- Fixed a bug caused by the last version's bugfixes that makes player unable to craft items that have no minigame
If anyone downloaded the previous version of 1.5.17 please download again
Visual update:
- Reworked the minigame bar entirely, hits remaining counter has been replaced by a progress bar, perfect/good/miss counters have been replaced by a pop up that shows how accurately you did on the game.
- Items on the anvil now get progressively flatter the further you are into the minigame
- Optimized knapping
- Fixed some bugs related to anvils
- Tweaked advancements, no longer hardcoding them

- Fixed no blueprint types showing in the Drafting Table
Removed the hardcoded blueprint types
- Fixed a bug related to being able to add non-material items into the Tool Cast in the crafting table
- Fixed a bug related to compatibility with the Attribute Setter mod
- Added new datapack types: blueprint_tooltypes, casting_tooltypes, durability_blacklist, grinding_blacklist, material_settings. These will be added to the documentation later
- Fixed more bugs related to the config screen to make it run smoother
- Fixed a bug that caused server to crash
- Fixed a bug related to being able to add non-material items into the Tool Cast in the crafting table
- Fixed a bug related to compatibility with the Attribute Setter mod
- Added new datapack types: blueprint_tooltypes, casting_tooltypes, durability_blacklist, grinding_blacklist, material_settings. These will be added to the documentation later
- Fixed more bugs related to the config screen to make it run smoother
- Fixed a server-breaking bug caused by the new config screen
- Added a new config for disabling Stone Anvil turning into Cobblestone after falling
- Fixed a bug where the casting recipes aren't showing if you use only JEI, causing confusion on how to create a copper smithing hammer
- Added a config menu, accessed from the mod menu. Allows players and modpack makers to modify Overgeared while still inside Minecraft (some configs aren't accessible through this screen and still needs to be manually editted from the common file)
- Added a new config that let players add their name to their forged item. Also, when making a tool head using a renamed Tool Cast, the result item will use the Tool Cast's custom name as the maker's name in the tooltips (only when config is set to True)
- Added a tooltip to Stone Smithing Hammer Head to guide people through the mod (since most people don't know how to make a copper hammer)
- Fixed a bug related to the custom commands with wrong permission level
- Armor forging recipes' quenching toggle now defaults to false instead of true (if you don't set it as anything in the json if the result item is an armor piece it will be set to false)
- Epic Knights-related built-in recipes have been removed from the mod. Please check out waccyy's datapack instead (the recipes were originally his)
- Fixed a bug related to casting where the NBTs aren't properly reset after smelting
- Fixed a cooking block related bug where inputs that are remainder items (bucket or potion items) will remain in the input slot after cooking
REUPLOADED DUE TO THE PREVIOUS VERSION'S ERROR CAUSING THE GAME TO CRASH
- Updated the GUI for the smithing anvils
- Fixed a bug where if you craft a tool using a tool head with no nbt tag it will give you poor quality
Added missing block tags for the Alloy Smelters
- Fixed a bug related to minigame from right clicking the anvil with any item other than the hammer after you paused the game will cause the game to reset
- Fixed a bug related to Forging Quality's attribute modifier affecting hidden attributes
- Quality now also affect Armor Toughness's value
If you can't make copper hammer from casting then try deleting the config file and rerun the game
- Fixed a bug related to Forging Quality
- Tweaked the descriptions for some of the configs to be clearer
- Reworked the cooling/quenching system again to avoid tanking multiplayer server's TPS
- The item-tag-based grinding system has been refactored into a proper recipe type, same format as cooling recipe
heatable,grindableandgrindeditemtags are removed as a result
New Features & Changes:
-
Only Expert quality and above now increase blueprint level/use. This behavior can be disabled in the config to revert to default.
-
Blacklist configs and material setting configs now support tags in addition to specific items.
-
Shaped recipe types have been added for the alloy smelters.
-
Heated items will now continue cooling inside the smithing anvils.
-
The item-tag-based cooling system has been refactored into a proper recipe type.
-
Added the ability to customize an individual forging recipe’s minigame difficulty using
"quality_difficulty"in the forging recipe JSON.
By specifying a quality ID in the recipe, the minigame will always use that quality’s difficulty settings, regardless of the blueprint level. (Example:"quality_difficulty": "perfect"forces the recipe to always use Perfect difficulty even if the blueprint is Well quality.) -
New items: Netherite Alloy and its heated variant. Netherite Alloy’s texture is heavily inspired by Devido’s Netherite Alloy texture from waccyy's Fantasia modpack.
Bug Fixes & Improvements:
-
Fixed several minor bugs across the mod.
-
Naturally generated wooden tools in loot chests will no longer receive quality tags.
-
Rebalanced the forging minigame and fixed a bug that caused perfect/good zones to stop shrinking.
- Removed
toolTypeSettingin the casting config and replaced it with a new recipe type calledovergeared:item_to_tooltypethat does the same thing - Fixed a bug with hammer tool heads can't be used for crafting tool cast
1.5.0 - Cast & Alloy Update

New Features
Tool Casts

Used to duplicate tool heads with lowered quality.
There're 2 types: Clay Tool Cast and Nether Tool Cast
Alloy Furnaces
| Furnace Type | Input Slots | Specialization |
|---|---|---|
| Brick Alloy Furnace | 4 slots | Standard alloy recipes |
| Nether Alloy Furnace | 9 slots | High-tier & netherite alloys |

Netherite Ingot now require Nether Alloy Furnace to make
New recipe types
nbt_smelting&nbt_blasting- Preserve NBT data from input to output materialscast_smelting&cast_blasting- Define material requirements for casting operations
Advanced Alloying
alloy_smelting- Standard alloy recipes (up to 4 input items)nether_alloy_smelting- Complex alloy recipes (up to 9 input items)
New commands
/givecast <toolType> [quality] [material]
# Grants a customized tool cast with specific properties
/setforgingquality <quality>
# Applies forging quality to your currently held item
Quality Tiers Available:
poor→well→expert→perfect→master
Config changes
- Added new configs for casting
- Removed customToolTypes and merged it with availableToolTypes, and also changed the format so that tool types' names are defined in the lang file now
Advancements
Added advancements to guide players through the mod
- Fixed a bug for the Knapping menu
- Tweaked the cooling system so hopefully it doesn't tank the world tick anymore
- Fixed a bug that caused player to unable to join servers when using this mod



