Changes:
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Effects are now registered using a custom registry, the one for Box Effects registers effect classes to be loaded from NBT when the box gets loaded again from NBT, and the one for EffectHolders registers holders which can then have an effect creator defined. Effect creators must be defined for an EffectHolder in order for it to work.
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Added loot to cityscape buildings.
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Reverted water_pool and lava_pool to their old functionality.
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1.16 soon™
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Fabric... Eventually
Changes:
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Made effect names use the minecraft namespace
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Box owner is now properly retained
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1.16 soon™
-
Fabric... Eventually
Changes:
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Fixed every broken effect
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Port to 1.20.2, Neo only
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1.16 soon™
-
Fabric... Eventually
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Updated box model
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Expanded lists of mobs and creatures, effects will, as a result, have more variety
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Added the possibility, though unlikely, to obtain Netherite from the box effects
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Added a new equipment set to obtain from the appropriate effect
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Modified how cityscape spawners work
Changes:
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Added new effect: pandorasbox:cityscape
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Fixed a bug with rendering
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1.16 soon™
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Updated box model
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Fixed a bug regarding changing the biome of unloaded chunks (biome system rework still in order)
Changes:
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Modified how the resource locations for effect creators look.
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Some internal changes
Equivalent for 1.16 coming soon.
Changes:
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Modified how the resource locations for effect creators look.
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Some internal changes
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Now built for NeoForge, but cross-compatible with Forge for now
Changes:
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Fixed config
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Fixed effect "pandorasbox:christmas" chest generation (correctly produces random facing chests)
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Patched a bug pertaining to null fields being referenced before being assigned
Changes:
- Made Red Sand and Red Sandstone considered inside of conversion effects.
- Made several changes to the Nether conversion effects.
- A few internal changes to certain effects.
- Fixed a few 1.20 specific bugs.
Changes:
- Made Sandstone, Red Sand, and Red Sandstone considered inside of conversion effects.
- Made several changes to the Nether conversion effects.
- A few internal changes to certain effects.
Changes:
- Haha funne bug fixes
- Made conversion effects change the biome surrounding them
Changes:
- Fixed a bug relating to certain effects
1.20 Port
Changes:
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Made Box Effects reload upon datapack reload
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Made instances of Mob run finalizeSpawn() in order to actually properly... function
This one is a pretty big one, so here goes:
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Fixed a client-side crash relating to the effect being null on the client when on a dedicated server.
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Fixed the water and lava cages, which will now properly generate around you.
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Added a new effect class: PBEffectGenStructure.
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This sets up some of my plans for 3.0.
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PBEffectGenPool now inherits from this, and has been reworked as well.
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Fixed an undocumented bug relating to how PBEffects are loaded when a world is closed while the box is open, now all effect classes are registered when the game starts, allowing for effects to load from NBT, as that happens before the specific effects are registered. It turns out that registering effect classes early on comes with no side effects as they are not related to the effects which are chosen themselves.
- Fixed a server-side crash caused by me being dumb
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Texture and model updated, more accurate to original but also deals with some of my plights from the first revision released
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Fixed a crash pertaining to a certain effect, now all base effects should work perfectly
- Two versions have since been released, which come with two bug fixes. This is the latest version.
Pandora's Box 2.2.0.0 1.16.5 Build 2 Changelog
- Made the box no longer activate as soon as you place the block
- Made optimizations to how the mod makes use of registries
- Made the block for the box face the opposite angle of the player when placed, as was originally intended
- Made the box's block use its block entity for rendering, allowing for it to look the same as the entity model
Pandora's Box 2.2.0.0 1.16.5 Build 1 Changelog
- Ported to 1.16.5
- Fixed box rendering
- Made modifications to the Hell on Earth effect
- Made the old effect into hellonearthnetherwastes, also adding several 1.16 blocks and Magma Blocks, matching the Nether Wastes biome. also has mushrooms now
- Added variants of the effect for each new Nether biome.


