calculations to boss damage.
- Changed some other things in the code, but I forgot what they were.