Packages v2025.09.11 for Minecraft 1.21.1
-
In-game version number is now zero-padded, just like it is on mod hosting platforms. GH#1
-
Update bundled copy of ModderNameLib to 2025.09.11.
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem
, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.20.1
-
In-game version number is now zero-padded, just like it is on mod hosting platforms. GH#1
-
Update bundled copy of ModderNameLib to 2025.09.11.
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem
, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.21.1
-
In-game version number is now zero-padded, just like it is on modrinth. GH#1
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem
, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.20.1
-
In-game version number is now zero-padded, just like it is on modrinth. GH#1
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem
, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
First version for NeoForge 1.21.1. Requires ModderNameLib.
- New item: Sticky Syrup. Apply it to a package to make it sticky. Sticky packages remember their item even when they are empty.
- This replaces the old system of packages becoming sticky when they are next to a slime/honey block. Not many people knew about it!
- The old system is available behind a config option.
- Tweak interactions with regard to sticky packages. (For example, you can insert items into an empty, sticky package, even if they aren't items from your hand.)
- Remove the annoying honey particles from sticky packages. Sticky packages can now be distinguied by "sticky" text that appears when shifting.
- It is behind a client config option, if you want them back for some reason...
- Stickiness might actually work on Forge!!!!! (lmao) it wasn't being enforced through the
IItemHandler
. - Slightly less willing to be placed vertically. You have to look up/down a bit farther.
- Fix an issue where items which stacked to 16 could be deleted using Packages inventory interactions.
- On 1.21.1,
PackageBlockEntity
no longer implements vanillaContainer
! Instead, modloader-specific inventory mechanisms are used.- On NeoForge, the Package exposes an
ItemHandler
capability. On Fabric, the Package exposes anItemStorage
API. - This was a rather large change so I'd like to test it before backporting it to 1.20.1.
- On NeoForge, the Package exposes an
- On 1.21.1, the Package item also exposes these modloader-specific inventories.
- This means other mods which can, e.g., pull blocks out of shulker boxes in your inventory, may be able to pull items out of Packages too.
- This feature needs more testing.
On NeoForge, enable the "NeoForge Light Pipeline" in Mods
-> NeoForge
-> Client settings
-> NeoForge Light Pipeline
. This will improve the apperance of the Package Crafter.
First version for Fabric 1.21.1. Requires ModderNameLib.
- New item: Sticky Syrup. Apply it to a package to make it sticky. Sticky packages remember their item even when they are empty.
- This replaces the old system of packages becoming sticky when they are next to a slime/honey block. Not many people knew about it!
- The old system is available behind a config option.
- Tweak interactions with regard to sticky packages. (For example, you can insert items into an empty, sticky package, even if they aren't items from your hand.)
- Remove the annoying honey particles from sticky packages. Sticky packages can now be distinguied by "sticky" text that appears when shifting.
- It is behind a client config option, if you want them back for some reason...
- Stickiness might actually work on Forge!!!!! (lmao) it wasn't being enforced through the
IItemHandler
. - Slightly less willing to be placed vertically. You have to look up/down a bit farther.
- Fix an issue where items which stacked to 16 could be deleted using Packages inventory interactions.
- On Fabric, a nonnull
RenderMaterial
is passed when working with fabric-api, possibly fixing some clientside mod-compat issues. - On 1.21.1,
PackageBlockEntity
no longer implements vanillaContainer
! Instead, modloader-specific inventory mechanisms are used.- On NeoForge, the Package exposes an
ItemHandler
capability. On Fabric, the Package exposes anItemStorage
API. - This was a rather large change so I'd like to test it before backporting it to 1.20.1.
- On NeoForge, the Package exposes an
- On 1.21.1, the Package item also exposes these modloader-specific inventories.
- This means other mods which can, e.g., pull blocks out of shulker boxes in your inventory, may be able to pull items out of Packages too.
- This feature needs more testing.
First version to use ModderNameLib.
- New item: Sticky Syrup. Apply it to a package to make it sticky. Sticky packages remember their item even when they are empty.
- This replaces the old system of packages becoming sticky when they are next to a slime/honey block. Not many people knew about it!
- The old system is available behind a config option.
- Tweak interactions with regard to sticky packages. (For example, you can insert items into an empty, sticky package, even if they aren't items from your hand.)
- Remove the annoying honey particles from sticky packages. Sticky packages can now be distinguied by "sticky" text that appears when shifting.
- It is behind a client config option, if you want them back for some reason...
- Stickiness might actually work on Forge!!!!! (lmao) it wasn't being enforced through the
IItemHandler
. - Slightly less willing to be placed vertically. You have to look up/down a bit farther.
- Fix an issue where items which stacked to 16 could be deleted using Packages inventory interactions.
First version to use ModderNameLib.
- New item: Sticky Syrup. Apply it to a package to make it sticky. Sticky packages remember their item even when they are empty.
- This replaces the old system of packages becoming sticky when they are next to a slime/honey block. Not many people knew about it!
- The old system is available behind a config option.
- Tweak interactions with regard to sticky packages. (For example, you can insert items into an empty, sticky package, even if they aren't items from your hand.)
- Remove the annoying honey particles from sticky packages. Sticky packages can now be distinguied by "sticky" text that appears when shifting.
- It is behind a client config option, if you want them back for some reason...
- Stickiness might actually work on Forge!!!!! (lmao) it wasn't being enforced through the
IItemHandler
. - Slightly less willing to be placed vertically. You have to look up/down a bit farther.
- Fix an issue where items which stacked to 16 could be deleted using Packages inventory interactions.
- A nonnull
RenderMaterial
is passed when working with fabric-api, possibly fixing some clientside mod-compat issues. - Migrate off of a deprecated
fabric-api
method for registering custom models.
On Fabric 1.20.1, if you have Sodium remember to install Indium. No longer necessary as of Sodium for 1.21.1.
adventure mode locking feature for blanketcon
I recommend this build https://modrinth.com/mod/packages/version/3.4.5-fabric-1.20.1 for general use