Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

571.7k downloads
833 followers
Created3 years ago
Updateda month ago

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1.20.4: Origins 1.13.0-alpha.3

Changelog

Changes

  • [apoli#224] Renamed action/condition types related to entity sets.
  • [apoli] Powers that use the multiple power type can now be replaced entirely with loading_priority.

Additions

  • [apoli#192] Added show_toast entity action type.
  • [apoli#211] Added modify_fov power type.
  • [apoli#219] Added new item action/condition types related to item cooldowns:
    • modify_item_cooldown item action type.
    • item_cooldown item condition type.
    • relative_item_cooldown item condition type.
  • [apoli#226] Added entity_in_radius entity condition type.
  • [apoli#232] Added leash bi-entity action type.

Fixes

  • [apoli] Fixed a potential issue with re-using serializable data of objects when serializing power/action/condition type factories.
  • [origins] Fixed badges of overridden powers not being replaced.

Files

Origins-1.13.0-alpha.3+mc.1.20.4.jar(2.86 MiB) Primary Download
Origins-1.13.0-alpha.3+mc.1.20.4-sources.jar(395.43 KiB) Download

Project members

Apace

Owner

eggohito

Maintainer


Technical information

License
MIT
Client side
required
Server side
required
Project ID