Tags
Creators
Details
Licensed ARR
Published 3 years ago
All versions
1.1.1-forge-mc1.20.1
Release
Fusion 1.1.12 years ago 576.4K
Compatibility
Minecraft: Java Edition
1.20–1.20.1
Platforms
Forge
NeoForge
Supported environments
Client-side
Changes
Fusion 1.1.1
- Added
match_stateconnection predicate - Added
is_face_visibleconnection predicate
Fusion 1.1.0c
- Fix Forge's
render_typeproperty not working for connecting models
Fusion 1.1.0b
- Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks
Fusion 1.1.0a
- Fixed crash when rendering the breaking overlay for connecting models
- Fixed concurrency issue when checking connections for connecting models
Fusion 1.1.0
- Added an option for resource packs to have optional Fusion integration
- Added the option for connecting textures to override their render type
- Added the option to specify connections per texture in connecting models
- Added
horizontal,vertical, andcompactconnecting texture layouts - Added support for Forge's appearance API
- Fixed connecting models not respecting Forge's
render_typeproperty
Fusion 1.0.6
- Fixed concurrency issue when rendering connecting models
Fusion 1.0.5a
- Make sure parent models get resolved properly when combined with mods like DashLoader
Fusion 1.0.5
- Fixed
VanillaModelDataBuildersetting ambient occlusion to false by default
Fusion 1.0.4
- Fixed concurrency issue where some texture are sometimes not loaded correctly
Fusion 1.0.3
- Added
ModelBakingContext#getModel - Fixed parents for connecting models not always being resolved
- Added bypass to load child model data for multipart models
Fusion 1.0.2
- Fixed simple connected texture sprite coordinates for the left,up,down connection
Fusion 1.0.1
- Fixed
SpriteCreationContextsometimes returning the wrong atlas size
Fusion 1.0.0
- Initial release of Fusion
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:p19vrgc2:oA5jxU4i"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:p19vrgc2:oA5jxU4i"
}

